Player Matchup

Gilgamesh
Gilgamesh
CGZ AP3X
Gilgamesh
Level 126
God Stats
1W - 0L
1,746 SR
Queue Stats
11W - 9L
1,570 Elo+
Party 2
Bacchus
Bacchus
EU Chazz
Bacchus
Level 128
God Stats
2W - 3L
1,152 SR
Queue Stats
16W - 14L
1,568 Elo+
Party 2
Chronos
Chronos
TGBennett
Chronos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,633 Elo+
Party 2
Team Averages
Level 127
1,466 SR
1,590 Elo+

VS

Team Averages
Level 47
1,620 SR
1,528 Elo+
Cupid
Cupid
 
Cupid
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
SirMixed
Osiris
Level 41
God Stats
2W - 2L
1,662 SR
Queue Stats
43W - 33L
1,562 Elo+
Party 1
Thoth
Thoth
Tôny
Thoth
Level 63
God Stats
4W - 6L
1,698 SR
Queue Stats
37W - 35L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CGZ AP3X
Gilgamesh
12
4 / 1 / 5
8,194
819
7,518
11,062
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
EU Chazz
Bacchus
13
2 / 1 / 4
7,778
778
5,544
8,269
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
TGBennett
Chronos
15
3 / 0 / 5
8,920
892
7,636
8,364
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 1 / 2
6,179
618
2,799
5,863
3,433
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
SirMixed
Osiris
11
1 / 4 / 0
6,519
652
5,199
10,269
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Tôny
Thoth
11
0 / 4 / 1
6,199
620
4,813
8,881
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
1
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
2
1
W
Gilgamesh
CGZ AP3X
Gilgamesh
4
1
5
6.5
W
Bacchus
EU Chazz
Bacchus
2
1
4
4
L
Osiris
SirMixed
Osiris
1
4
0
0.25
W
Chronos
TGBennett
Chronos
3
0
5
5.5
L
Thoth
Tôny
Thoth
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
12,811
27,695
Taken
25,013
14,807
Mitigated
16,895
5,552
Healing
2,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,799
1,828
0
214
5,863
3,433
0
3,384
1,994
0
7,761
W
Gilgamesh
CGZ AP3X
Gilgamesh
7,518
2,241
0
1,644
11,062
6,116
211
669
8,638
0
32,619
W
Bacchus
EU Chazz
Bacchus
5,544
561
0
1,590
8,269
5,739
340
909
5,119
21,562
100
L
Osiris
SirMixed
Osiris
5,199
1,553
0
1,296
10,269
10,218
0
3,378
6,244
0
16,044
W
Chronos
TGBennett
Chronos
7,636
2,151
0
2,318
8,364
2,952
2,326
3,104
5,020
33,418
3,426
L
Thoth
Tôny
Thoth
4,813
43
0
605
8,881
3,244
0
4,991
3,495
19,204
489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
18,897
154
Minions Killed
61
0
Camps Cleared
0
599,773
Distance Traveled
405,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,179
618
14
1
0
78,628
0
W
Gilgamesh
8,194
819
41
4
0
194,960
0
W
Bacchus
7,778
778
30
3
0
202,909
0
L
Osiris
6,519
652
15
2
0
169,885
0
W
Chronos
8,920
892
83
8
0
201,904
0
L
Thoth
6,199
620
32
3
0
157,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role