Player Matchup

Thor
Thor
GodSkill23
Thor
Level 89
God Stats
1W - 3L
1,450 SR
Queue Stats
75W - 80L
1,417 Elo+
Solo
Nu Wa
Nu Wa
MzCobalt
Nu Wa
Level 66
God Stats
41W - 33L
1,620 SR
Queue Stats
125W - 124L
1,473 Elo+
Party 1
Neith
Neith
RadPanda402
Neith
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 164L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
SyaKKuyS
Kuzenbo
Level 98
God Stats
12W - 5L
1,622 SR
Queue Stats
154W - 145L
1,435 Elo+
Party 1
Bellona
Bellona
YNG Beast8613
Bellona
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 134L
1,309 Elo+
Solo
Team Averages
Level 92
1,538 SR
1,419 Elo+

VS

Team Averages
Level 117
1,467 SR
1,450 Elo+
Freya
Freya
Afro Champlo
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,455 Elo+
Solo
Cernunnos
Cernunnos
Chris-_crcm
Cernunnos
Level 120
God Stats
16W - 19L
1,564 SR
Queue Stats
285W - 272L
1,434 Elo+
Solo
Sol
Sol
Darkgoddess
Sol
Level 159
God Stats
104W - 80L
1,560 SR
Queue Stats
307W - 310L
1,451 Elo+
Solo
Artio
Artio
Dirtix2315
Artio
Level 129
God Stats
1W - 4L
1,211 SR
Queue Stats
94W - 111L
1,453 Elo+
Solo
Thor
Thor
TXC_vitormrv
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 160L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
6,940
496
7,324
13,923
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
MzCobalt
Nu Wa
11
0 / 1 / 2
6,769
484
7,431
4,600
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 3
6,703
479
7,769
9,643
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
SyaKKuyS
Kuzenbo
5
0 / 1 / 0
4,901
350
485
2,309
1,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
12
2 / 4 / 0
7,142
510
7,048
16,541
13,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,422
602
4,488
6,113
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Chris-_crcm
Cernunnos
11
1 / 3 / 3
6,847
489
9,334
11,104
4,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 3
8,109
579
13,649
14,255
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artio
11
1 / 1 / 5
7,009
501
3,351
8,697
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 3
7,560
540
2,763
11,896
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
11
11
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Cernunnos
Chris-_crcm
Cernunnos
1
3
3
0.83
W
2
2
3
1.75
W
Artio
1
1
5
3.5
L
4
4
0
1
L
Nu Wa
MzCobalt
Nu Wa
0
1
2
1
L
1
1
3
2.5
L
Kuzenbo
SyaKKuyS
Kuzenbo
0
1
0
0
W
3
1
3
4.5
L
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,057
Damage
33,585
47,016
Taken
52,065
25,766
Mitigated
25,727
11,803
Healing
25,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,488
1,154
0
2,807
6,113
2,748
605
1,884
4,229
54,227
1,753
W
Cernunnos
Chris-_crcm
Cernunnos
9,334
4,337
0
4,702
11,104
4,416
321
1,759
9,345
0
53,740
W
13,649
5,080
0
9,379
14,255
5,155
1,448
1,425
12,830
62,856
4,178
W
Artio
3,351
384
290
2,722
8,697
8,471
54
813
7,884
18,596
0
L
7,324
2,095
0
2,780
13,923
5,949
0
4,629
9,022
0
46,433
L
Nu Wa
MzCobalt
Nu Wa
7,431
1,906
0
240
4,600
1,471
0
1,854
2,492
47,264
111
L
7,769
1,552
0
4,258
9,643
3,511
102
1,760
7,843
0
51,751
L
Kuzenbo
SyaKKuyS
Kuzenbo
485
189
0
493
2,309
1,630
0
194
2,115
4,318
0
W
2,763
619
0
5,534
11,896
4,937
0
2,012
9,884
0
49,584
L
Bellona
7,048
2,030
0
4,032
16,541
13,205
0
12,094
4,407
0
44,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,455
Gold Earned
37,947
326
Minions Killed
394
0
Camps Cleared
0
1,074,547
Distance Traveled
1,286,917
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,422
602
108
8
0
267,499
0
W
Cernunnos
6,847
489
74
5
0
231,519
0
W
Sol
8,109
579
106
8
0
214,426
1
W
Artio
7,009
501
24
2
0
289,557
6
L
Thor
6,940
496
67
5
0
244,369
0
L
Nu Wa
6,769
484
78
6
0
260,310
0
L
Neith
6,703
479
94
7
0
244,599
0
L
Kuzenbo
4,901
350
11
1
0
86,004
0
W
Thor
7,560
540
82
6
0
283,916
0
L
Bellona
7,142
510
76
5
0
239,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role