Player Matchup

Nut
Nut
 
Nut
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Frenemy218712
Kali
Level 128
God Stats
24W - 19L
1,514 SR
Queue Stats
108W - 115L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
Sconions
Erlang Shen
Level 131
God Stats
4W - 2L
1,790 SR
Queue Stats
99W - 78L
1,518 Elo+
Party 1
Poseidon
Poseidon
T3d13undy
Poseidon
Level 160
God Stats
1W - 1L
1,626 SR
Queue Stats
24W - 31L
1,462 Elo+
Solo
Hercules
Hercules
ThatGuyZelly
Hercules
Level 141
God Stats
3W - 0L
1,469 SR
Queue Stats
38W - 41L
1,493 Elo+
Party 1
Team Averages
Level 148
1,580 SR
1,490 Elo+

VS

Team Averages
Level 134
1,564 SR
1,549 Elo+
Vamana
Vamana
AJRave
Vamana
Level 149
God Stats
6W - 5L
1,717 SR
Queue Stats
99W - 109L
1,482 Elo+
Solo
Arachne
Arachne
Gimstin
Arachne
Level 100
God Stats
25W - 15L
1,724 SR
Queue Stats
130W - 101L
1,571 Elo+
Solo
Sol
Sol
LowestTitan1252
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,505 Elo+
Solo
Neith
Neith
Skiburr
Neith
Level 127
God Stats
3W - 2L
1,518 SR
Queue Stats
128W - 122L
1,594 Elo+
Solo
Fafnir
Fafnir
patodin
Fafnir
Level 144
God Stats
0W - 1L
1,364 SR
Queue Stats
35W - 24L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 1 / 5
6,918
629
4,807
7,357
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
6 / 1 / 4
7,336
667
6,215
10,698
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Sconions
Erlang Shen
13
4 / 1 / 4
7,798
709
9,934
12,837
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Poseidon
T3d13undy
Poseidon
13
1 / 0 / 3
6,897
627
3,498
3,359
1,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
ThatGuyZelly
Hercules
12
5 / 0 / 4
6,506
591
6,914
6,299
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AJRave
Vamana
10
1 / 4 / 1
6,052
550
5,689
11,612
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Gimstin
Arachne
10
1 / 3 / 0
5,440
495
4,239
11,191
4,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
5,106
464
1,021
5,874
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
Skiburr
Neith
11
1 / 4 / 1
5,929
539
5,525
8,499
3,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
patodin
Fafnir
9
0 / 2 / 0
5,293
481
2,366
10,556
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
3
3
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
1
5
2.5
L
Vamana
AJRave
Vamana
1
4
1
0.38
W
6
1
4
8
L
Arachne
Gimstin
Arachne
1
3
0
0.33
L
0
3
0
0
W
Erlang Shen
Sconions
Erlang Shen
4
1
4
6
L
Neith
Skiburr
Neith
1
4
1
0.38
W
Poseidon
T3d13undy
Poseidon
1
0
3
2.5
W
Hercules
ThatGuyZelly
Hercules
5
0
4
7
L
Fafnir
patodin
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,368
Damage
18,840
40,550
Taken
47,732
18,878
Mitigated
28,437
21,263
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,807
2,442
0
2,267
7,357
2,801
0
62
7,295
0
55,874
L
Vamana
AJRave
Vamana
5,689
2,556
0
4,140
11,612
8,110
0
0
11,565
0
40,886
W
6,215
2,974
0
5,591
10,698
5,061
0
97
10,521
0
51,004
L
Arachne
Gimstin
Arachne
4,239
2,661
0
3,475
11,191
4,990
0
0
11,191
0
40,931
L
1,021
244
0
1,913
5,874
1,563
0
1,506
4,157
23,904
4,418
W
Erlang Shen
Sconions
Erlang Shen
9,934
5,248
0
8,188
12,837
6,426
0
164
12,058
0
57,145
L
Neith
Skiburr
Neith
5,525
2,153
0
2,081
8,499
3,167
0
0
8,410
0
47,865
W
Poseidon
T3d13undy
Poseidon
3,498
1,152
0
1,936
3,359
1,083
256
1,151
2,208
44,254
6,829
W
Hercules
ThatGuyZelly
Hercules
6,914
1,938
0
3,281
6,299
3,507
414
1,871
4,428
0
38,478
L
Fafnir
patodin
Fafnir
2,366
923
0
2,868
10,556
10,607
0
1,732
8,617
20,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,455
Gold Earned
27,820
417
Minions Killed
310
0
Camps Cleared
0
1,176,593
Distance Traveled
1,069,434
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,918
629
107
10
0
205,051
0
L
Vamana
6,052
550
79
7
0
198,173
0
W
Kali
7,336
667
79
7
0
279,507
0
L
Arachne
5,440
495
69
6
0
231,498
2
L
Sol
5,106
464
63
6
0
199,912
0
W
Erlang Shen
7,798
709
93
8
0
235,884
2
L
Neith
5,929
539
76
7
0
199,915
2
W
Poseidon
6,897
627
81
7
0
224,464
2
W
Hercules
6,506
591
57
5
0
231,687
0
L
Fafnir
5,293
481
23
2
0
239,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role