Player Matchup

Ao Kuang
Ao Kuang
Platinum V
 
Ao Kuang
Platinum V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Bronze III
Glzeh
Charon
Bronze III
Level 132
God Stats
1W - 0L
1,693 SR
Queue Stats
2W - 2L
1,546 MMR
Party 3
Neith
Neith
Gold V
Kaguya0_tsutsuki
Neith
Gold V
Level 79
God Stats
10W - 10L
1,542 SR
Queue Stats
200W - 207L
1,284 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
Markx5793
Erlang Shen
Gold II
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 83L
1,575 MMR
Solo
Anhur
Anhur
Silver I
nKise
Anhur
Silver I
Level 147
God Stats
1W - 0L
1,704 SR
Queue Stats
6W - 4L
1,617 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,588 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,521 SR
1,550 MMR
Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold IV
Limkrag
Nut
Gold IV
Level 127
God Stats
1W - 1L
1,575 SR
Queue Stats
30W - 29L
1,577 MMR
Party 2
Ares
Ares
Gold IV
SOMEHIPPIE
Ares
Gold IV
Level 113
God Stats
0W - 2L
1,330 SR
Queue Stats
42W - 45L
1,575 MMR
Party 2
Zeus
Zeus
Gold V
iTzzAleks333
Zeus
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,591 MMR
Solo
Mulan
Mulan
Bronze III
petilouf
Mulan
Bronze III
Level 56
God Stats
0W - 1L
1,701 SR
Queue Stats
12W - 17L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
3 / 0 / 1
3,816
763
1,465
3,075
910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
Glzeh
Charon
5
0 / 0 / 2
3,505
701
1,980
3,202
1,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 1
3,959
792
2,330
2,329
750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
Markx5793
Erlang Shen
7
2 / 0 / 0
4,349
870
1,587
3,636
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
nKise
Anhur
5
0 / 1 / 1
3,086
617
1,588
2,339
632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
CthulhuAthenaChaacNe Zha

VS

Bans
ArachneAtlasThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 1 / 0
3,177
635
586
4,275
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nut
5
1 / 1 / 0
3,176
635
2,516
3,169
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 1
3,304
661
375
3,065
1,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 2 / 0
2,810
562
821
2,038
476
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
petilouf
Mulan
5
0 / 2 / 0
3,014
603
1,243
3,458
1,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
L
Bellona
 
Bellona
0
1
0
0
W
Charon
Glzeh
Charon
0
0
2
1
W
2
0
1
2.5
L
Nut
1
1
0
1
W
Erlang Shen
Markx5793
Erlang Shen
2
0
0
2
L
0
1
1
0.5
L
0
2
0
0
W
Anhur
nKise
Anhur
0
1
1
0.5
L
Mulan
petilouf
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,950
Damage
5,541
14,581
Taken
16,005
5,794
Mitigated
6,836
7,629
Healing
3,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,465
230
0
2,365
3,075
910
0
0
3,075
14,863
955
L
Bellona
 
Bellona
586
28
0
1,045
4,275
2,139
0
616
3,659
0
15,616
W
Charon
Glzeh
Charon
1,980
339
0
1,485
3,202
1,789
0
48
3,154
9,449
0
W
2,330
893
0
792
2,329
750
0
812
1,517
0
21,394
L
Nut
2,516
1,300
0
500
3,169
993
0
1,460
1,709
0
18,651
W
Erlang Shen
Markx5793
Erlang Shen
1,587
798
0
2,263
3,636
1,713
0
0
3,445
0
20,893
L
375
0
0
344
3,065
1,736
0
907
2,158
6,192
474
L
821
370
0
416
2,038
476
0
462
1,576
7,207
527
W
Anhur
nKise
Anhur
1,588
1,125
0
724
2,339
632
0
327
2,012
0
17,783
L
Mulan
petilouf
Mulan
1,243
253
0
722
3,458
1,492
0
0
3,458
0
10,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,715
Gold Earned
15,481
156
Minions Killed
108
0
Camps Cleared
0
502,181
Distance Traveled
469,895
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,816
763
40
8
0
116,831
0
L
Bellona
3,177
635
32
6
0
116,527
0
W
Charon
3,505
701
8
2
0
96,880
0
W
Neith
3,959
792
37
7
0
97,765
0
L
Nut
3,176
635
35
7
0
96,707
0
W
Erlang Shen
4,349
870
42
8
0
103,430
0
L
Ares
3,304
661
8
2
0
110,821
2
L
Zeus
2,810
562
19
4
0
48,529
0
W
Anhur
3,086
617
29
6
0
87,275
0
L
Mulan
3,014
603
14
3
0
97,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role