Player Matchup

Chaac
Chaac
 
Chaac
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
IndrasOmen
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,143 Elo+
Solo
Cernunnos
Cernunnos
LiberalTrash1
Cernunnos
Level 49
God Stats
3W - 2L
1,514 SR
Queue Stats
226W - 232L
1,430 Elo+
Solo
Susano
Susano
Risky Rickyy
Susano
Level 129
God Stats
2W - 1L
1,730 SR
Queue Stats
40W - 36L
1,589 Elo+
Solo
Ares
Ares
robs1229
Ares
Level 49
God Stats
3W - 1L
1,502 SR
Queue Stats
380W - 108L
1,743 Elo+
Solo
Team Averages
Level 60
1,549 SR
1,481 Elo+

VS

Team Averages
Level 113
1,517 SR
1,464 Elo+
Agni
Agni
JalinnRabei
Agni
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 156L
1,316 Elo+
Solo
Cabrakan
Cabrakan
KingNakari
Cabrakan
Level 146
God Stats
0W - 2L
1,261 SR
Queue Stats
115W - 115L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
RatDicals
Tsukuyomi
Level 125
God Stats
11W - 11L
1,595 SR
Queue Stats
406W - 437L
1,509 Elo+
Solo
Arachne
Arachne
Smegedup
Arachne
Level 155
God Stats
2W - 4L
1,727 SR
Queue Stats
504W - 542L
1,493 Elo+
Solo
Maui
Maui
Vinter23
Maui
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 252L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 2 / 21
9,892
899
10,150
15,088
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
3 / 6 / 10
8,089
735
5,766
12,403
5,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
LiberalTrash1
Cernunnos
18
5 / 0 / 17
9,780
889
14,121
5,331
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
17
9 / 2 / 14
10,003
909
15,989
15,098
8,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
16
5 / 3 / 15
9,810
892
11,973
14,781
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
6,889
626
5,919
10,390
4,888
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
KingNakari
Cabrakan
12
2 / 5 / 4
7,282
662
6,147
12,930
11,019
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
RatDicals
Tsukuyomi
16
7 / 4 / 4
9,204
837
18,472
11,795
6,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Smegedup
Arachne
15
1 / 4 / 7
7,521
684
9,749
14,202
17,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
16
3 / 4 / 7
8,761
796
3,996
14,152
15,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
25
Kills
13
13
Deaths
25
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
21
6.75
W
3
6
10
1.33
L
0
8
5
0.31
L
Cabrakan
KingNakari
Cabrakan
2
5
4
0.8
W
Cernunnos
LiberalTrash1
Cernunnos
5
0
17
13.5
L
Tsukuyomi
RatDicals
Tsukuyomi
7
4
4
2.25
W
Susano
9
2
14
8
L
Arachne
Smegedup
Arachne
1
4
7
1.13
L
Maui
3
4
7
1.63
W
Ares
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,999
Damage
44,283
62,701
Taken
63,469
46,623
Mitigated
55,561
20,935
Healing
15,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,150
1,620
716
6,110
15,088
16,762
65
3,007
11,904
0
17,664
W
5,766
1,421
96
1,113
12,403
5,530
91
3,720
8,596
0
11,013
L
5,919
343
459
377
10,390
4,888
0
2,753
7,637
16,514
0
L
Cabrakan
KingNakari
Cabrakan
6,147
877
1,415
1,853
12,930
11,019
0
1,275
11,655
8,490
346
W
Cernunnos
LiberalTrash1
Cernunnos
14,121
4,353
774
2,354
5,331
2,658
1,142
1,692
3,594
0
41,864
L
Tsukuyomi
RatDicals
Tsukuyomi
18,472
1,765
604
2,530
11,795
6,673
0
2,846
8,949
0
34,372
W
Susano
15,989
960
1,605
4,298
15,098
8,010
0
4,278
10,683
0
31,896
L
Arachne
Smegedup
Arachne
9,749
5,810
613
4,399
14,202
17,909
0
2,620
11,582
0
16,829
L
Maui
3,996
848
1,157
2,482
14,152
15,072
0
2,369
11,783
13,638
0
W
Ares
11,973
335
163
3,706
14,781
13,663
28
3,019
11,392
17,451
229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,574
Gold Earned
39,657
168
Minions Killed
96
0
Camps Cleared
0
1,033,537
Distance Traveled
960,363
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,892
899
20
2
0
203,861
0
W
Pele
8,089
735
20
2
0
198,536
0
L
Agni
6,889
626
14
1
0
185,629
4
L
Cabrakan
7,282
662
2
0
0
168,583
0
W
Cernunnos
9,780
889
75
7
0
194,065
0
L
Tsukuyomi
9,204
837
37
3
0
199,917
0
W
Susano
10,003
909
38
3
0
232,147
0
L
Arachne
7,521
684
19
2
0
209,189
0
L
Maui
8,761
796
24
2
0
197,045
0
W
Ares
9,810
892
15
1
0
204,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role