Player Matchup

Hun Batz
Hun Batz
Dopanevera
Hun Batz
Level 129
God Stats
1W - 1L
1,658 SR
Queue Stats
2W - 3L
1,234 Elo+
Solo
Cupid
Cupid
Fluffanator123
Cupid
Level 156
God Stats
3W - 1L
1,761 SR
Queue Stats
241W - 216L
1,522 Elo+
Solo
Chiron
Chiron
ItsZxphyr
Chiron
Level 131
God Stats
4W - 1L
1,495 SR
Queue Stats
86W - 78L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
JOSUECRAFT777XD
Ao Kuang
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,580 Elo+
Solo
Vamana
Vamana
P55YSLAYER
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,519 Elo+
Party 1
Team Averages
Level 142
1,583 SR
1,478 Elo+

VS

Team Averages
Level 146
1,523 SR
1,569 Elo+
Cerberus
Cerberus
BigOatz
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 173L
1,534 Elo+
Solo
Apollo
Apollo
Dominno1223
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,543 Elo+
Solo
Charybdis
Charybdis
Syzygial
Charybdis
Level 166
God Stats
0W - 1L
1,732 SR
Queue Stats
37W - 32L
1,701 Elo+
Solo
Sun Wukong
Sun Wukong
brusleepy
Sun Wukong
Level 222
God Stats
2W - 4L
1,386 SR
Queue Stats
209W - 200L
1,527 Elo+
Solo
Eset
Eset
itstheUwUOwO
Eset
Level 149
God Stats
1W - 2L
1,498 SR
Queue Stats
121W - 90L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dopanevera
Hun Batz
15
3 / 1 / 11
8,801
880
15,220
7,881
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 15
9,085
909
10,806
8,314
3,592
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chiron
ItsZxphyr
Chiron
16
7 / 2 / 8
9,553
955
15,128
7,400
2,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
15
7 / 2 / 7
8,978
898
7,832
8,983
4,966
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
P55YSLAYER
Vamana
16
5 / 3 / 12
9,259
926
8,062
12,837
16,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigOatz
Cerberus
16
5 / 5 / 3
9,696
970
7,121
20,074
16,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
14
3 / 4 / 3
7,927
793
3,959
9,099
4,814
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Syzygial
Charybdis
14
0 / 5 / 7
7,656
766
6,709
11,625
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sun Wukong
brusleepy
Sun Wukong
9
0 / 4 / 3
6,544
654
4,357
10,950
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 7
8,012
801
10,142
11,043
5,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
24
Kills
10
10
Deaths
24
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigOatz
Cerberus
5
5
3
1.3
L
Apollo
3
4
3
1.13
W
Hun Batz
Dopanevera
Hun Batz
3
1
11
8.5
W
2
2
15
4.75
W
Chiron
ItsZxphyr
Chiron
7
2
8
5.5
W
Ao Kuang
7
2
7
5.25
W
Vamana
P55YSLAYER
Vamana
5
3
12
3.67
L
Charybdis
Syzygial
Charybdis
0
5
7
0.7
L
Sun Wukong
brusleepy
Sun Wukong
0
4
3
0.38
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,048
Damage
32,288
45,415
Taken
62,791
32,029
Mitigated
44,716
16,288
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigOatz
Cerberus
7,121
223
263
6,626
20,074
16,857
0
2,984
17,090
18,239
644
L
Apollo
3,959
2,130
0
350
9,099
4,814
129
541
8,558
0
14,459
W
Hun Batz
Dopanevera
Hun Batz
15,220
2,376
944
1,439
7,881
4,487
1,114
1,906
5,885
0
23,304
W
10,806
5,278
1,275
2,181
8,314
3,592
3,378
4,149
3,957
0
27,648
W
Chiron
ItsZxphyr
Chiron
15,128
2,948
1,178
1,109
7,400
2,715
2,054
4,497
2,791
0
28,173
W
Ao Kuang
7,832
1,499
2,293
3,328
8,983
4,966
938
2,864
6,011
10,635
0
W
Vamana
P55YSLAYER
Vamana
8,062
3,122
802
1,739
12,837
16,269
88
2,898
9,784
0
19,287
L
Charybdis
Syzygial
Charybdis
6,709
3,534
456
1,439
11,625
5,929
0
1,014
10,611
0
19,539
L
Sun Wukong
brusleepy
Sun Wukong
4,357
198
593
2,650
10,950
12,090
0
2,551
8,399
0
9,227
L
10,142
229
801
1,930
11,043
5,026
0
742
10,301
15,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,676
Gold Earned
39,835
115
Minions Killed
124
0
Camps Cleared
0
967,163
Distance Traveled
764,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,696
970
37
4
0
160,473
0
L
Apollo
7,927
793
35
4
0
167,989
0
W
Hun Batz
8,801
880
22
2
0
205,676
0
W
Cupid
9,085
909
47
5
0
186,224
0
W
Chiron
9,553
955
26
3
0
189,838
0
W
Ao Kuang
8,978
898
7
1
0
194,203
0
W
Vamana
9,259
926
13
1
0
191,222
0
L
Charybdis
7,656
766
26
3
0
151,650
0
L
Sun Wukong
6,544
654
6
1
0
129,745
0
L
Eset
8,012
801
20
2
0
155,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role