Player Matchup

Surtr
Surtr
 
Surtr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Giancana
Chang'e
Level 181
God Stats
1W - 1L
1,702 SR
Queue Stats
122W - 103L
1,586 Elo+
Solo
Nox
Nox
SakeStormRage
Nox
Level 145
God Stats
1W - 1L
1,729 SR
Queue Stats
106W - 111L
1,526 Elo+
Solo
Vamana
Vamana
Serayo010
Vamana
Level 146
God Stats
2W - 6L
1,735 SR
Queue Stats
477W - 495L
1,536 Elo+
Solo
He Bo
He Bo
SsniEric
He Bo
Level 114
God Stats
0W - 4L
1,080 SR
Queue Stats
84W - 83L
1,420 Elo+
Party 2
Team Averages
Level 142
1,549 SR
1,514 Elo+

VS

Team Averages
Level 129
1,552 SR
1,488 Elo+
Artemis
Artemis
 
Artemis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Heretic203
Terra
Level 98
God Stats
5W - 2L
1,847 SR
Queue Stats
146W - 117L
1,468 Elo+
Solo
Ares
Ares
SiiixthSense
Ares
Level 88
God Stats
2W - 0L
1,723 SR
Queue Stats
8W - 9L
1,473 Elo+
Party 1
Chiron
Chiron
anakha32
Chiron
Level 156
God Stats
1W - 2L
1,187 SR
Queue Stats
118W - 137L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 5 / 3
6,848
685
4,787
12,526
11,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Giancana
Chang'e
15
3 / 2 / 1
7,580
758
3,351
10,789
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
1 / 1 / 2
7,312
731
7,864
8,490
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Serayo010
Vamana
12
0 / 5 / 3
6,410
641
8,114
13,340
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
SsniEric
He Bo
10
0 / 6 / 2
6,022
602
5,716
8,844
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
8 / 0 / 9
9,143
914
13,019
5,327
3,123
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thoth
 
Thoth
15
3 / 1 / 12
8,609
861
11,360
8,137
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
15
3 / 1 / 13
8,270
827
8,100
11,370
12,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 14
7,532
753
8,931
11,573
10,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
anakha32
Chiron
14
4 / 1 / 8
8,173
817
9,932
9,755
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
5
Kills
19
19
Deaths
5
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
5
3
0.5
W
Artemis
 
Artemis
8
0
9
12.5
W
Thoth
 
Thoth
3
1
12
9
L
Chang'e
Giancana
Chang'e
3
2
1
1.75
W
Terra
3
1
13
9.5
L
1
1
2
2
L
Vamana
Serayo010
Vamana
0
5
3
0.3
W
1
2
14
4
L
He Bo
SsniEric
He Bo
0
6
2
0.17
W
Chiron
anakha32
Chiron
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,832
Damage
51,342
53,989
Taken
46,162
35,052
Mitigated
34,985
19,993
Healing
26,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,787
583
436
886
12,526
11,827
0
4,635
7,891
950
10,692
W
Artemis
 
Artemis
13,019
5,510
1,471
2,152
5,327
3,123
361
2,979
2,181
0
24,997
W
Thoth
 
Thoth
11,360
782
0
988
8,137
4,224
0
3,516
4,042
37,610
409
L
Chang'e
Giancana
Chang'e
3,351
377
8,908
6,363
10,789
4,595
0
6,390
4,399
9,181
0
W
Terra
8,100
432
8,596
5,495
11,370
12,114
0
4,442
6,435
10,400
842
L
7,864
183
1,029
1,457
8,490
3,973
0
5,297
3,193
22,252
0
L
Vamana
Serayo010
Vamana
8,114
3,359
0
914
13,340
11,428
0
8,377
4,963
0
15,808
W
8,931
192
936
1,774
11,573
10,153
0
3,166
7,985
10,867
0
L
He Bo
SsniEric
He Bo
5,716
107
0
0
8,844
3,229
0
3,463
5,381
7,175
373
W
Chiron
anakha32
Chiron
9,932
2,382
2,479
2,187
9,755
5,371
219
2,402
7,010
0
22,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
41,727
84
Minions Killed
141
0
Camps Cleared
0
934,194
Distance Traveled
950,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,848
685
20
2
0
183,408
0
W
Artemis
9,143
914
39
4
0
194,740
0
W
Thoth
8,609
861
47
5
0
178,409
0
L
Chang'e
7,580
758
19
2
0
201,292
0
W
Terra
8,270
827
12
1
0
198,309
0
L
Nox
7,312
731
34
3
0
205,411
0
L
Vamana
6,410
641
6
1
0
186,890
0
W
Ares
7,532
753
3
0
0
208,042
0
L
He Bo
6,022
602
5
1
0
157,193
0
W
Chiron
8,173
817
40
4
0
170,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role