Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Arkdesbrocolis
Charybdis
Level 157
God Stats
29W - 20L
1,744 SR
Queue Stats
196W - 165L
1,600 Elo+
Solo
Fenrir
Fenrir
JTdaGreat40
Fenrir
Level 157
God Stats
11W - 6L
1,722 SR
Queue Stats
148W - 150L
1,565 Elo+
Solo
Sylvanus
Sylvanus
Yung Q1709
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 90L
1,412 Elo+
Solo
Thanatos
Thanatos
maxrpg
Thanatos
Level 44
God Stats
14W - 10L
1,681 SR
Queue Stats
79W - 70L
1,512 Elo+
Solo
Team Averages
Level 123
1,629 SR
1,518 Elo+

VS

Team Averages
Level 103
1,426 SR
1,508 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Probable_Nym
Hel
Level 147
God Stats
1W - 2L
1,173 SR
Queue Stats
107W - 105L
1,524 Elo+
Solo
Bacchus
Bacchus
Slim_Weeb
Bacchus
Level 55
God Stats
44W - 41L
1,596 SR
Queue Stats
154W - 175L
1,465 Elo+
Party 1
Bakasura
Bakasura
cruugo
Bakasura
Level 107
God Stats
0W - 2L
1,261 SR
Queue Stats
133W - 116L
1,579 Elo+
Solo
Anhur
Anhur
shrek2005
Anhur
Level 80
God Stats
45W - 33L
1,598 SR
Queue Stats
135W - 151L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
4 / 0 / 4
7,566
582
7,324
7,477
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charybdis
Arkdesbrocolis
Charybdis
12
4 / 1 / 6
7,415
570
9,902
8,840
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fenrir
13
3 / 3 / 1
7,700
592
8,254
12,525
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Yung Q1709
Sylvanus
10
1 / 2 / 5
6,363
489
3,778
11,853
8,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
maxrpg
Thanatos
12
4 / 1 / 7
7,053
543
7,906
10,481
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 1
7,073
544
6,481
11,176
9,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 0
6,459
497
2,713
9,942
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bacchus
Slim_Weeb
Bacchus
10
2 / 3 / 1
6,315
486
6,747
13,159
10,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
cruugo
Bakasura
12
3 / 2 / 1
6,385
491
6,506
12,267
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
shrek2005
Anhur
10
0 / 4 / 2
5,740
442
6,297
9,728
2,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
16
Kills
7
7
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
4
6
L
Chaac
 
Chaac
1
3
1
0.5
W
Charybdis
Arkdesbrocolis
Charybdis
4
1
6
7
W
Fenrir
3
3
1
1.17
L
1
5
0
0.2
L
Bacchus
Slim_Weeb
Bacchus
2
3
1
0.83
W
Sylvanus
Yung Q1709
Sylvanus
1
2
5
1.75
L
Bakasura
cruugo
Bakasura
3
2
1
1.75
W
Thanatos
maxrpg
Thanatos
4
1
7
7.5
L
Anhur
shrek2005
Anhur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,164
Damage
28,744
51,176
Taken
56,272
27,645
Mitigated
31,833
22,950
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,324
500
0
926
7,477
2,569
455
1,062
6,012
48,574
3,119
L
Chaac
 
Chaac
6,481
1,258
0
2,074
11,176
9,204
0
0
10,401
0
49,653
W
Charybdis
Arkdesbrocolis
Charybdis
9,902
4,788
0
4,360
8,840
3,244
419
3,047
5,793
0
55,196
W
Fenrir
8,254
1,615
0
5,084
12,525
9,048
0
0
12,470
0
50,521
L
2,713
160
914
2,797
9,942
3,752
0
4,550
5,392
48,265
0
L
Bacchus
Slim_Weeb
Bacchus
6,747
1,040
195
4,957
13,159
10,491
0
2,460
10,699
26,537
0
W
Sylvanus
Yung Q1709
Sylvanus
3,778
557
1,533
3,858
11,853
8,088
27
3,749
7,273
15,141
1,082
L
Bakasura
cruugo
Bakasura
6,506
3,808
0
3,851
12,267
5,416
0
1,935
10,332
0
45,053
W
Thanatos
maxrpg
Thanatos
7,906
1,462
0
7,189
10,481
4,696
0
1,602
8,601
0
45,639
L
Anhur
shrek2005
Anhur
6,297
4,347
0
1,654
9,728
2,970
0
1,665
8,063
0
43,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
31,972
347
Minions Killed
363
0
Camps Cleared
0
1,264,432
Distance Traveled
1,281,549
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,566
582
80
6
0
244,887
0
L
Chaac
7,073
544
91
7
0
251,612
0
W
Charybdis
7,415
570
103
8
0
228,739
2
W
Fenrir
7,700
592
89
7
0
248,670
2
L
Hel
6,459
497
84
6
0
238,825
1
L
Bacchus
6,315
486
24
2
0
261,878
2
W
Sylvanus
6,363
489
9
1
0
242,858
0
L
Bakasura
6,385
491
80
6
0
306,263
0
W
Thanatos
7,053
543
66
5
0
299,278
3
L
Anhur
5,740
442
84
6
0
222,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role