Player Matchup

Lancelot
Lancelot
DJ_Delivers_
Lancelot
Level 123
God Stats
21W - 23L
1,426 SR
Queue Stats
125W - 108L
1,437 Elo+
Solo
Cthulhu
Cthulhu
DortaEXE
Cthulhu
Level 44
God Stats
0W - 2L
1,550 SR
Queue Stats
6W - 11L
1,095 Elo+
Solo
Sun Wukong
Sun Wukong
IvaN_Is-my_Bro
Sun Wukong
Level 40
God Stats
5W - 7L
1,462 SR
Queue Stats
130W - 135L
1,443 Elo+
Party 1
Poseidon
Poseidon
TheGoku19
Poseidon
Level 64
God Stats
4W - 6L
1,430 SR
Queue Stats
153W - 160L
1,437 Elo+
Party 1
Medusa
Medusa
lmpdm2203
Medusa
Level 24
God Stats
3W - 3L
1,532 SR
Queue Stats
29W - 46L
1,341 Elo+
Party 1
Team Averages
Level 59
1,480 SR
1,351 Elo+

VS

Team Averages
Level 58
1,397 SR
1,406 Elo+
Sobek
Sobek
Incinc
Sobek
Level 40
God Stats
3W - 4L
1,366 SR
Queue Stats
34W - 50L
1,359 Elo+
Party 2
Hachiman
Hachiman
MashiiiV
Hachiman
Level 83
God Stats
2W - 4L
1,283 SR
Queue Stats
148W - 151L
1,442 Elo+
Party 3
Amaterasu
Amaterasu
Tazelot
Amaterasu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,366 Elo+
Party 2
Poseidon
Poseidon
ThunderKingLion
Poseidon
Level 79
God Stats
7W - 7L
1,517 SR
Queue Stats
138W - 121L
1,415 Elo+
Solo
Pele
Pele
john41000
Pele
Level 69
God Stats
7W - 6L
1,318 SR
Queue Stats
112W - 112L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DJ_Delivers_
Lancelot
14
1 / 4 / 3
8,582
429
10,779
17,243
9,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
DortaEXE
Cthulhu
15
2 / 3 / 2
10,418
521
14,397
19,824
18,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
IvaN_Is-my_Bro
Sun Wukong
16
3 / 1 / 0
9,542
477
11,285
19,038
15,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Poseidon
TheGoku19
Poseidon
17
0 / 6 / 0
10,075
504
9,082
13,728
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
lmpdm2203
Medusa
14
2 / 8 / 3
9,543
477
13,815
20,417
8,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Incinc
Sobek
16
3 / 0 / 9
10,652
533
10,509
21,075
25,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
MashiiiV
Hachiman
16
5 / 3 / 4
9,298
465
18,201
14,111
6,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Tazelot
Amaterasu
16
1 / 2 / 6
9,976
499
17,256
25,863
27,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
16
4 / 1 / 3
9,555
478
6,289
8,710
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
18
9 / 2 / 4
11,110
556
14,408
17,554
7,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
22
22
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DJ_Delivers_
Lancelot
1
4
3
0.63
L
Cthulhu
DortaEXE
Cthulhu
2
3
2
1
W
Sobek
Incinc
Sobek
3
0
9
7.5
L
Sun Wukong
IvaN_Is-my_Bro
Sun Wukong
3
1
0
3
W
Hachiman
MashiiiV
Hachiman
5
3
4
2.33
W
Amaterasu
Tazelot
Amaterasu
1
2
6
2
L
Poseidon
TheGoku19
Poseidon
0
6
0
0
W
Poseidon
4
1
3
5.5
W
Pele
9
2
4
5.5
L
Medusa
lmpdm2203
Medusa
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,358
Damage
66,663
90,250
Taken
87,313
56,254
Mitigated
70,307
19,106
Healing
39,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DJ_Delivers_
Lancelot
10,779
558
0
2,270
17,243
9,217
0
3,587
13,454
0
61,299
L
Cthulhu
DortaEXE
Cthulhu
14,397
1,314
1,739
4,618
19,824
18,370
0
4,209
15,471
60,031
3,253
W
Sobek
Incinc
Sobek
10,509
765
235
9,396
21,075
25,110
14
5,178
15,793
40,309
1,023
L
Sun Wukong
IvaN_Is-my_Bro
Sun Wukong
11,285
2,884
0
6,781
19,038
15,590
312
1,447
16,608
0
56,782
W
Hachiman
MashiiiV
Hachiman
18,201
12,791
0
6,188
14,111
6,517
156
5,007
9,052
0
79,958
W
Amaterasu
Tazelot
Amaterasu
17,256
8,326
0
11,127
25,863
27,414
267
2,950
21,585
0
68,981
L
Poseidon
TheGoku19
Poseidon
9,082
414
0
1,787
13,728
5,046
3,228
4,647
8,920
90,634
1,165
W
Poseidon
6,289
879
0
2,596
8,710
3,558
393
4,208
4,502
61,137
0
W
Pele
14,408
3,331
0
9,729
17,554
7,708
808
4,817
12,685
0
94,310
L
Medusa
lmpdm2203
Medusa
13,815
5,224
0
1,911
20,417
8,031
603
2,500
17,661
0
44,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,160
Gold Earned
50,591
435
Minions Killed
467
0
Camps Cleared
0
1,857,632
Distance Traveled
1,903,732
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,582
429
75
4
0
425,061
8
L
Cthulhu
10,418
521
99
5
0
356,596
0
W
Sobek
10,652
533
39
2
0
407,845
8
L
Sun Wukong
9,542
477
77
4
0
405,050
0
W
Hachiman
9,298
465
103
5
0
361,654
2
W
Amaterasu
9,976
499
94
5
0
373,519
0
L
Poseidon
10,075
504
132
7
0
338,642
2
W
Poseidon
9,555
478
95
5
0
333,254
0
W
Pele
11,110
556
136
7
0
427,460
0
L
Medusa
9,543
477
52
3
0
332,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role