Player Matchup

Cthulhu
Cthulhu
Silver II
GS_Bulut_57
Cthulhu
Silver II
Level 113
God Stats
1W - 1L
1,727 SR
Queue Stats
90W - 102L
1,102 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
MrSovietPriest
Cu Chulainn
Silver I
Level 138
God Stats
41W - 44L
1,479 SR
Queue Stats
143W - 155L
1,188 MMR
Solo
Kukulkan
Kukulkan
Silver I
NinoGbg415
Kukulkan
Silver I
Level 167
God Stats
23W - 19L
1,602 SR
Queue Stats
203W - 227L
1,199 MMR
Solo
Neith
Neith
Silver III
arcje
Neith
Silver III
Level 69
God Stats
9W - 13L
1,445 SR
Queue Stats
17W - 27L
1,088 MMR
Solo
Ratatoskr
Ratatoskr
Silver IV
xX Melopsky Xx
Ratatoskr
Silver IV
Level 127
God Stats
3W - 7L
1,497 SR
Queue Stats
23W - 42L
1,155 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,550 SR
1,146 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,518 SR
1,146 MMR
Ymir
Ymir
Gold V
Kabanator
Ymir
Gold V
Level 145
God Stats
41W - 38L
1,592 SR
Queue Stats
87W - 96L
1,204 MMR
Party 1
Scylla
Scylla
Silver I
MamadSy
Scylla
Silver I
Level 159
God Stats
33W - 24L
1,550 SR
Queue Stats
203W - 205L
1,116 MMR
Solo
Charon
Charon
Silver II
Xankete asesino
Charon
Silver II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 94L
1,162 MMR
Solo
Medusa
Medusa
Silver I
kobanishe
Medusa
Silver I
Level 122
God Stats
25W - 17L
1,647 SR
Queue Stats
86W - 96L
1,171 MMR
Party 1
Camazotz
Camazotz
Gold V
natthewsfat
Camazotz
Gold V
Level 114
God Stats
2W - 5L
1,301 SR
Queue Stats
89W - 92L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GS_Bulut_57
Cthulhu
16
0 / 8 / 3
10,945
377
15,305
34,059
38,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
MrSovietPriest
Cu Chulainn
20
5 / 4 / 0
14,261
492
24,143
35,299
55,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
NinoGbg415
Kukulkan
19
1 / 8 / 1
12,338
425
12,354
19,750
9,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
arcje
Neith
18
0 / 7 / 3
11,381
392
12,835
20,709
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
xX Melopsky Xx
Ratatoskr
20
2 / 7 / 2
11,917
411
11,399
27,524
13,857
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneBake KujiraAresThanatos

VS

Bans
VamanaSusanoAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 2 / 12
14,792
510
14,615
31,789
48,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
MamadSy
Scylla
20
12 / 1 / 12
16,210
559
24,300
13,359
7,679
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 4 / 13
13,924
480
12,341
25,451
23,425
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
kobanishe
Medusa
20
8 / 1 / 10
15,443
533
29,422
18,310
10,477
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Camazotz
natthewsfat
Camazotz
20
6 / 1 / 9
15,375
530
27,164
35,416
26,590
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
89
8
Kills
33
34
Deaths
9
9
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GS_Bulut_57
Cthulhu
0
8
3
0.19
W
Ymir
5
2
12
5.5
W
Scylla
MamadSy
Scylla
12
1
12
18
L
Cu Chulainn
MrSovietPriest
Cu Chulainn
5
4
0
1.25
L
Kukulkan
NinoGbg415
Kukulkan
1
8
1
0.19
W
2
4
13
2.13
L
Neith
arcje
Neith
0
7
3
0.21
W
Medusa
kobanishe
Medusa
8
1
10
13
W
Camazotz
natthewsfat
Camazotz
6
1
9
10.5
L
Ratatoskr
xX Melopsky Xx
Ratatoskr
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,036
Damage
107,842
137,341
Taken
124,325
127,057
Mitigated
116,674
21,222
Healing
36,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GS_Bulut_57
Cthulhu
15,305
1,121
458
5,791
34,059
38,859
0
14,353
19,246
55,996
1,604
W
Ymir
14,615
2,801
0
3,945
31,789
48,503
220
8,274
23,103
48,493
1,803
W
Scylla
MamadSy
Scylla
24,300
1,926
0
2,202
13,359
7,679
3,454
4,256
8,830
140,530
1,657
L
Cu Chulainn
MrSovietPriest
Cu Chulainn
24,143
2,587
0
7,163
35,299
55,965
300
12,719
21,806
3,787
102,127
L
Kukulkan
NinoGbg415
Kukulkan
12,354
527
0
3,706
19,750
9,292
0
7,880
11,749
110,554
1,690
W
12,341
1,133
0
3,610
25,451
23,425
1,685
5,089
19,197
101,148
1,622
L
Neith
arcje
Neith
12,835
3,743
0
2,522
20,709
9,084
46
6,526
14,163
0
99,248
W
Medusa
kobanishe
Medusa
29,422
14,413
0
7,309
18,310
10,477
4,614
4,094
14,113
0
153,772
W
Camazotz
natthewsfat
Camazotz
27,164
10,177
0
19,162
35,416
26,590
1,016
6,473
28,445
0
195,419
L
Ratatoskr
xX Melopsky Xx
Ratatoskr
11,399
2,054
0
1,582
27,524
13,857
0
7,164
20,208
0
133,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,842
Gold Earned
75,744
718
Minions Killed
775
0
Camps Cleared
0
2,586,051
Distance Traveled
2,797,927
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,945
377
66
2
0
538,695
0
W
Ymir
14,792
510
43
1
0
536,535
13
W
Scylla
16,210
559
189
7
0
586,267
0
L
Cu Chulainn
14,261
492
163
6
0
488,103
2
L
Kukulkan
12,338
425
179
6
0
465,069
9
W
Charon
13,924
480
127
4
0
470,689
0
L
Neith
11,381
392
145
5
0
494,867
0
W
Medusa
15,443
533
212
7
0
576,670
5
W
Camazotz
15,375
530
204
7
0
627,766
0
L
Ratatoskr
11,917
411
165
6
0
599,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role