Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
JGarcy
Poseidon
Gold V
Level 155
God Stats
4W - 3L
1,297 SR
Queue Stats
15W - 16L
1,518 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
LifestealeRR
Cernunnos
Gold IV
Level 188
God Stats
5W - 5L
1,500 SR
Queue Stats
331W - 325L
1,463 MMR
Solo
Ares
Ares
Gold IV
Mariopy10
Ares
Gold IV
Level 128
God Stats
5W - 2L
1,577 SR
Queue Stats
161W - 165L
1,362 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
bantali
Sun Wukong
Gold IV
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 52L
1,455 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,475 SR
1,460 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,586 SR
1,454 MMR
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
Davu880
Sobek
Platinum IV
Level 166
God Stats
5W - 5L
1,598 SR
Queue Stats
314W - 306L
1,538 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
Enariik
Zhong Kui
Silver I
Level 117
God Stats
0W - 1L
1,705 SR
Queue Stats
31W - 43L
1,439 MMR
Solo
Chaac
Chaac
Bronze III
Sadliven
Chaac
Bronze III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,409 MMR
Solo
Thanatos
Thanatos
Gold III
ZexyKen
Thanatos
Gold III
Level 152
God Stats
5W - 5L
1,625 SR
Queue Stats
365W - 343L
1,382 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
6 / 1 / 7
12,042
669
8,026
9,834
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
JGarcy
Poseidon
17
7 / 1 / 4
11,194
622
10,340
5,861
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
LifestealeRR
Cernunnos
17
3 / 1 / 5
10,421
579
10,251
12,207
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
16
1 / 0 / 11
10,529
585
7,048
12,044
13,236
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sun Wukong
bantali
Sun Wukong
18
4 / 1 / 3
11,856
659
11,935
16,501
14,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Erlang ShenJanusAthenaZeus

VS

Bans
BellonaCthulhuAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 6 / 0
9,402
522
6,519
15,058
7,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sobek
Davu880
Sobek
13
0 / 3 / 1
7,968
443
4,352
16,293
16,177
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Enariik
Zhong Kui
14
0 / 4 / 2
7,963
442
6,619
10,735
8,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Sadliven
Chaac
9
0 / 2 / 1
7,047
392
4,015
11,034
6,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ZexyKen
Thanatos
14
2 / 6 / 1
8,008
445
6,887
17,735
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
21
Kills
3
4
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
7
9.5
L
Danzaburou
 
Danzaburou
1
6
0
0.17
L
Sobek
Davu880
Sobek
0
3
1
0.17
L
Zhong Kui
Enariik
Zhong Kui
0
4
2
0.25
W
Poseidon
JGarcy
Poseidon
7
1
4
9
W
Cernunnos
LifestealeRR
Cernunnos
3
1
5
5.5
W
Ares
1
0
11
6.5
L
Chaac
Sadliven
Chaac
0
2
1
0.25
L
Thanatos
ZexyKen
Thanatos
2
6
1
0.42
W
Sun Wukong
bantali
Sun Wukong
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,600
Damage
28,392
56,447
Taken
70,855
40,263
Mitigated
46,036
21,507
Healing
29,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,026
3,217
0
4,492
9,834
5,003
2,865
3,015
6,819
0
113,671
L
Danzaburou
 
Danzaburou
6,519
2,931
0
4,374
15,058
7,389
0
3,013
12,045
0
93,637
L
Sobek
Davu880
Sobek
4,352
155
0
4,614
16,293
16,177
0
7,044
9,249
31,170
815
L
Zhong Kui
Enariik
Zhong Kui
6,619
784
0
3,065
10,735
8,700
0
2,559
8,176
54,865
0
W
Poseidon
JGarcy
Poseidon
10,340
1,471
0
481
5,861
2,021
307
1,319
4,542
79,682
0
W
Cernunnos
LifestealeRR
Cernunnos
10,251
5,603
0
7,177
12,207
5,485
0
3,375
8,832
0
93,857
W
Ares
7,048
708
0
2,408
12,044
13,236
397
2,814
9,230
30,817
1,760
L
Chaac
Sadliven
Chaac
4,015
1,775
0
5,696
11,034
6,709
0
0
11,034
0
32,264
L
Thanatos
ZexyKen
Thanatos
6,887
1,998
0
11,639
17,735
7,061
0
4,772
12,963
0
72,418
W
Sun Wukong
bantali
Sun Wukong
11,935
4,136
0
6,949
16,501
14,518
558
1,315
15,186
0
93,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,042
Gold Earned
40,388
631
Minions Killed
481
0
Camps Cleared
0
1,871,568
Distance Traveled
1,462,934
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,042
669
164
9
0
425,999
0
L
Danzaburou
9,402
522
177
10
0
301,987
2
L
Sobek
7,968
443
48
3
0
341,841
2
L
Zhong Kui
7,963
442
104
6
0
297,476
6
W
Poseidon
11,194
622
130
7
0
383,238
8
W
Cernunnos
10,421
579
137
8
0
334,104
4
W
Ares
10,529
585
44
2
0
395,696
7
L
Chaac
7,047
392
53
3
0
141,387
0
L
Thanatos
8,008
445
99
6
0
380,243
0
W
Sun Wukong
11,856
659
156
9
0
332,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role