Player Matchup

Medusa
Medusa
Damschen
Medusa
Level 88
God Stats
2W - 1L
1,308 SR
Queue Stats
47W - 61L
1,435 Elo+
Solo
Chaac
Chaac
Greenleaf15
Chaac
Level 149
God Stats
55W - 59L
1,452 SR
Queue Stats
403W - 400L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
Ptayhit149
Kuzenbo
Level 66
God Stats
2W - 1L
1,308 SR
Queue Stats
5W - 5L
1,410 Elo+
Solo
Vulcan
Vulcan
Ribeiro76RJ
Vulcan
Level 86
God Stats
40W - 35L
1,556 SR
Queue Stats
184W - 201L
1,490 Elo+
Solo
Merlin
Merlin
elgoldotejeda23
Merlin
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 22L
1,439 Elo+
Solo
Team Averages
Level 96
1,425 SR
1,452 Elo+

VS

Team Averages
Level 118
1,503 SR
1,459 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AdrianVonEpic
Neith
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,387 Elo+
Solo
Ra
Ra
TBHNotADragon
Ra
Level 76
God Stats
0W - 1L
1,690 SR
Queue Stats
198W - 224L
1,460 Elo+
Solo
Ishtar
Ishtar
Yaquelin2
Ishtar
Level 183
God Stats
2W - 5L
1,325 SR
Queue Stats
228W - 255L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Damschen
Medusa
11
4 / 0 / 0
6,818
1,364
6,442
2,292
902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 0 / 4
6,231
1,246
2,773
3,459
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
Ptayhit149
Kuzenbo
11
1 / 1 / 4
6,497
1,299
3,990
5,285
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
11
0 / 0 / 4
5,733
1,147
3,475
1,774
667
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 0 / 4
6,200
1,240
4,720
1,258
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Team 1 Tickets

384

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 1
6,252
1,250
3,337
8,457
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
 
Anubis
10
0 / 0 / 1
5,620
1,124
3,558
3,904
2,293
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
0 / 1 / 0
5,109
1,022
0
1,042
370
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 1
5,575
1,115
1,962
2,890
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ishtar
Yaquelin2
Ishtar
10
1 / 2 / 0
5,772
1,154
2,993
7,808
3,465
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
6
Kills
1
1
Deaths
6
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Anubis
 
Anubis
0
0
1
0.5
L
0
1
0
0
W
Medusa
Damschen
Medusa
4
0
0
4
W
0
0
4
2
W
Kuzenbo
Ptayhit149
Kuzenbo
1
1
4
3
W
Vulcan
0
0
4
2
L
0
2
1
0.25
L
Ishtar
Yaquelin2
Ishtar
1
2
0
0.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,400
Damage
11,850
14,068
Taken
24,101
9,026
Mitigated
14,974
4,029
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,337
404
1,037
2,475
8,457
7,794
0
3,812
4,273
9,184
0
L
Anubis
 
Anubis
3,558
130
0
625
3,904
2,293
0
1,414
2,406
13,740
0
L
0
0
0
0
1,042
370
0
938
88
0
489
W
Medusa
Damschen
Medusa
6,442
1,707
0
255
2,292
902
0
1,288
1,004
0
19,168
W
2,773
112
0
2,867
3,459
1,994
0
1,968
1,491
0
6,785
W
Kuzenbo
Ptayhit149
Kuzenbo
3,990
2,281
0
660
5,285
5,052
0
3,383
1,902
8,796
0
W
Vulcan
3,475
1,844
128
119
1,774
667
0
1,551
223
15,330
1,236
L
1,962
215
1,069
204
2,890
1,052
0
704
2,131
17,356
0
L
Ishtar
Yaquelin2
Ishtar
2,993
1,261
0
0
7,808
3,465
0
4,027
3,461
0
16,185
W
4,720
252
0
0
1,258
411
0
667
591
14,335
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
28,328
123
Minions Killed
114
6
Camps Cleared
3
530,059
Distance Traveled
394,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,252
1,250
12
2
1
90,066
0
L
Anubis
5,620
1,124
33
7
0
100,220
0
L
Neith
5,109
1,022
1
0
1
18,042
0
W
Medusa
6,818
1,364
26
5
2
108,071
0
W
Chaac
6,231
1,246
16
3
1
105,956
0
W
Kuzenbo
6,497
1,299
14
3
0
101,970
0
W
Vulcan
5,733
1,147
25
5
2
114,632
0
L
Ra
5,575
1,115
43
9
1
102,972
0
L
Ishtar
5,772
1,154
25
5
0
83,069
0
W
Merlin
6,200
1,240
42
8
1
99,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role