Player Matchup

Vamana
Vamana
Silver II
KING TESCOBAR
Vamana
Silver II
Level 172
God Stats
12W - 13L
1,476 SR
Queue Stats
100W - 105L
1,004 MMR
Solo
Cerberus
Cerberus
Silver II
Masadehh
Cerberus
Silver II
Level 109
God Stats
1W - 0L
1,415 SR
Queue Stats
52W - 57L
988 MMR
Solo
Loki
Loki
Silver II
W4nTeD Eagle
Loki
Silver II
Level 98
God Stats
37W - 25L
1,517 SR
Queue Stats
157W - 168L
923 MMR
Solo
Hachiman
Hachiman
Silver IV
giltz1
Hachiman
Silver IV
Level 144
God Stats
6W - 13L
1,186 SR
Queue Stats
31W - 51L
885 MMR
Solo
Ra
Ra
Silver II
schimscheck
Ra
Silver II
Level 87
God Stats
1W - 2L
1,319 SR
Queue Stats
207W - 225L
990 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,383 SR
958 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,461 SR
956 MMR
Chiron
Chiron
Silver III
DimaSnipe93
Chiron
Silver III
Level 148
God Stats
18W - 33L
1,332 SR
Queue Stats
166W - 182L
971 MMR
Solo
Thor
Thor
Silver III
EXTR3M3 VeNoM
Thor
Silver III
Level 109
God Stats
1W - 1L
1,514 SR
Queue Stats
58W - 76L
909 MMR
Solo
Cthulhu
Cthulhu
Bronze I
dawidgamin
Cthulhu
Bronze I
Level 49
God Stats
14W - 22L
1,504 SR
Queue Stats
66W - 86L
864 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
guillepuerta
Cu Chulainn
Silver IV
Level 57
God Stats
5W - 15L
1,413 SR
Queue Stats
9W - 25L
1,081 MMR
Party 1
Baba Yaga
Baba Yaga
Silver III
sergyy96
Baba Yaga
Silver III
Level 121
God Stats
2W - 3L
1,540 SR
Queue Stats
36W - 57L
957 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 0
11,195
560
10,667
17,477
19,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Masadehh
Cerberus
15
1 / 4 / 2
9,341
467
7,669
21,165
20,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 3 / 6
10,875
544
14,900
21,695
10,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
giltz1
Hachiman
18
1 / 0 / 1
10,494
525
13,786
13,487
6,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 5
10,150
508
7,189
8,813
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
JanusAgniKukulkanBastet

VS

Bans
ChaacAwilixCharonThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 1 / 3
8,965
448
11,473
13,121
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 5 / 1
9,045
452
5,855
23,245
9,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
dawidgamin
Cthulhu
17
3 / 0 / 2
9,909
495
12,311
18,316
15,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
guillepuerta
Cu Chulainn
16
2 / 2 / 0
10,223
511
13,314
18,135
18,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
sergyy96
Baba Yaga
15
0 / 4 / 3
9,623
481
6,890
11,025
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
12
Kills
7
7
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
1
3
2.5
L
1
5
1
0.3
W
3
0
0
3
W
Cerberus
Masadehh
Cerberus
1
4
2
0.5
W
5
3
6
2.67
L
Cthulhu
dawidgamin
Cthulhu
3
0
2
4
W
Hachiman
giltz1
Hachiman
1
0
1
1.5
L
Cu Chulainn
guillepuerta
Cu Chulainn
2
2
0
1
W
2
0
5
4.5
L
Baba Yaga
sergyy96
Baba Yaga
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,211
Damage
49,843
82,637
Taken
83,842
61,108
Mitigated
54,656
38,154
Healing
28,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,473
3,351
709
5,573
13,121
5,128
0
4,142
8,979
0
72,707
L
5,855
2,338
0
9,553
23,245
9,566
0
3,728
19,418
0
88,517
W
10,667
4,038
0
6,404
17,477
19,608
526
870
16,607
75
90,661
W
Cerberus
Masadehh
Cerberus
7,669
484
110
6,259
21,165
20,558
170
5,693
15,472
38,249
1,652
W
14,900
5,376
0
8,781
21,695
10,135
335
3,663
18,032
0
114,941
L
Cthulhu
dawidgamin
Cthulhu
12,311
2,393
68
7,531
18,316
15,956
401
3,176
15,140
60,748
4,614
W
Hachiman
giltz1
Hachiman
13,786
8,757
0
8,697
13,487
6,306
662
5,867
7,620
0
116,243
L
Cu Chulainn
guillepuerta
Cu Chulainn
13,314
1,411
0
2,265
18,135
18,464
0
1,373
15,434
583
83,615
W
7,189
1,111
2,362
5,541
8,813
4,501
528
2,443
6,370
86,657
708
L
Baba Yaga
sergyy96
Baba Yaga
6,890
195
0
2,974
11,025
5,542
0
2,260
8,718
76,181
160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,055
Gold Earned
47,765
694
Minions Killed
613
0
Camps Cleared
0
2,050,336
Distance Traveled
1,814,761
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,965
448
113
6
0
343,690
2
L
Thor
9,045
452
132
7
0
361,125
4
W
Vamana
11,195
560
161
8
0
393,617
2
W
Cerberus
9,341
467
103
5
0
386,784
2
W
Loki
10,875
544
128
6
0
455,827
3
L
Cthulhu
9,909
495
101
5
0
397,327
0
W
Hachiman
10,494
525
173
9
0
364,726
5
L
Cu Chulainn
10,223
511
134
7
0
383,298
0
W
Ra
10,150
508
129
6
0
449,382
4
L
Baba Yaga
9,623
481
133
7
0
329,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role