Player Matchup

Apollo
Apollo
ErPanchoo
Apollo
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,485 Elo+
Party 2
Arachne
Arachne
Wolmen27
Arachne
Level 161
God Stats
19W - 9L
1,632 SR
Queue Stats
65W - 94L
1,524 Elo+
Party 2
Ra
Ra
ZhØrs3n
Ra
Level 159
God Stats
25W - 18L
1,640 SR
Queue Stats
233W - 258L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
adriansanmi
Sylvanus
Level 124
God Stats
4W - 6L
1,476 SR
Queue Stats
427W - 356L
1,655 Elo+
Party 2
Hel
Hel
y0Jxstt
Hel
Level 145
God Stats
8W - 7L
1,761 SR
Queue Stats
243W - 309L
1,504 Elo+
Solo
Team Averages
Level 134
1,602 SR
1,533 Elo+

VS

Team Averages
Level 134
1,559 SR
1,540 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Dulfactor
Martichoras
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 259L
1,570 Elo+
Party 1
Medusa
Medusa
Oskipa
Medusa
Level 38
God Stats
8W - 7L
1,768 SR
Queue Stats
215W - 210L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
RevObs
Sylvanus
Level 201
God Stats
2W - 3L
1,526 SR
Queue Stats
96W - 98L
1,526 Elo+
Solo
Tyr
Tyr
Shymtryh
Tyr
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 92L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ErPanchoo
Apollo
14
0 / 2 / 0
7,310
522
2,111
8,894
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Wolmen27
Arachne
13
6 / 4 / 2
8,178
584
9,436
16,983
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 4
8,653
618
6,054
9,468
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
adriansanmi
Sylvanus
12
1 / 0 / 4
7,500
536
4,160
9,209
7,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
13
0 / 1 / 0
7,399
529
4,836
13,610
9,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 0 / 1
8,373
598
9,529
9,508
10,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Dulfactor
Martichoras
14
0 / 3 / 4
7,752
554
8,654
10,485
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Oskipa
Medusa
13
2 / 1 / 0
7,280
520
6,996
6,255
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
RevObs
Sylvanus
11
0 / 2 / 2
6,323
452
3,604
8,892
8,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 3 / 1
7,215
515
6,307
12,877
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
7
8
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
0
1
3.5
L
Martichoras
Dulfactor
Martichoras
0
3
4
0.67
W
Apollo
ErPanchoo
Apollo
0
2
0
0
L
Medusa
Oskipa
Medusa
2
1
0
2
L
Sylvanus
RevObs
Sylvanus
0
2
2
0.5
L
2
3
1
0.83
W
Arachne
Wolmen27
Arachne
6
4
2
1.75
W
2
1
4
4
W
Sylvanus
adriansanmi
Sylvanus
1
0
4
3
W
Hel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
35,090
58,164
Taken
48,017
32,636
Mitigated
31,717
30,798
Healing
18,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,529
3,414
0
2,783
9,508
10,156
16
4,896
4,612
58,733
3,776
L
Martichoras
Dulfactor
Martichoras
8,654
2,867
0
3,091
10,485
4,887
0
3,422
6,982
0
82,170
W
Apollo
ErPanchoo
Apollo
2,111
1,439
0
2,740
8,894
3,791
0
2,072
6,822
0
65,259
L
Medusa
Oskipa
Medusa
6,996
3,322
0
1,946
6,255
2,494
292
1,226
5,029
0
60,947
L
Sylvanus
RevObs
Sylvanus
3,604
1,221
785
2,150
8,892
8,272
238
1,736
7,156
23,326
6,627
L
6,307
1,075
0
7,642
12,877
5,908
0
3,492
9,314
0
63,025
W
Arachne
Wolmen27
Arachne
9,436
5,931
0
6,397
16,983
7,666
0
1,056
15,927
0
55,305
W
6,054
604
1,237
5,085
9,468
3,961
188
240
9,228
81,159
1,177
W
Sylvanus
adriansanmi
Sylvanus
4,160
1,044
2,421
4,076
9,209
7,680
0
839
8,370
24,092
0
W
Hel
4,836
559
0
8,842
13,610
9,538
0
8,297
5,313
62,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,040
Gold Earned
36,943
499
Minions Killed
505
0
Camps Cleared
0
1,357,230
Distance Traveled
1,353,341
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,373
598
108
8
0
286,643
6
L
Martichoras
7,752
554
145
10
0
234,156
0
W
Apollo
7,310
522
122
9
0
260,467
0
L
Medusa
7,280
520
91
7
0
270,435
0
L
Sylvanus
6,323
452
58
4
0
243,965
8
L
Tyr
7,215
515
103
7
0
318,142
0
W
Arachne
8,178
584
71
5
0
288,677
0
W
Ra
8,653
618
153
11
0
299,739
2
W
Sylvanus
7,500
536
32
2
0
280,519
3
W
Hel
7,399
529
121
9
0
227,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role