Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Michilada
Nut
Level 202
God Stats
17W - 17L
1,529 SR
Queue Stats
222W - 231L
1,507 Elo+
Solo
Mulan
Mulan
Toxicbill-
Mulan
Level 143
God Stats
263W - 215L
1,428 SR
Queue Stats
526W - 498L
1,490 Elo+
Solo
Horus
Horus
poopoftheshark
Horus
Level 57
God Stats
11W - 5L
1,608 SR
Queue Stats
136W - 144L
1,525 Elo+
Solo
Team Averages
Level 142
1,513 SR
1,504 Elo+

VS

Team Averages
Level 126
1,528 SR
1,488 Elo+
Ravana
Ravana
AstroNebula4
Ravana
Level 116
God Stats
14W - 14L
1,539 SR
Queue Stats
80W - 75L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
Elektrikmunkee
Gilgamesh
Level 146
God Stats
4W - 1L
1,489 SR
Queue Stats
52W - 46L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Killerfang0
Sylvanus
Level 136
God Stats
3W - 2L
1,724 SR
Queue Stats
207W - 203L
1,448 Elo+
Solo
Anhur
Anhur
mrquackvevo
Anhur
Level 121
God Stats
2W - 2L
1,514 SR
Queue Stats
98W - 105L
1,486 Elo+
Party 1
Scylla
Scylla
xander04156
Scylla
Level 109
God Stats
5W - 4L
1,373 SR
Queue Stats
90W - 86L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 4 / 0
4,270
534
1,366
6,462
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
 
Chang'e
9
0 / 0 / 0
4,256
532
1,034
4,563
1,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 2
5,010
626
3,411
4,281
1,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
5
2 / 2 / 1
4,130
516
4,035
5,577
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 3 / 0
4,378
547
3,305
8,268
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
4 / 0 / 2
5,017
627
4,711
3,401
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Elektrikmunkee
Gilgamesh
6
2 / 2 / 0
4,438
555
1,959
7,771
5,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Killerfang0
Sylvanus
9
1 / 1 / 1
5,258
657
3,571
5,590
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,320
540
2,103
5,005
1,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
2 / 0 / 2
5,497
687
3,831
2,493
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
10
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
L
Chang'e
 
Chang'e
0
0
0
0
W
Ravana
4
0
2
5
W
Gilgamesh
Elektrikmunkee
Gilgamesh
2
2
0
1
W
Sylvanus
Killerfang0
Sylvanus
1
1
1
1.5
L
1
1
2
2
L
Mulan
2
2
1
1.25
W
0
1
0
0
L
1
3
0
0.33
W
Scylla
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,151
Damage
16,175
29,151
Taken
24,260
11,378
Mitigated
11,453
11,232
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,366
158
0
604
6,462
2,719
0
3,518
2,638
23,042
0
L
Chang'e
 
Chang'e
1,034
0
120
3,518
4,563
1,286
0
0
4,563
28,623
735
W
Ravana
4,711
1,570
0
1,722
3,401
1,462
0
712
2,689
0
24,887
W
Gilgamesh
Elektrikmunkee
Gilgamesh
1,959
509
0
899
7,771
5,210
0
543
7,228
0
16,339
W
Sylvanus
Killerfang0
Sylvanus
3,571
1,556
60
2,578
5,590
2,582
0
0
5,220
25,968
11,681
L
3,411
2,353
0
1,861
4,281
1,075
0
0
4,281
0
30,190
L
Mulan
4,035
1,001
0
1,816
5,577
1,865
0
0
5,577
0
16,547
W
2,103
1,349
0
2,268
5,005
1,410
13
0
5,005
0
26,520
L
3,305
1,607
0
3,313
8,268
4,433
0
3,162
5,106
0
20,570
W
Scylla
3,831
832
0
500
2,493
789
0
1,140
1,353
34,912
1,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,044
Gold Earned
24,530
214
Minions Killed
225
0
Camps Cleared
0
741,249
Distance Traveled
799,210
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,270
534
47
6
0
164,498
0
L
Chang'e
4,256
532
55
7
0
180,341
1
W
Ravana
5,017
627
41
5
0
190,168
0
W
Gilgamesh
4,438
555
20
3
0
171,791
2
W
Sylvanus
5,258
657
58
7
0
139,780
2
L
Nut
5,010
626
53
7
0
148,697
0
L
Mulan
4,130
516
25
3
0
104,736
4
W
Anhur
4,320
540
35
4
0
153,233
0
L
Horus
4,378
547
34
4
0
142,977
0
W
Scylla
5,497
687
71
9
0
144,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role