Player Matchup

Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Madjijaa
Vulcan
Level 154
God Stats
10W - 5L
1,522 SR
Queue Stats
102W - 104L
1,537 Elo+
Solo
Medusa
Medusa
jam3465
Medusa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,592 Elo+
Solo
Loki
Loki
theshmarkybaby
Loki
Level 128
God Stats
10W - 7L
1,543 SR
Queue Stats
31W - 34L
1,463 Elo+
Solo
Team Averages
Level 137
1,513 SR
1,519 Elo+

VS

Team Averages
Level 141
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 1 / 4
6,352
706
4,226
4,374
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
 
Maui
8
0 / 0 / 8
5,178
575
2,622
7,386
4,677
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Madjijaa
Vulcan
11
3 / 1 / 1
6,414
713
5,429
5,062
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
jam3465
Medusa
10
2 / 0 / 3
5,445
605
4,520
5,185
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
8 / 2 / 1
5,975
664
6,180
7,031
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 1
5,567
619
3,237
3,238
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
10
2 / 3 / 2
5,359
595
5,357
6,602
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
 
Erlang Shen
8
1 / 2 / 1
4,664
518
4,393
11,463
6,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
 
Ne Zha
6
1 / 4 / 1
4,579
509
2,411
7,954
4,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
 
Ishtar
8
0 / 3 / 0
4,482
498
2,649
5,366
1,825
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
4
4
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
4
3
W
Maui
 
Maui
0
0
8
4
L
Kukulkan
 
Kukulkan
0
2
1
0.25
L
Ravana
 
Ravana
2
3
2
1
L
Erlang Shen
 
Erlang Shen
1
2
1
0.75
L
Ne Zha
 
Ne Zha
1
4
1
0.38
L
Ishtar
 
Ishtar
0
3
0
0
W
Vulcan
Madjijaa
Vulcan
3
1
1
3.5
W
Medusa
jam3465
Medusa
2
0
3
3.5
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,977
Damage
18,047
29,038
Taken
34,623
12,142
Mitigated
17,093
11,542
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,226
456
0
780
4,374
1,634
0
2,084
2,290
52,671
724
W
Maui
 
Maui
2,622
989
1,079
2,964
7,386
4,677
0
966
6,420
11,997
0
L
Kukulkan
 
Kukulkan
3,237
118
0
500
3,238
1,078
0
1,601
1,407
42,326
2,132
L
Ravana
 
Ravana
5,357
1,900
0
711
6,602
2,792
0
1,780
4,748
0
36,353
L
Erlang Shen
 
Erlang Shen
4,393
2,705
0
4,366
11,463
6,731
0
5,810
5,605
0
25,844
L
Ne Zha
 
Ne Zha
2,411
611
0
1,002
7,954
4,667
0
1,828
6,070
0
8,403
L
Ishtar
 
Ishtar
2,649
2,186
0
1,444
5,366
1,825
0
593
4,773
0
29,235
W
Vulcan
Madjijaa
Vulcan
5,429
2,233
0
2,170
5,062
1,738
0
0
5,062
47,513
988
W
Medusa
jam3465
Medusa
4,520
2,073
0
1,721
5,185
1,804
0
0
5,185
0
35,577
W
6,180
1,529
0
2,828
7,031
2,289
0
0
7,031
0
34,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
24,651
304
Minions Killed
245
0
Camps Cleared
0
961,213
Distance Traveled
937,966
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,352
706
98
11
0
201,788
1
W
Maui
5,178
575
7
1
0
190,922
1
L
Kukulkan
5,567
619
86
10
0
185,039
1
L
Ravana
5,359
595
57
6
0
208,224
0
L
Erlang Shen
4,664
518
41
5
0
184,363
0
L
Ne Zha
4,579
509
7
1
0
207,031
1
L
Ishtar
4,482
498
54
6
0
153,309
1
W
Vulcan
6,414
713
77
9
0
160,980
3
W
Medusa
5,445
605
62
7
0
181,171
2
W
Loki
5,975
664
60
7
0
226,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role