Player Matchup

Sobek
Sobek
MonkeyDMauldz
Sobek
Level 122
God Stats
4W - 2L
1,603 SR
Queue Stats
82W - 69L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
i x a e z o
Sun Wukong
Level 102
God Stats
34W - 21L
1,651 SR
Queue Stats
376W - 354L
1,531 Elo+
Solo
Scylla
Scylla
local_deity77
Scylla
Level 145
God Stats
20W - 17L
1,559 SR
Queue Stats
91W - 86L
1,518 Elo+
Party 1
Apollo
Apollo
matheusmagnofari
Apollo
Level 40
God Stats
11W - 23L
1,459 SR
Queue Stats
15W - 35L
1,398 Elo+
Solo
Ne Zha
Ne Zha
xSamahSanx
Ne Zha
Level 84
God Stats
2W - 1L
1,277 SR
Queue Stats
58W - 51L
1,478 Elo+
Solo
Team Averages
Level 99
1,510 SR
1,490 Elo+

VS

Team Averages
Level 142
1,503 SR
1,469 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DataRiku234
Danzaburou
Level 82
God Stats
21W - 25L
1,346 SR
Queue Stats
227W - 222L
1,424 Elo+
Solo
Bake Kujira
Bake Kujira
Killerfang0
Bake Kujira
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 210L
1,458 Elo+
Solo
Surtr
Surtr
Kxng_Xrio
Surtr
Level 156
God Stats
14W - 12L
1,700 SR
Queue Stats
312W - 341L
1,475 Elo+
Solo
Merlin
Merlin
prestigeHz4rD
Merlin
Level 144
God Stats
60W - 68L
1,470 SR
Queue Stats
302W - 293L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,444
586
3,729
6,751
6,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
i x a e z o
Sun Wukong
13
1 / 1 / 2
7,282
662
6,856
11,453
7,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 0
6,454
587
3,178
4,087
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 3 / 3
4,752
432
1,196
6,009
2,910
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
xSamahSanx
Ne Zha
12
3 / 1 / 1
6,108
555
4,008
10,054
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 1 / 1
5,762
524
4,642
4,979
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
DataRiku234
Danzaburou
9
1 / 3 / 2
5,557
505
5,495
8,422
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bake Kujira
Killerfang0
Bake Kujira
8
0 / 2 / 2
4,816
438
2,993
8,984
7,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
Kxng_Xrio
Surtr
12
2 / 1 / 0
6,547
595
7,744
9,949
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
5,926
539
2,967
5,878
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
5
5
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
1
1
2.5
L
Danzaburou
DataRiku234
Danzaburou
1
3
2
0.67
L
Bake Kujira
Killerfang0
Bake Kujira
0
2
2
0.5
L
Surtr
Kxng_Xrio
Surtr
2
1
0
2
W
3
0
1
3.5
W
Sun Wukong
i x a e z o
Sun Wukong
1
1
2
2
W
1
0
0
1
W
0
3
3
0.5
L
0
1
0
0
W
Ne Zha
xSamahSanx
Ne Zha
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,967
Damage
23,841
38,354
Taken
38,212
23,232
Mitigated
21,877
9,550
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,642
447
2,215
2,476
4,979
2,070
0
1,208
3,771
31,483
0
L
Danzaburou
DataRiku234
Danzaburou
5,495
2,635
0
1,188
8,422
3,270
44
2,817
5,525
0
37,060
L
Bake Kujira
Killerfang0
Bake Kujira
2,993
1,320
0
2,575
8,984
7,227
0
736
8,248
26,261
0
L
Surtr
Kxng_Xrio
Surtr
7,744
2,276
0
3,500
9,949
7,266
0
0
9,949
1,467
46,781
W
3,729
370
0
3,716
6,751
6,210
0
1,525
4,984
19,572
0
W
Sun Wukong
i x a e z o
Sun Wukong
6,856
1,611
0
2,913
11,453
7,914
0
1,310
9,288
0
68,636
W
3,178
204
0
250
4,087
1,415
0
2,185
1,522
45,939
1,793
W
1,196
373
0
1,230
6,009
2,910
80
1,605
4,112
0
18,914
L
2,967
0
0
750
5,878
2,044
0
1,939
3,771
46,370
904
W
Ne Zha
xSamahSanx
Ne Zha
4,008
1,409
0
1,441
10,054
4,783
0
3,320
6,485
0
48,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
28,608
338
Minions Killed
318
0
Camps Cleared
0
1,079,094
Distance Traveled
1,038,077
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,762
524
56
5
0
194,419
0
L
Danzaburou
5,557
505
67
6
0
200,320
2
L
Bake Kujira
4,816
438
37
3
0
228,766
0
L
Surtr
6,547
595
80
7
0
194,592
0
W
Sobek
6,444
586
20
2
0
210,106
0
W
Sun Wukong
7,282
662
129
12
0
214,136
0
W
Scylla
6,454
587
87
8
0
205,262
3
W
Apollo
4,752
432
31
3
0
191,204
0
L
Merlin
5,926
539
78
7
0
219,980
2
W
Ne Zha
6,108
555
71
6
0
258,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role