Player Matchup

Rama
Rama
AliceRed
Rama
Level 26
God Stats
2W - 2L
1,271 SR
Queue Stats
116W - 121L
1,446 Elo+
Solo
Loki
Loki
DeathBomber33
Loki
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,594 Elo+
Party 1
Hercules
Hercules
EzelGames
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,495 Elo+
Party 1
Nut
Nut
HabziK
Nut
Level 159
God Stats
7W - 0L
1,797 SR
Queue Stats
133W - 115L
1,493 Elo+
Solo
Cthulhu
Cthulhu
jesusDaddy
Cthulhu
Level 109
God Stats
1W - 0L
1,602 SR
Queue Stats
4W - 9L
1,288 Elo+
Solo
Team Averages
Level 100
1,534 SR
1,463 Elo+

VS

Team Averages
Level 124
1,591 SR
1,497 Elo+
Apollo
Apollo
 
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Octopoda
Vamana
Level 100
God Stats
5W - 3L
1,642 SR
Queue Stats
92W - 105L
1,452 Elo+
Party 2
Discordia
Discordia
Unvise
Discordia
Level 146
God Stats
1W - 4L
1,423 SR
Queue Stats
170W - 174L
1,473 Elo+
Party 2
Ravana
Ravana
Xx3Geilo3xX
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 85L
1,539 Elo+
Party 3
Izanami
Izanami
xTriance_
Izanami
Level 162
God Stats
8W - 1L
1,889 SR
Queue Stats
244W - 240L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
3 / 0 / 2
5,713
1,143
1,886
2,330
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
4 / 1 / 4
6,443
1,289
5,640
4,396
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
EzelGames
Hercules
9
0 / 0 / 4
5,262
1,052
1,764
5,129
3,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nut
HabziK
Nut
9
0 / 0 / 2
5,090
1,018
1,908
2,711
1,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
jesusDaddy
Cthulhu
11
3 / 0 / 5
5,962
1,192
8,230
4,016
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 2 / 1
4,624
925
1,497
3,870
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Octopoda
Vamana
10
0 / 1 / 1
4,802
960
2,068
3,939
3,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Discordia
Unvise
Discordia
10
0 / 2 / 0
4,669
934
6,916
3,096
974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
8
0 / 3 / 1
4,651
930
2,520
6,067
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Izanami
xTriance_
Izanami
10
1 / 2 / 0
5,230
1,046
1,910
4,238
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
1
1
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
W
Rama
3
0
2
4
W
4
1
4
6
W
Hercules
EzelGames
Hercules
0
0
4
2
W
Nut
HabziK
Nut
0
0
2
1
L
Vamana
Octopoda
Vamana
0
1
1
0.5
L
Discordia
Unvise
Discordia
0
2
0
0
L
Ravana
0
3
1
0.17
W
Cthulhu
jesusDaddy
Cthulhu
3
0
5
5.5
L
Izanami
xTriance_
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
14,911
18,582
Taken
21,210
10,038
Mitigated
10,748
10,336
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,497
224
116
1,129
3,870
1,175
0
1,124
2,532
0
5,616
W
Rama
1,886
920
970
1,262
2,330
913
184
1,067
1,263
0
5,102
W
5,640
341
1,062
1,007
4,396
1,572
0
832
3,564
0
14,756
W
Hercules
EzelGames
Hercules
1,764
80
777
3,225
5,129
3,162
0
2,301
2,828
0
6,557
W
Nut
HabziK
Nut
1,908
472
706
519
2,711
1,459
140
887
1,824
0
7,519
L
Vamana
Octopoda
Vamana
2,068
1,060
474
528
3,939
3,079
0
1,237
2,430
0
2,731
L
Discordia
Unvise
Discordia
6,916
0
248
170
3,096
974
0
1,463
1,341
10,094
0
L
Ravana
2,520
134
0
654
6,067
4,166
0
1,769
3,948
0
4,187
W
Cthulhu
jesusDaddy
Cthulhu
8,230
106
252
556
4,016
2,932
0
1,829
2,187
9,515
228
L
Izanami
xTriance_
Izanami
1,910
964
159
919
4,238
1,354
0
1,099
2,942
0
12,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
23,976
61
Minions Killed
42
0
Camps Cleared
0
591,360
Distance Traveled
511,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,624
925
7
1
0
74,657
0
W
Rama
5,713
1,143
10
2
0
108,378
0
W
Loki
6,443
1,289
10
2
0
114,411
0
W
Hercules
5,262
1,052
19
4
0
124,685
0
W
Nut
5,090
1,018
10
2
0
119,112
0
L
Vamana
4,802
960
6
1
0
115,158
0
L
Discordia
4,669
934
3
1
0
116,581
0
L
Ravana
4,651
930
3
1
0
109,029
0
W
Cthulhu
5,962
1,192
12
2
0
124,774
0
L
Izanami
5,230
1,046
23
5
0
95,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role