Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Barquilla10
Kali
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Brockchen5034
Xbalanque
Level 158
God Stats
4W - 5L
1,424 SR
Queue Stats
400W - 401L
1,451 Elo+
Solo
Ares
Ares
Tamirk
Ares
Level 115
God Stats
1W - 1L
1,716 SR
Queue Stats
135W - 123L
1,448 Elo+
Solo
Sol
Sol
juanfy
Sol
Level 121
God Stats
2W - 2L
1,291 SR
Queue Stats
90W - 84L
1,543 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,488 Elo+

VS

Team Averages
Level 110
1,634 SR
1,474 Elo+
Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AlloMent
Ao Kuang
Level 109
God Stats
3W - 2L
1,704 SR
Queue Stats
135W - 125L
1,488 Elo+
Party 2
Medusa
Medusa
Raggz-P
Medusa
Level 125
God Stats
17W - 14L
1,527 SR
Queue Stats
154W - 136L
1,490 Elo+
Solo
Freya
Freya
Tychytych2206
Freya
Level 156
God Stats
13W - 6L
1,937 SR
Queue Stats
47W - 45L
1,521 Elo+
Solo
Cerberus
Cerberus
toohighhh
Cerberus
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 83L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 2 / 0
4,518
502
1,665
7,034
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
4,937
549
2,354
9,104
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Brockchen5034
Xbalanque
7
1 / 3 / 1
4,404
489
3,366
6,304
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
Tamirk
Ares
6
1 / 2 / 1
4,318
480
1,860
7,073
4,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
juanfy
Sol
9
0 / 2 / 0
5,214
579
3,081
5,247
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
3 / 1 / 3
5,363
596
7,990
4,520
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
AlloMent
Ao Kuang
8
0 / 0 / 2
4,508
501
2,742
5,653
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Raggz-P
Medusa
10
2 / 0 / 0
5,420
602
2,899
4,021
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 0 / 0
6,766
752
6,546
5,904
2,814
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
toohighhh
Cerberus
8
2 / 1 / 2
5,672
630
3,133
6,622
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
10
10
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
0
0
W
Skadi
 
Skadi
3
1
3
4.5
W
Ao Kuang
AlloMent
Ao Kuang
0
0
2
1
L
0
1
1
0.5
L
Xbalanque
Brockchen5034
Xbalanque
1
3
1
0.5
W
Medusa
Raggz-P
Medusa
2
0
0
2
L
Ares
Tamirk
Ares
1
2
1
0.75
W
3
0
0
3
L
Sol
juanfy
Sol
0
2
0
0
W
Cerberus
toohighhh
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,326
Damage
23,310
34,762
Taken
26,720
15,530
Mitigated
12,338
9,012
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,665
758
0
1,489
7,034
3,594
0
5,170
1,864
0
21,091
W
Skadi
 
Skadi
7,990
3,731
0
798
4,520
1,525
261
985
3,535
0
28,423
W
Ao Kuang
AlloMent
Ao Kuang
2,742
720
0
1,520
5,653
2,127
0
658
4,995
25,410
0
L
2,354
1,109
0
2,792
9,104
3,977
0
2,899
6,205
0
41,906
L
Xbalanque
Brockchen5034
Xbalanque
3,366
1,410
0
1,100
6,304
1,964
0
1,007
5,297
0
21,587
W
Medusa
Raggz-P
Medusa
2,899
604
0
716
4,021
1,568
0
1,782
2,239
0
38,284
L
Ares
Tamirk
Ares
1,860
75
0
1,683
7,073
4,444
0
1,542
5,531
6,471
0
W
6,546
2,167
0
2,604
5,904
2,814
0
0
5,904
47,589
2,717
L
Sol
juanfy
Sol
3,081
1,165
0
1,948
5,247
1,551
0
1,372
3,875
40,959
0
W
Cerberus
toohighhh
Cerberus
3,133
414
0
3,793
6,622
4,304
69
1,516
5,106
20,175
3,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,391
Gold Earned
27,729
225
Minions Killed
289
0
Camps Cleared
0
849,136
Distance Traveled
888,359
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,518
502
41
5
0
165,639
0
W
Skadi
5,363
596
32
4
0
163,224
0
W
Ao Kuang
4,508
501
46
5
0
217,290
0
L
Kali
4,937
549
80
9
0
210,557
0
L
Xbalanque
4,404
489
27
3
0
159,679
1
W
Medusa
5,420
602
55
6
0
180,720
0
L
Ares
4,318
480
7
1
0
142,659
0
W
Freya
6,766
752
87
10
0
144,931
1
L
Sol
5,214
579
70
8
0
170,602
2
W
Cerberus
5,672
630
69
8
0
182,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role