Player Matchup

Geb
Geb
AstralStriker
Geb
Level 197
God Stats
3W - 7L
1,341 SR
Queue Stats
217W - 206L
1,556 Elo+
Party 1
Shiva
Shiva
Dungpusher
Shiva
Level 129
God Stats
4W - 4L
1,334 SR
Queue Stats
354W - 301L
1,496 Elo+
Solo
Skadi
Skadi
JoFendo
Skadi
Level 200
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,572 Elo+
Party 1
Janus
Janus
Mustang244
Janus
Level 155
God Stats
16W - 13L
1,545 SR
Queue Stats
79W - 75L
1,553 Elo+
Solo
Awilix
Awilix
OrbSessions123
Awilix
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 192L
1,502 Elo+
Party 1
Team Averages
Level 144
1,444 SR
1,536 Elo+

VS

Team Averages
Level 97
1,473 SR
1,501 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
TheBluReaper
Atlas
Level 58
God Stats
3W - 2L
1,166 SR
Queue Stats
10W - 19L
1,353 Elo+
Party 3
Sylvanus
Sylvanus
Void_XxShadowxX
Sylvanus
Level 154
God Stats
1W - 0L
1,691 SR
Queue Stats
93W - 58L
1,640 Elo+
Party 2
Zhong Kui
Zhong Kui
Void_XxbubblesxX
Zhong Kui
Level 117
God Stats
1W - 1L
1,315 SR
Queue Stats
125W - 104L
1,594 Elo+
Party 2
Ishtar
Ishtar
gorgonzola15
Ishtar
Level 28
God Stats
2W - 2L
1,694 SR
Queue Stats
4W - 8L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,528
466
6,496
12,381
8,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
9
3 / 0 / 6
6,449
461
4,125
7,128
4,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Skadi
JoFendo
Skadi
13
5 / 3 / 4
7,691
549
11,660
12,855
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
13
0 / 4 / 0
6,904
493
2,520
7,152
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 5 / 1
7,514
537
7,286
13,978
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
10 / 2 / 3
9,032
645
10,163
10,353
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 2
6,541
467
3,771
11,623
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
14
2 / 1 / 2
7,836
560
6,931
10,628
9,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
15
3 / 1 / 5
8,938
638
6,293
7,963
5,951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
10
0 / 6 / 2
5,860
419
6,282
9,703
3,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
13
Kills
15
15
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
2
3
5.75
L
0
3
1
0.17
L
Shiva
3
0
6
6
L
Skadi
JoFendo
Skadi
5
3
4
2.33
L
Janus
0
4
0
0
L
5
5
1
1.1
W
0
3
2
0.33
W
Sylvanus
2
1
2
3
W
Zhong Kui
3
1
5
5.5
W
Ishtar
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,087
Damage
33,440
53,494
Taken
50,270
25,963
Mitigated
32,060
10,810
Healing
20,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,163
3,195
0
8,197
10,353
4,488
0
1,467
8,706
0
69,063
L
6,496
708
0
2,950
12,381
8,681
0
5,557
6,824
32,853
2,424
L
Shiva
4,125
1,176
110
1,634
7,128
4,658
0
1,220
5,908
913
18,659
L
Skadi
JoFendo
Skadi
11,660
5,943
0
1,470
12,855
5,019
280
1,981
10,874
63
60,554
L
Janus
2,520
255
0
500
7,152
2,289
0
3,285
3,867
53,683
0
L
7,286
2,703
0
4,146
13,978
5,316
0
4,163
9,815
0
57,319
W
3,771
1,292
0
1,508
11,623
8,453
0
22
11,601
24,909
0
W
Sylvanus
6,931
2,553
52
4,597
10,628
9,630
0
4,314
5,370
45,919
16,235
W
Zhong Kui
6,293
1,368
0
5,491
7,963
5,951
860
1,882
5,743
69,575
4,147
W
Ishtar
6,282
2,705
0
602
9,703
3,538
162
41
9,662
0
33,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
38,207
381
Minions Killed
403
0
Camps Cleared
0
1,199,478
Distance Traveled
1,275,722
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,032
645
96
7
0
299,177
0
L
Geb
6,528
466
65
5
0
264,067
0
L
Shiva
6,449
461
25
2
0
180,807
0
L
Skadi
7,691
549
94
7
0
233,469
1
L
Janus
6,904
493
103
7
0
228,297
2
L
Awilix
7,514
537
94
7
0
292,838
0
W
Atlas
6,541
467
34
2
0
266,575
1
W
Sylvanus
7,836
560
88
6
0
224,150
1
W
Zhong Kui
8,938
638
135
10
0
249,828
2
W
Ishtar
5,860
419
50
4
0
235,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role