Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
QeloQ
Surtr
Level 163
God Stats
5W - 8L
1,319 SR
Queue Stats
158W - 146L
1,528 Elo+
Party 2
He Bo
He Bo
h3adsh0t_fire78
He Bo
Level 121
God Stats
1W - 4L
1,067 SR
Queue Stats
146W - 126L
1,535 Elo+
Solo
Artemis
Artemis
kochunov
Artemis
Level 149
God Stats
4W - 6L
1,450 SR
Queue Stats
139W - 126L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
Муpли
Jormungandr
Level 156
God Stats
11W - 9L
1,622 SR
Queue Stats
123W - 119L
1,504 Elo+
Party 2
Team Averages
Level 149
1,392 SR
1,514 Elo+

VS

Team Averages
Level 113
1,510 SR
1,553 Elo+
Chronos
Chronos
Portos18
Chronos
Level 103
God Stats
0W - 4L
1,214 SR
Queue Stats
168W - 161L
1,499 Elo+
Party 1
Bacchus
Bacchus
ReycoptYT08
Bacchus
Level 82
God Stats
8W - 4L
1,795 SR
Queue Stats
58W - 45L
1,577 Elo+
Solo
King Arthur
King Arthur
Rävên
King Arthur
Level 143
God Stats
6W - 7L
1,354 SR
Queue Stats
68W - 66L
1,524 Elo+
Solo
Thor
Thor
SimSuisso
Thor
Level 86
God Stats
16W - 16L
1,687 SR
Queue Stats
157W - 157L
1,485 Elo+
Party 1
Ishtar
Ishtar
mitehunter
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 0 / 1
4,440
740
1,332
5,331
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Surtr
QeloQ
Surtr
6
0 / 2 / 0
3,617
603
1,974
6,167
5,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 1 / 0
4,157
693
1,735
2,373
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
kochunov
Artemis
7
2 / 0 / 2
3,958
660
3,750
2,769
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Муpли
Jormungandr
7
0 / 0 / 4
4,265
711
2,748
4,193
2,351
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Portos18
Chronos
8
1 / 1 / 0
4,512
752
1,436
3,137
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
ReycoptYT08
Bacchus
6
0 / 2 / 0
3,532
589
1,865
6,079
4,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Rävên
King Arthur
8
2 / 0 / 0
4,700
783
4,243
5,472
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thor
1
0 / 0 / 0
2,655
443
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
mitehunter
Ishtar
6
0 / 2 / 0
3,465
578
2,216
3,828
1,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
3
3
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
1
2.5
L
Chronos
Portos18
Chronos
1
1
0
1
W
Surtr
QeloQ
Surtr
0
2
0
0
L
Bacchus
ReycoptYT08
Bacchus
0
2
0
0
L
King Arthur
Rävên
King Arthur
2
0
0
2
L
Thor
0
0
0
0
W
1
1
0
1
W
Artemis
kochunov
Artemis
2
0
2
3
L
Ishtar
mitehunter
Ishtar
0
2
0
0
W
Jormungandr
Муpли
Jormungandr
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,539
Damage
9,760
20,833
Taken
18,516
11,166
Mitigated
9,437
9,470
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,332
800
0
3,870
5,331
1,843
0
225
5,066
0
29,351
L
Chronos
Portos18
Chronos
1,436
285
0
291
3,137
1,038
0
1,456
1,469
22,338
720
W
Surtr
QeloQ
Surtr
1,974
942
0
2,135
6,167
5,336
0
0
6,167
343
18,773
L
Bacchus
ReycoptYT08
Bacchus
1,865
458
0
1,304
6,079
4,692
0
1,929
4,150
7,039
0
L
King Arthur
Rävên
King Arthur
4,243
1,366
0
1,250
5,472
2,475
0
104
5,368
0
33,513
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
1,735
43
0
607
2,373
728
0
1,025
1,256
21,607
498
W
Artemis
kochunov
Artemis
3,750
1,475
0
488
2,769
908
0
1,054
1,715
0
18,449
L
Ishtar
mitehunter
Ishtar
2,216
1,292
0
1,129
3,828
1,232
0
685
3,143
0
21,904
W
Jormungandr
Муpли
Jormungandr
2,748
918
677
1,693
4,193
2,351
0
776
3,417
20,466
1,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,437
Gold Earned
18,864
197
Minions Killed
169
0
Camps Cleared
0
611,419
Distance Traveled
505,029
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,440
740
56
9
0
157,782
0
L
Chronos
4,512
752
62
10
0
128,770
2
W
Surtr
3,617
603
34
6
0
118,276
0
L
Bacchus
3,532
589
11
2
0
137,692
0
L
King Arthur
4,700
783
62
10
0
119,029
0
L
Thor
2,655
443
0
0
0
5,619
0
W
He Bo
4,157
693
48
8
0
115,345
0
W
Artemis
3,958
660
27
5
0
108,058
0
L
Ishtar
3,465
578
34
6
0
113,919
0
W
Jormungandr
4,265
711
32
5
0
111,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role