Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
FoXzHD-
Janus
Gold IV
Level 135
God Stats
0W - 6L
1,122 SR
Queue Stats
124W - 139L
1,357 MMR
Solo
Bellona
Bellona
Gold III
NiCoCocho
Bellona
Gold III
Level 125
God Stats
11W - 11L
1,542 SR
Queue Stats
209W - 210L
1,390 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,433 SR
1,449 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,535 SR
1,464 MMR
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
NONI_KUN_
Tsukuyomi
Bronze III
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 31L
1,418 MMR
Solo
Izanami
Izanami
Silver IV
llollo2004
Izanami
Silver IV
Level 47
God Stats
1W - 0L
1,673 SR
Queue Stats
31W - 25L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 0
3,346
669
1,493
4,365
1,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
 
Fenrir
6
0 / 0 / 0
3,259
652
515
2,608
816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 0 / 0
3,159
632
1,982
2,826
813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
FoXzHD-
Janus
7
0 / 0 / 0
3,651
730
1,476
1,319
306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NiCoCocho
Bellona
5
0 / 2 / 0
3,114
623
1,768
4,170
2,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
NeithAthenaSusanoThanatos

VS

Bans
ThorThothLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
2 / 0 / 0
4,054
811
2,423
3,048
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
 
Aphrodite
6
0 / 0 / 1
3,746
749
1,623
3,220
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
 
Nu Wa
7
0 / 0 / 0
3,621
724
37
1,172
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
NONI_KUN_
Tsukuyomi
6
0 / 0 / 2
3,508
702
1,793
2,823
830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
llollo2004
Izanami
6
1 / 0 / 0
3,517
703
3,045
2,979
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
L
Fenrir
 
Fenrir
0
0
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Cthulhu
 
Cthulhu
2
0
0
2
W
Aphrodite
 
Aphrodite
0
0
1
0.5
W
Nu Wa
 
Nu Wa
0
0
0
0
L
Janus
FoXzHD-
Janus
0
0
0
0
W
Tsukuyomi
NONI_KUN_
Tsukuyomi
0
0
2
1
L
Bellona
NiCoCocho
Bellona
0
2
0
0
W
Izanami
llollo2004
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,234
Damage
8,921
15,288
Taken
13,242
6,047
Mitigated
5,679
6,154
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,493
52
0
1,454
4,365
1,995
0
738
3,627
7,681
181
L
Fenrir
 
Fenrir
515
158
0
2,132
2,608
816
0
133
2,431
0
11,507
L
Ah Muzen Cab
 
Ah Muzen Cab
1,982
314
0
667
2,826
813
0
857
1,969
0
20,905
W
Cthulhu
 
Cthulhu
2,423
241
0
1,210
3,048
1,782
0
0
2,711
14,164
0
W
Aphrodite
 
Aphrodite
1,623
597
1,578
2,279
3,220
1,792
0
845
2,335
9,555
0
W
Nu Wa
 
Nu Wa
37
37
0
0
1,172
294
0
392
664
16,107
0
L
Janus
FoXzHD-
Janus
1,476
0
0
439
1,319
306
0
65
1,254
23,868
833
W
Tsukuyomi
NONI_KUN_
Tsukuyomi
1,793
373
0
1,246
2,823
830
0
514
2,281
0
14,797
L
Bellona
NiCoCocho
Bellona
1,768
401
0
1,462
4,170
2,117
0
1,762
1,924
0
11,803
W
Izanami
llollo2004
Izanami
3,045
2,559
0
269
2,979
981
0
951
1,988
0
27,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,529
Gold Earned
18,446
165
Minions Killed
171
0
Camps Cleared
0
509,330
Distance Traveled
530,624
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,346
669
17
3
0
104,994
0
L
Fenrir
3,259
652
31
6
0
86,000
0
L
Ah Muzen Cab
3,159
632
37
7
0
103,468
0
W
Cthulhu
4,054
811
34
7
0
101,210
3
W
Aphrodite
3,746
749
13
3
0
99,543
1
W
Nu Wa
3,621
724
38
8
0
107,901
0
L
Janus
3,651
730
55
11
0
105,971
0
W
Tsukuyomi
3,508
702
32
6
0
125,817
0
L
Bellona
3,114
623
25
5
0
108,897
2
W
Izanami
3,517
703
54
11
0
96,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role