Player Matchup

Zhong Kui
Zhong Kui
Silver V
Chaperona23
Zhong Kui
Silver V
Level 129
God Stats
7W - 17L
1,508 SR
Queue Stats
38W - 60L
1,137 MMR
Solo
Nu Wa
Nu Wa
Silver IV
LeaffPott
Nu Wa
Silver IV
Level 106
God Stats
5W - 3L
1,489 SR
Queue Stats
94W - 110L
1,171 MMR
Solo
Chiron
Chiron
Silver II
MangoBURGER7
Chiron
Silver II
Level 55
God Stats
7W - 5L
1,534 SR
Queue Stats
109W - 117L
1,123 MMR
Solo
Bacchus
Bacchus
Silver I
SQUIDZONFIRE
Bacchus
Silver I
Level 152
God Stats
12W - 7L
1,578 SR
Queue Stats
104W - 109L
1,125 MMR
Solo
Thanatos
Thanatos
Silver I
sountu1
Thanatos
Silver I
Level 159
God Stats
4W - 1L
1,577 SR
Queue Stats
105W - 121L
1,181 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,537 SR
1,147 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,593 SR
1,227 MMR
Chaac
Chaac
Bronze IV
 
Chaac
Bronze IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Bronze IV
Karnisnipez
Sol
Bronze IV
Level 137
God Stats
1W - 3L
1,614 SR
Queue Stats
2W - 17L
1,121 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Liebeeee
Kukulkan
Bronze III
Level 84
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 10L
1,329 MMR
Party 2
Tiamat
Tiamat
Bronze I
MeadosDeToro
Tiamat
Bronze I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,017 MMR
Party 2
Arachne
Arachne
Silver I
koiii7
Arachne
Silver I
Level 116
God Stats
55W - 33L
1,635 SR
Queue Stats
443W - 472L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chaperona23
Zhong Kui
13
4 / 2 / 4
8,111
579
7,618
10,006
8,416
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Nu Wa
LeaffPott
Nu Wa
13
3 / 2 / 3
8,155
583
7,424
6,179
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
14
6 / 1 / 4
8,811
629
8,898
11,133
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
SQUIDZONFIRE
Bacchus
12
3 / 1 / 11
7,727
552
7,779
11,038
11,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
sountu1
Thanatos
14
8 / 2 / 5
8,592
614
11,236
16,662
8,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
AphroditeBake KujiraRamaOsiris

VS

Bans
AgniAthenaKuzenboVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 5 / 2
6,433
460
5,598
12,765
11,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 6 / 2
6,292
449
7,095
11,829
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Kukulkan
Liebeeee
Kukulkan
13
1 / 6 / 3
7,351
525
9,857
11,545
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
12
2 / 4 / 0
6,932
495
5,708
11,526
7,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
koiii7
Arachne
11
4 / 5 / 0
6,902
493
8,061
12,057
4,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
24
Kills
8
8
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
2
0.4
W
Zhong Kui
Chaperona23
Zhong Kui
4
2
4
3
L
0
6
2
0.17
W
Nu Wa
LeaffPott
Nu Wa
3
2
3
2.25
L
Kukulkan
Liebeeee
Kukulkan
1
6
3
0.42
W
Chiron
6
1
4
8
L
Tiamat
2
4
0
0.5
W
Bacchus
SQUIDZONFIRE
Bacchus
3
1
11
8.5
L
Arachne
koiii7
Arachne
4
5
0
0.8
W
Thanatos
sountu1
Thanatos
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,955
Damage
36,319
55,018
Taken
59,722
36,114
Mitigated
32,053
26,656
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,598
761
0
3,186
12,765
11,997
0
4,193
8,572
0
30,511
W
Zhong Kui
Chaperona23
Zhong Kui
7,618
1,256
0
4,071
10,006
8,416
375
4,846
5,160
49,587
3,116
L
7,095
3,308
0
2,849
11,829
3,544
703
2,784
9,045
48,010
0
W
Nu Wa
LeaffPott
Nu Wa
7,424
2,284
0
1,943
6,179
2,477
1,071
3,628
2,551
52,905
2,209
L
Kukulkan
Liebeeee
Kukulkan
9,857
1,105
0
820
11,545
4,869
0
6,278
5,267
55,221
205
W
Chiron
8,898
4,382
318
5,710
11,133
5,102
122
4,137
6,959
0
68,262
L
Tiamat
5,708
236
0
3,595
11,526
7,366
0
5,904
5,622
50,186
0
W
Bacchus
SQUIDZONFIRE
Bacchus
7,779
1,355
0
2,530
11,038
11,823
193
5,137
5,901
26,522
0
L
Arachne
koiii7
Arachne
8,061
4,768
0
3,063
12,057
4,277
0
3,374
8,683
0
42,694
W
Thanatos
sountu1
Thanatos
11,236
4,600
0
12,084
16,662
8,296
1,454
4,707
11,955
0
60,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,396
Gold Earned
33,910
405
Minions Killed
351
0
Camps Cleared
0
1,294,563
Distance Traveled
1,286,151
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,433
460
47
3
0
286,025
0
W
Zhong Kui
8,111
579
93
7
0
270,208
4
L
Sol
6,292
449
65
5
0
223,700
0
W
Nu Wa
8,155
583
99
7
0
231,882
4
L
Kukulkan
7,351
525
94
7
0
246,138
0
W
Chiron
8,811
629
105
8
0
263,734
0
L
Tiamat
6,932
495
86
6
0
240,633
0
W
Bacchus
7,727
552
30
2
0
250,434
1
L
Arachne
6,902
493
59
4
0
289,655
0
W
Thanatos
8,592
614
78
6
0
278,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role