Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
FladderPatte
Kukulkan
Gold V
Level 159
God Stats
26W - 30L
1,543 SR
Queue Stats
357W - 356L
1,288 MMR
Solo
Susano
Susano
Silver I
IM-MAC-10
Susano
Silver I
Level 153
God Stats
11W - 8L
1,592 SR
Queue Stats
26W - 30L
1,283 MMR
Solo
Odin
Odin
Silver V
KINGDON94
Odin
Silver V
Level 129
God Stats
2W - 1L
1,203 SR
Queue Stats
20W - 16L
1,282 MMR
Solo
Hachiman
Hachiman
Silver I
WackySeal
Hachiman
Silver I
Level 152
God Stats
3W - 3L
1,449 SR
Queue Stats
37W - 38L
1,294 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,457 SR
1,329 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,446 SR
1,054 MMR
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
CursedBen
Anhur
Gold IV
Level 155
God Stats
7W - 6L
1,553 SR
Queue Stats
129W - 132L
1,369 MMR
Party 2
Ra
Ra
Silver II
KRsiztokilll
Ra
Silver II
Level 128
God Stats
19W - 14L
1,683 SR
Queue Stats
396W - 420L
1,189 MMR
Party 1
Hera
Hera
Bronze IV
TRIBES14
Hera
Bronze IV
Level 128
God Stats
2W - 8L
1,204 SR
Queue Stats
164W - 261L
-16 MMR
Solo
Ne Zha
Ne Zha
Gold V
chazbaz2002
Ne Zha
Gold V
Level 137
God Stats
0W - 3L
1,292 SR
Queue Stats
157W - 158L
1,227 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 1 / 10
8,190
585
7,443
9,314
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
FladderPatte
Kukulkan
15
4 / 0 / 4
8,428
602
5,452
6,622
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
IM-MAC-10
Susano
15
9 / 1 / 2
8,488
606
9,159
12,707
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
14
0 / 0 / 0
8,370
598
10,903
13,642
10,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
WackySeal
Hachiman
14
6 / 1 / 5
8,228
588
8,821
9,206
3,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosArachneNeithBastet

VS

Bans
ThothBake KujiraAnubisMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 0 / 1
7,853
561
9,637
15,918
16,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
CursedBen
Anhur
12
0 / 3 / 2
6,713
480
7,330
10,920
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 2
6,952
497
5,665
10,088
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
7
0 / 10 / 0
5,351
382
2,977
8,676
2,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
2 / 3 / 1
7,341
524
4,449
13,211
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
3
3
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
10
8
L
Kuzenbo
 
Kuzenbo
1
0
1
1.5
L
Anhur
CursedBen
Anhur
0
3
2
0.33
W
Kukulkan
FladderPatte
Kukulkan
4
0
4
6
W
Susano
IM-MAC-10
Susano
9
1
2
10
W
Odin
0
0
0
0
L
0
6
2
0.17
L
Hera
0
10
0
0
W
Hachiman
WackySeal
Hachiman
6
1
5
8.5
L
Ne Zha
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,778
Damage
30,058
51,491
Taken
58,813
32,419
Mitigated
32,435
18,544
Healing
19,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,443
1,302
0
2,327
9,314
10,271
403
1,689
7,523
23,144
2,169
L
Kuzenbo
 
Kuzenbo
9,637
3,687
0
5,947
15,918
16,902
5
0
15,918
53,394
3,225
L
Anhur
CursedBen
Anhur
7,330
3,960
0
4,690
10,920
3,834
0
1,455
9,465
0
53,783
W
Kukulkan
FladderPatte
Kukulkan
5,452
735
0
1,695
6,622
2,793
0
2,672
3,868
72,642
659
W
Susano
IM-MAC-10
Susano
9,159
2,682
0
5,220
12,707
5,040
0
2,577
10,116
0
59,240
W
Odin
10,903
1,415
0
4,292
13,642
10,900
0
7,717
5,261
0
78,173
L
5,665
728
168
2,028
10,088
4,099
0
4,234
5,854
59,017
0
L
Hera
2,977
1,177
0
0
8,676
2,328
0
2,858
5,818
20,455
733
W
Hachiman
WackySeal
Hachiman
8,821
5,053
0
5,010
9,206
3,415
671
1,705
7,501
0
66,910
L
Ne Zha
4,449
1,059
0
6,436
13,211
5,272
0
4,067
9,144
0
49,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,704
Gold Earned
34,210
507
Minions Killed
438
0
Camps Cleared
0
1,414,343
Distance Traveled
1,264,616
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,190
585
35
3
0
292,105
4
L
Kuzenbo
7,853
561
119
9
0
271,727
0
L
Anhur
6,713
480
92
7
0
256,357
0
W
Kukulkan
8,428
602
127
9
0
278,374
4
W
Susano
8,488
606
90
6
0
346,671
0
W
Odin
8,370
598
151
11
0
242,773
0
L
Ra
6,952
497
106
8
0
261,123
0
L
Hera
5,351
382
31
2
0
185,123
0
W
Hachiman
8,228
588
104
7
0
254,420
1
L
Ne Zha
7,341
524
90
6
0
290,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role