Player Matchup

Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Grovesvicious
Cernunnos
Level 106
God Stats
126W - 136L
1,416 SR
Queue Stats
177W - 185L
1,354 Elo+
Solo
Artio
Artio
OutlawsBabygirl
Artio
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
293W - 329L
1,436 Elo+
Solo
Shiva
Shiva
oltrex1
Shiva
Level 63
God Stats
0W - 2L
1,190 SR
Queue Stats
308W - 314L
1,430 Elo+
Solo
Sol
Sol
shirosha
Sol
Level 35
God Stats
270W - 300L
1,452 SR
Queue Stats
275W - 304L
1,427 Elo+
Solo
Team Averages
Level 67
1,412 SR
1,429 Elo+

VS

Team Averages
Level 79
1,449 SR
1,419 Elo+
Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kreatiionn
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
Ruinna
Danzaburou
Level 83
God Stats
2W - 4L
1,290 SR
Queue Stats
20W - 26L
1,409 Elo+
Solo
Surtr
Surtr
xRodLegacyx
Surtr
Level 64
God Stats
58W - 47L
1,455 SR
Queue Stats
115W - 130L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 0
5,467
1,093
2,848
2,696
921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Grovesvicious
Cernunnos
10
0 / 1 / 0
5,480
1,096
2,189
2,052
965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 0 / 0
5,858
1,172
2,663
7,804
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
oltrex1
Shiva
9
0 / 2 / 0
5,279
1,056
2,833
5,812
5,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 0
4,932
986
0
0
0
Team 1 Tickets

383

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 0 / 2
5,578
1,116
5,625
1,321
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
 
Ares
10
0 / 0 / 2
5,453
1,091
2,123
3,035
2,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
Kreatiionn
Bakasura
10
1 / 0 / 0
5,785
1,157
1,010
1,848
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Ruinna
Danzaburou
11
1 / 0 / 1
6,015
1,203
3,797
3,708
1,572
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
1 / 0 / 2
5,635
1,127
3,102
2,765
1,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
3
3
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Zeus
 
Zeus
0
0
2
1
W
Ares
 
Ares
0
0
2
1
L
Cernunnos
Grovesvicious
Cernunnos
0
1
0
0
W
Bakasura
Kreatiionn
Bakasura
1
0
0
1
L
0
0
0
0
W
Danzaburou
Ruinna
Danzaburou
1
0
1
1.5
L
Shiva
oltrex1
Shiva
0
2
0
0
L
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,533
Damage
15,657
18,364
Taken
12,677
12,774
Mitigated
7,024
3,025
Healing
792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,848
540
0
0
2,696
921
0
961
1,589
13,860
0
W
Zeus
 
Zeus
5,625
503
0
0
1,321
507
0
556
721
13,284
0
W
Ares
 
Ares
2,123
97
0
0
3,035
2,365
0
1,687
1,307
6,103
0
L
Cernunnos
Grovesvicious
Cernunnos
2,189
958
0
220
2,052
965
0
29
1,979
0
12,261
W
Bakasura
Kreatiionn
Bakasura
1,010
746
0
60
1,848
947
0
701
1,105
0
5,138
L
2,663
329
358
1,946
7,804
5,686
0
3,910
3,503
7,504
0
W
Danzaburou
Ruinna
Danzaburou
3,797
1,669
0
232
3,708
1,572
0
1,609
1,975
0
17,844
L
Shiva
oltrex1
Shiva
2,833
239
103
398
5,812
5,202
0
2,284
3,090
69
11,800
L
0
0
0
0
0
0
0
0
0
0
0
W
3,102
1,167
0
500
2,765
1,633
0
1,027
1,694
185
9,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,016
Gold Earned
28,466
82
Minions Killed
89
3
Camps Cleared
6
351,172
Distance Traveled
403,596
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,467
1,093
28
6
1
99,900
0
W
Zeus
5,578
1,116
27
5
1
88,759
0
W
Ares
5,453
1,091
7
1
2
95,513
0
L
Cernunnos
5,480
1,096
24
5
0
72,369
0
W
Bakasura
5,785
1,157
6
1
3
72,963
0
L
Artio
5,858
1,172
13
3
2
91,714
0
W
Danzaburou
6,015
1,203
33
7
0
82,788
1
L
Shiva
5,279
1,056
17
3
0
87,189
0
L
Sol
4,932
986
0
0
0
0
0
W
Surtr
5,635
1,127
16
3
0
63,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role