Player Matchup

He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Exmmmmmmmmmmmmmm
Chronos
Level 156
God Stats
4W - 5L
1,500 SR
Queue Stats
592W - 641L
1,535 Elo+
Solo
Izanami
Izanami
juansetattoo
Izanami
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 35L
1,364 Elo+
Party 1
Team Averages
Level 143
1,500 SR
1,480 Elo+

VS

Team Averages
Level 111
1,578 SR
1,486 Elo+
Hun Batz
Hun Batz
Dyagen
Hun Batz
Level 157
God Stats
61W - 70L
1,465 SR
Queue Stats
596W - 649L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
N0B0DY3-7
Gilgamesh
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,269 Elo+
Solo
Medusa
Medusa
ReaperOfHavok7
Medusa
Level 159
God Stats
553W - 579L
1,547 SR
Queue Stats
694W - 742L
1,512 Elo+
Solo
Ymir
Ymir
RocknRoll6791
Ymir
Level 49
God Stats
81W - 78L
1,567 SR
Queue Stats
142W - 163L
1,510 Elo+
Solo
Tiamat
Tiamat
cowmoney
Tiamat
Level 104
God Stats
2W - 1L
1,810 SR
Queue Stats
24W - 22L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 0 / 2
6,762
1,352
4,751
2,067
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
 
Bastet
10
2 / 0 / 1
5,850
1,170
3,395
3,371
1,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
 
Cu Chulainn
11
0 / 0 / 5
5,620
1,124
4,730
6,074
3,648
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 0 / 5
5,547
1,109
2,883
2,317
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
juansetattoo
Izanami
10
0 / 0 / 2
5,418
1,084
1,457
1,668
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

407

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dyagen
Hun Batz
9
0 / 0 / 0
4,943
989
0
0
0
Gilgamesh
N0B0DY3-7
Gilgamesh
9
0 / 0 / 0
5,159
1,032
1,306
2,428
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 0
5,660
1,132
5,662
3,088
1,198
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 3 / 0
5,915
1,183
1,320
8,486
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
cowmoney
Tiamat
10
0 / 2 / 0
5,491
1,098
4,311
4,784
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
5
Kills
0
0
Deaths
5
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
2
4
W
Bastet
 
Bastet
2
0
1
2.5
W
Cu Chulainn
 
Cu Chulainn
0
0
5
2.5
L
Hun Batz
Dyagen
Hun Batz
0
0
0
0
W
0
0
5
2.5
L
Gilgamesh
N0B0DY3-7
Gilgamesh
0
0
0
0
L
0
0
0
0
L
0
3
0
0
L
Tiamat
cowmoney
Tiamat
0
2
0
0
W
Izanami
juansetattoo
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,216
Damage
12,599
15,497
Taken
18,786
7,998
Mitigated
12,024
888
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,751
24
0
0
2,067
615
0
352
1,715
23,280
0
W
Bastet
 
Bastet
3,395
1,054
0
263
3,371
1,211
0
1,374
1,997
0
8,777
W
Cu Chulainn
 
Cu Chulainn
4,730
1,559
0
0
6,074
3,648
0
2,792
3,282
0
10,862
L
Hun Batz
Dyagen
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
2,883
316
0
258
2,317
1,960
0
552
1,765
3,430
0
L
Gilgamesh
N0B0DY3-7
Gilgamesh
1,306
69
0
735
2,428
1,020
0
978
1,414
0
3,350
L
5,662
2,317
0
118
3,088
1,198
0
973
2,037
0
21,277
L
1,320
86
0
1,719
8,486
5,878
0
3,224
5,104
2,346
0
L
Tiamat
cowmoney
Tiamat
4,311
181
0
398
4,784
3,928
0
2,119
2,597
17,156
0
W
Izanami
juansetattoo
Izanami
1,457
1,110
72
295
1,668
564
0
561
1,107
0
6,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
27,168
85
Minions Killed
76
6
Camps Cleared
3
516,253
Distance Traveled
344,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,762
1,352
44
9
2
115,782
0
W
Bastet
5,850
1,170
5
1
2
94,788
0
W
Cu Chulainn
5,620
1,124
20
4
0
102,295
0
L
Hun Batz
4,943
989
0
0
0
0
0
W
Chronos
5,547
1,109
2
0
1
108,538
0
L
Gilgamesh
5,159
1,032
7
1
0
62,912
0
L
Medusa
5,660
1,132
34
7
2
94,960
0
L
Ymir
5,915
1,183
0
0
0
87,613
0
L
Tiamat
5,491
1,098
35
7
1
98,638
0
W
Izanami
5,418
1,084
14
3
1
94,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role