Player Matchup

Chang'e
Chang'e
Clowneria
Chang'e
Level 112
God Stats
9W - 2L
1,731 SR
Queue Stats
81W - 71L
1,499 Elo+
Solo
Nut
Nut
Jcraysilver
Nut
Level 69
God Stats
23W - 11L
1,609 SR
Queue Stats
286W - 290L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
Jovkill3
Zhong Kui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,329 Elo+
Party 3
Thanatos
Thanatos
callrecal
Thanatos
Level 138
God Stats
6W - 3L
1,771 SR
Queue Stats
106W - 100L
1,562 Elo+
Party 3
Bacchus
Bacchus
micki_cod
Bacchus
Level 79
God Stats
70W - 73L
1,557 SR
Queue Stats
287W - 289L
1,485 Elo+
Solo
Team Averages
Level 105
1,634 SR
1,466 Elo+

VS

Team Averages
Level 80
1,550 SR
1,383 Elo+
Achilles
Achilles
GibierPortatif
Achilles
Level 9
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Merlin
Merlin
Locus95
Merlin
Level 138
God Stats
10W - 17L
1,461 SR
Queue Stats
360W - 338L
1,516 Elo+
Solo
Anhur
Anhur
Meraxo
Anhur
Level 27
God Stats
7W - 4L
1,760 SR
Queue Stats
73W - 74L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
Shardin18
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,472 Elo+
Party 2
Jormungandr
Jormungandr
corvo203
Jormungandr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Clowneria
Chang'e
15
3 / 0 / 6
9,121
570
6,946
8,970
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 1 / 5
8,359
522
8,033
10,671
4,255
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Jovkill3
Zhong Kui
15
6 / 4 / 1
9,961
623
10,988
13,557
10,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
callrecal
Thanatos
16
8 / 4 / 4
9,402
588
8,887
18,905
8,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bacchus
micki_cod
Bacchus
13
1 / 0 / 11
8,540
534
6,371
15,276
16,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
0 / 7 / 1
5,993
375
2,194
15,615
13,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Locus95
Merlin
14
0 / 1 / 2
7,817
489
7,680
6,575
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Meraxo
Anhur
14
1 / 4 / 2
8,012
501
6,615
13,318
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Shardin18
Ne Zha
15
7 / 6 / 0
9,197
575
13,030
17,027
7,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
corvo203
Jormungandr
11
1 / 3 / 1
7,660
479
9,197
11,198
10,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
9
9
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Clowneria
Chang'e
3
0
6
6
L
Achilles
0
7
1
0.07
W
2
1
5
4.5
W
Zhong Kui
Jovkill3
Zhong Kui
6
4
1
1.63
L
Merlin
Locus95
Merlin
0
1
2
1
L
Anhur
Meraxo
Anhur
1
4
2
0.5
L
Ne Zha
Shardin18
Ne Zha
7
6
0
1.17
W
Thanatos
callrecal
Thanatos
8
4
4
2.5
L
Jormungandr
corvo203
Jormungandr
1
3
1
0.5
W
Bacchus
micki_cod
Bacchus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,225
Damage
38,716
67,379
Taken
63,733
42,838
Mitigated
40,006
38,391
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Clowneria
Chang'e
6,946
1,056
4,451
6,639
8,970
3,659
909
3,580
5,352
65,561
2,437
L
Achilles
2,194
1,193
0
1,064
15,615
13,726
72
4,871
10,744
0
17,737
W
8,033
4,137
0
2,785
10,671
4,255
641
3,609
7,062
0
61,200
W
Zhong Kui
Jovkill3
Zhong Kui
10,988
3,455
0
4,655
13,557
10,081
6,055
1,277
12,046
51,712
14,579
L
Merlin
Locus95
Merlin
7,680
858
0
500
6,575
3,138
0
3,177
3,398
64,914
1,216
L
Anhur
Meraxo
Anhur
6,615
4,043
0
3,397
13,318
5,021
0
4,772
8,546
0
49,421
L
Ne Zha
Shardin18
Ne Zha
13,030
6,324
0
1,582
17,027
7,763
0
6,116
10,911
0
69,850
W
Thanatos
callrecal
Thanatos
8,887
3,318
0
14,829
18,905
8,164
692
1,362
17,427
0
78,456
L
Jormungandr
corvo203
Jormungandr
9,197
1,089
0
396
11,198
10,358
0
4,946
6,252
36,647
0
W
Bacchus
micki_cod
Bacchus
6,371
1,032
0
5,032
15,276
16,679
15
6,721
8,489
31,903
1,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
38,679
463
Minions Killed
378
0
Camps Cleared
0
1,601,310
Distance Traveled
1,555,746
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,121
570
99
6
0
347,971
10
L
Achilles
5,993
375
24
2
0
307,278
0
W
Nut
8,359
522
97
6
0
285,285
0
W
Zhong Kui
9,961
623
117
7
0
271,877
0
L
Merlin
7,817
489
123
8
0
301,700
0
L
Anhur
8,012
501
88
6
0
293,925
0
L
Ne Zha
9,197
575
94
6
0
349,014
0
W
Thanatos
9,402
588
114
7
0
363,035
0
L
Jormungandr
7,660
479
49
3
0
303,829
0
W
Bacchus
8,540
534
36
2
0
333,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role