Player Matchup

Persephone
Persephone
DrCeurNoir
Persephone
Level 156
God Stats
6W - 2L
1,618 SR
Queue Stats
127W - 141L
1,498 Elo+
Solo
He Bo
He Bo
HornyPervert
He Bo
Level 128
God Stats
2W - 1L
1,503 SR
Queue Stats
50W - 33L
1,558 Elo+
Party 1
Osiris
Osiris
LIZARDWOLFE123
Osiris
Level 145
God Stats
2W - 0L
1,776 SR
Queue Stats
29W - 25L
1,536 Elo+
Solo
Ravana
Ravana
TechnoGamerMan
Ravana
Level 103
God Stats
4W - 6L
1,286 SR
Queue Stats
239W - 245L
1,546 Elo+
Solo
Agni
Agni
Åsmodeus
Agni
Level 156
God Stats
1W - 0L
1,754 SR
Queue Stats
61W - 36L
1,622 Elo+
Party 1
Team Averages
Level 138
1,587 SR
1,552 Elo+

VS

Team Averages
Level 113
1,511 SR
1,589 Elo+
Cthulhu
Cthulhu
BlessTheBlunt
Cthulhu
Level 104
God Stats
0W - 2L
1,202 SR
Queue Stats
61W - 57L
1,561 Elo+
Solo
Vamana
Vamana
Dragon92jm
Vamana
Level 142
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 14L
1,694 Elo+
Solo
Kukulkan
Kukulkan
NamelessLemon
Kukulkan
Level 67
God Stats
1W - 1L
1,735 SR
Queue Stats
96W - 108L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoC1xtch
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 163L
1,567 Elo+
Solo
Chaac
Chaac
sixfigures58
Chaac
Level 128
God Stats
2W - 1L
1,831 SR
Queue Stats
82W - 68L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DrCeurNoir
Persephone
11
0 / 1 / 6
6,622
946
4,320
4,310
2,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
2 / 1 / 3
7,373
1,053
4,064
4,694
2,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 5
6,434
919
3,734
7,856
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 4
6,745
964
2,911
5,959
6,332
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
14
1 / 0 / 5
7,702
1,100
4,610
4,825
2,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
1
0 / 0 / 0
1,716
245
0
0
0
Vamana
Dragon92jm
Vamana
5
0 / 0 / 0
4,716
674
0
0
0
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
NamelessLemon
Kukulkan
13
2 / 2 / 3
6,386
912
6,166
5,712
2,321
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ah Muzen Cab
SoC1xtch
Ah Muzen Cab
13
3 / 1 / 3
6,379
911
5,102
4,096
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 3
6,419
917
3,366
10,286
10,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
6
Kills
7
7
Deaths
6
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
0
0
W
Persephone
DrCeurNoir
Persephone
0
1
6
3
L
Vamana
Dragon92jm
Vamana
0
0
0
0
W
2
1
3
3.5
W
1
2
5
1.75
L
Kukulkan
NamelessLemon
Kukulkan
2
2
3
1.75
L
Ah Muzen Cab
SoC1xtch
Ah Muzen Cab
3
1
3
4.5
W
2
3
4
1.33
L
2
3
3
1.17
W
Agni
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,639
Damage
14,634
27,644
Taken
20,094
22,633
Mitigated
14,760
4,839
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
DrCeurNoir
Persephone
4,320
0
287
862
4,310
2,161
622
478
3,823
12,814
457
L
Vamana
Dragon92jm
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
4,064
152
73
635
4,694
2,486
192
463
4,231
10,109
168
W
3,734
422
369
1,262
7,856
9,089
136
2,171
5,685
0
6,192
L
Kukulkan
NamelessLemon
Kukulkan
6,166
461
351
1,448
5,712
2,321
0
3,735
1,808
19,428
0
L
Ah Muzen Cab
SoC1xtch
Ah Muzen Cab
5,102
1,828
0
0
4,096
1,526
0
3,381
587
0
10,540
W
2,911
676
318
396
5,959
6,332
56
1,194
4,765
282
8,407
L
3,366
307
0
3,373
10,286
10,913
0
5,528
4,500
0
11,515
W
Agni
4,610
249
57
580
4,825
2,565
875
1,851
2,974
16,460
781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
25,616
87
Minions Killed
58
0
Camps Cleared
0
599,814
Distance Traveled
329,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
1,716
245
0
0
0
0
0
W
Persephone
6,622
946
23
3
0
103,468
0
L
Vamana
4,716
674
0
0
0
25
0
W
He Bo
7,373
1,053
17
2
0
149,966
0
W
Osiris
6,434
919
8
1
0
138,537
0
L
Kukulkan
6,386
912
29
4
0
122,017
0
L
Ah Muzen Cab
6,379
911
17
2
0
99,796
0
W
Ravana
6,745
964
12
2
0
97,961
0
L
Chaac
6,419
917
12
2
0
107,863
0
W
Agni
7,702
1,100
27
4
0
109,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role