Player Matchup

Ao Kuang
Ao Kuang
Diamond V
Dralarco
Ao Kuang
Diamond V
Level 152
God Stats
2W - 0L
1,761 SR
Queue Stats
95W - 81L
2,116 MMR
Solo
Hachiman
Hachiman
Diamond III
ItsSogno
Hachiman
Diamond III
Level 177
God Stats
47W - 27L
1,728 SR
Queue Stats
129W - 108L
2,226 MMR
Party 1
Martichoras
Martichoras
Diamond III
SKG42
Martichoras
Diamond III
Level 157
God Stats
17W - 8L
1,755 SR
Queue Stats
216W - 198L
2,129 MMR
Solo
Ares
Ares
Diamond IV
Z0mbie935
Ares
Diamond IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
2,119 MMR
Solo
Nike
Nike
Diamond IV
slashface19
Nike
Diamond IV
Level 226
God Stats
6W - 1L
1,767 SR
Queue Stats
59W - 47L
2,117 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 174
1,702 SR
2,141 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,554 SR
2,007 MMR
Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond V
Fw00ssh
Osiris
Diamond V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 113L
2,133 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Kreenick
Ah Muzen Cab
Diamond III
Level 183
God Stats
14W - 17L
1,635 SR
Queue Stats
235W - 222L
2,152 MMR
Solo
Neith
Neith
Platinum II
MrSexopants
Neith
Platinum II
Level 167
God Stats
1W - 3L
1,609 SR
Queue Stats
65W - 48L
2,096 MMR
Solo
Da Ji
Da Ji
Platinum I
xDV8x
Da Ji
Platinum I
Level 162
God Stats
0W - 4L
1,524 SR
Queue Stats
60W - 55L
2,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dralarco
Ao Kuang
15
7 / 2 / 2
9,180
574
7,232
13,396
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
ItsSogno
Hachiman
17
5 / 1 / 4
10,837
677
11,159
10,340
4,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
SKG42
Martichoras
15
1 / 0 / 4
9,244
578
13,332
9,587
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
11
0 / 3 / 4
7,629
477
5,287
14,116
15,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 0 / 4
10,078
630
15,049
15,575
18,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
CthulhuOdinThanatos

VS

Bans
KuzenboSun WukongSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 1 / 4
8,592
537
5,476
16,719
18,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
Fw00ssh
Osiris
12
0 / 5 / 1
7,194
450
8,833
22,693
21,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Kreenick
Ah Muzen Cab
14
2 / 2 / 2
7,865
492
11,142
10,400
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 2
7,852
491
7,341
10,717
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Da Ji
xDV8x
Da Ji
13
1 / 3 / 4
7,308
457
4,047
13,844
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
6
6
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
4
4
W
Ao Kuang
Dralarco
Ao Kuang
7
2
2
4
L
Osiris
Fw00ssh
Osiris
0
5
1
0.1
W
Hachiman
ItsSogno
Hachiman
5
1
4
7
L
Ah Muzen Cab
Kreenick
Ah Muzen Cab
2
2
2
1.5
L
1
4
2
0.5
W
Martichoras
SKG42
Martichoras
1
0
4
3
W
Ares
0
3
4
0.67
W
2
0
4
4
L
Da Ji
xDV8x
Da Ji
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,059
Damage
36,839
63,014
Taken
74,373
49,339
Mitigated
54,951
21,098
Healing
22,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,476
1,812
578
7,055
16,719
18,622
0
3,856
12,863
0
22,018
W
Ao Kuang
Dralarco
Ao Kuang
7,232
733
0
6,221
13,396
5,202
345
114
13,282
64,546
1,937
L
Osiris
Fw00ssh
Osiris
8,833
4,042
0
7,779
22,693
21,877
0
2,305
20,388
0
59,604
W
Hachiman
ItsSogno
Hachiman
11,159
7,137
0
4,296
10,340
4,644
247
0
10,340
0
103,100
L
Ah Muzen Cab
Kreenick
Ah Muzen Cab
11,142
3,789
0
620
10,400
5,039
0
1,719
8,681
0
84,085
L
7,341
2,094
0
1,886
10,717
3,409
316
986
9,731
0
66,554
W
Martichoras
SKG42
Martichoras
13,332
6,631
0
4,717
9,587
4,955
574
0
9,587
0
95,136
W
Ares
5,287
513
0
1,848
14,116
15,560
0
0
14,116
16,179
1,124
W
15,049
2,295
0
4,016
15,575
18,978
0
112
15,463
0
89,081
L
Da Ji
xDV8x
Da Ji
4,047
783
0
4,929
13,844
6,004
0
3,068
10,776
0
56,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,968
Gold Earned
38,811
601
Minions Killed
463
0
Camps Cleared
0
1,574,211
Distance Traveled
1,626,157
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,592
537
20
1
0
370,960
6
W
Ao Kuang
9,180
574
99
6
0
372,596
3
L
Osiris
7,194
450
82
5
0
296,210
0
W
Hachiman
10,837
677
179
11
0
282,604
4
L
Ah Muzen Cab
7,865
492
156
10
0
342,169
2
L
Neith
7,852
491
103
6
0
281,084
5
W
Martichoras
9,244
578
163
10
0
301,682
3
W
Ares
7,629
477
24
2
0
316,575
7
W
Nike
10,078
630
136
9
0
300,754
1
L
Da Ji
7,308
457
102
6
0
335,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role