Player Matchup

Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
DarkdioZ-
Ares
Gold IV
Level 162
God Stats
2W - 4L
1,740 SR
Queue Stats
227W - 225L
1,565 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
IuvStitch
Baron Samedi
Diamond V
Level 164
God Stats
2W - 1L
1,305 SR
Queue Stats
291W - 287L
1,858 MMR
Solo
Chernobog
Chernobog
Silver II
L4MPS
Chernobog
Silver II
Level 106
God Stats
1W - 1L
1,665 SR
Queue Stats
7W - 4L
1,610 MMR
Solo
Vamana
Vamana
Gold I
Takeoosss
Vamana
Gold I
Level 104
God Stats
8W - 3L
1,964 SR
Queue Stats
41W - 31L
1,788 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,635 SR
1,664 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,610 SR
1,668 MMR
Kukulkan
Kukulkan
Platinum IV
Arimaseth
Kukulkan
Platinum IV
Level 157
God Stats
7W - 9L
1,572 SR
Queue Stats
229W - 232L
1,738 MMR
Solo
Anhur
Anhur
Silver I
Darthskater1
Anhur
Silver I
Level 80
God Stats
3W - 7L
1,500 SR
Queue Stats
244W - 227L
1,491 MMR
Party 1
Nut
Nut
Bronze III
KillaBeat1
Nut
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hades
Hades
Platinum I
Lend Me A BIC
Hades
Platinum I
Level 194
God Stats
27W - 19L
1,622 SR
Queue Stats
503W - 512L
2,050 MMR
Solo
Athena
Athena
Silver II
milly69696969
Athena
Silver II
Level 69
God Stats
5W - 9L
1,859 SR
Queue Stats
147W - 143L
1,559 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 1 / 0
3,431
686
1,304
3,460
1,147
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
6
1 / 0 / 3
3,430
686
1,749
2,354
1,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
IuvStitch
Baron Samedi
8
1 / 0 / 1
3,942
788
1,603
1,821
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
L4MPS
Chernobog
6
2 / 0 / 2
3,745
749
2,375
2,283
606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
Takeoosss
Vamana
7
2 / 0 / 0
3,714
743
1,130
4,158
1,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
AgniBake KujiraBacchusCharonGeb

VS

Bans
IshtarJanusNeithLancelotBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arimaseth
Kukulkan
7
0 / 1 / 0
3,567
713
1,332
3,149
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 0
2,997
599
1,552
2,801
805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

3
0 / 2 / 0
2,631
526
391
3,054
785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 0 / 0
3,950
790
1,751
3,226
1,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 0
3,320
664
1,052
4,266
2,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
0
0
L
Kukulkan
Arimaseth
Kukulkan
0
1
0
0
W
Ares
1
0
3
2.5
L
0
2
0
0
W
Baron Samedi
IuvStitch
Baron Samedi
1
0
1
1.5
L
0
2
0
0
W
Chernobog
L4MPS
Chernobog
2
0
2
3
L
1
0
0
1
W
Vamana
Takeoosss
Vamana
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,161
Damage
6,078
14,076
Taken
16,496
5,976
Mitigated
6,984
5,703
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,304
370
0
1,674
3,460
1,147
0
1,568
1,892
0
17,185
L
Kukulkan
Arimaseth
Kukulkan
1,332
84
0
625
3,149
983
0
1,027
2,007
23,165
0
W
Ares
1,749
97
0
1,221
2,354
1,369
0
492
1,862
7,806
0
L
1,552
705
0
503
2,801
805
0
785
2,016
0
12,773
W
Baron Samedi
IuvStitch
Baron Samedi
1,603
270
50
467
1,821
1,144
0
899
922
18,213
1,806
L
391
313
0
253
3,054
785
0
370
2,590
0
3,875
W
Chernobog
L4MPS
Chernobog
2,375
1,265
0
817
2,283
606
0
560
1,723
0
18,446
L
1,751
329
0
2,335
3,226
1,810
0
0
3,226
21,605
2,397
W
Vamana
Takeoosss
Vamana
1,130
449
0
1,474
4,158
1,710
0
433
3,725
0
21,735
L
1,052
398
0
1,497
4,266
2,601
0
910
3,356
9,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,262
Gold Earned
16,465
164
Minions Killed
124
0
Camps Cleared
0
501,641
Distance Traveled
509,435
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,431
686
36
7
0
93,134
0
L
Kukulkan
3,567
713
48
10
0
94,033
0
W
Ares
3,430
686
7
1
0
114,371
0
L
Anhur
2,997
599
29
6
0
106,336
2
W
Baron Samedi
3,942
788
42
8
0
97,911
0
L
Nut
2,631
526
4
1
0
95,275
0
W
Chernobog
3,745
749
40
8
0
87,734
0
L
Hades
3,950
790
30
6
0
89,028
2
W
Vamana
3,714
743
39
8
0
108,491
0
L
Athena
3,320
664
13
3
0
124,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role