Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
SOULEXS
Anubis
Level 105
God Stats
56W - 40L
1,587 SR
Queue Stats
243W - 226L
1,496 Elo+
Party 2
Athena
Athena
SixTimesInMadrid
Athena
Level 159
God Stats
5W - 3L
1,786 SR
Queue Stats
141W - 131L
1,534 Elo+
Solo
Neith
Neith
Willy153
Neith
Level 107
God Stats
4W - 3L
1,668 SR
Queue Stats
137W - 133L
1,611 Elo+
Solo
Janus
Janus
daddelito1243
Janus
Level 157
God Stats
1W - 4L
1,205 SR
Queue Stats
98W - 96L
1,524 Elo+
Solo
Team Averages
Level 131
1,549 SR
1,533 Elo+

VS

Team Averages
Level 124
1,554 SR
1,544 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
OGErixon
Artemis
Level 127
God Stats
5W - 1L
1,648 SR
Queue Stats
112W - 109L
1,578 Elo+
Party 1
Charon
Charon
TBaws
Charon
Level 157
God Stats
93W - 77L
1,655 SR
Queue Stats
413W - 353L
1,524 Elo+
Party 1
Janus
Janus
Thannnny
Janus
Level 86
God Stats
5W - 5L
1,467 SR
Queue Stats
65W - 53L
1,573 Elo+
Solo
Awilix
Awilix
TurnimatorX
Awilix
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 110L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 1 / 0
5,743
479
3,455
11,053
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SOULEXS
Anubis
11
1 / 5 / 1
6,028
502
4,808
10,398
5,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 3
5,781
482
3,164
9,953
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Willy153
Neith
11
1 / 2 / 0
6,194
516
4,598
7,235
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 3 / 2
6,228
519
3,768
5,283
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 0 / 0
9,115
760
8,352
8,646
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Artemis
OGErixon
Artemis
12
1 / 1 / 1
6,414
535
5,911
7,381
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
TBaws
Charon
11
0 / 2 / 5
5,629
469
7,870
12,035
8,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Thannnny
Janus
14
3 / 0 / 1
7,924
660
4,243
5,246
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
2 / 0 / 4
6,530
544
4,131
7,094
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
11
12
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
0
1
W
Zhong Kui
 
Zhong Kui
5
0
0
5
W
Artemis
OGErixon
Artemis
1
1
1
1.5
L
Anubis
SOULEXS
Anubis
1
5
1
0.3
L
0
1
3
1.5
W
Charon
TBaws
Charon
0
2
5
1.25
W
Janus
Thannnny
Janus
3
0
1
3.5
W
Awilix
2
0
4
4
L
Neith
Willy153
Neith
1
2
0
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,793
Damage
30,507
43,922
Taken
40,402
23,880
Mitigated
25,719
13,476
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,455
2,704
0
5,617
11,053
6,534
0
3,064
7,711
0
28,279
W
Zhong Kui
 
Zhong Kui
8,352
1,822
0
6,750
8,646
9,404
0
4,730
3,746
72,232
2,610
W
Artemis
OGErixon
Artemis
5,911
2,465
0
1,829
7,381
3,029
0
682
6,689
0
58,012
L
Anubis
SOULEXS
Anubis
4,808
372
120
3,451
10,398
5,312
0
6,817
3,021
47,041
0
L
3,164
991
0
2,152
9,953
7,487
0
4,294
5,025
13,496
0
W
Charon
TBaws
Charon
7,870
2,072
0
2,974
12,035
8,547
0
2,842
8,882
24,253
1,275
W
Janus
Thannnny
Janus
4,243
189
0
792
5,246
1,938
0
1,931
3,117
72,025
1,564
W
Awilix
4,131
1,574
0
3,346
7,094
2,801
0
1,136
5,638
0
41,798
L
Neith
Willy153
Neith
4,598
1,657
0
1,386
7,235
2,725
0
1,955
4,902
0
54,144
L
3,768
307
0
750
5,283
1,822
0
2,058
3,065
50,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
35,612
376
Minions Killed
439
0
Camps Cleared
0
1,188,814
Distance Traveled
1,260,942
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,743
479
84
7
0
275,795
0
W
Zhong Kui
9,115
760
132
11
0
219,552
0
W
Artemis
6,414
535
83
7
0
246,361
1
L
Anubis
6,028
502
76
6
0
197,095
0
L
Athena
5,781
482
14
1
0
265,505
0
W
Charon
5,629
469
26
2
0
236,461
2
W
Janus
7,924
660
134
11
0
262,102
0
W
Awilix
6,530
544
64
5
0
296,466
0
L
Neith
6,194
516
97
8
0
211,741
0
L
Janus
6,228
519
105
9
0
238,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role