Player Matchup

Scylla
Scylla
Gold I
HappyMushroom
Scylla
Gold I
Level 157
God Stats
2W - 1L
1,658 SR
Queue Stats
137W - 134L
1,639 MMR
Party 1
Tyr
Tyr
Bronze III
Rágex
Tyr
Bronze III
Level 143
God Stats
2W - 1L
1,655 SR
Queue Stats
3W - 3L
1,600 MMR
Solo
Ne Zha
Ne Zha
Platinum III
TyrusTuk
Ne Zha
Platinum III
Level 147
God Stats
8W - 3L
1,876 SR
Queue Stats
243W - 248L
1,709 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,730 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,346 SR
1,382 MMR
Medusa
Medusa
Gold III
Nerdquake
Medusa
Gold III
Level 101
God Stats
2W - 4L
1,471 SR
Queue Stats
107W - 90L
1,303 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
akkertakjes
Baron Samedi
Gold III
Level 154
God Stats
2W - 2L
1,236 SR
Queue Stats
138W - 122L
1,463 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
fausto1997
Kumbhakarna
Platinum V
Level 147
God Stats
1W - 2L
1,329 SR
Queue Stats
154W - 128L
1,378 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 8
14,209
748
24,854
14,639
7,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Rágex
Tyr
18
8 / 2 / 6
13,303
700
14,889
23,090
33,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
TyrusTuk
Ne Zha
19
2 / 2 / 12
12,939
681
17,391
21,060
22,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesThothCharonKuzenboAres

VS

Bans
BacchusHou YiMulanOdinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nerdquake
Medusa
16
3 / 6 / 0
12,157
640
18,541
17,569
8,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
akkertakjes
Baron Samedi
17
1 / 5 / 3
12,014
632
11,921
14,256
11,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
fausto1997
Kumbhakarna
16
0 / 3 / 3
10,851
571
16,377
32,992
39,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
4
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Medusa
Nerdquake
Medusa
3
6
0
0.5
W
Tyr
Rágex
Tyr
8
2
6
5.5
W
Ne Zha
TyrusTuk
Ne Zha
2
2
12
4
L
Baron Samedi
akkertakjes
Baron Samedi
1
5
3
0.5
L
Kumbhakarna
fausto1997
Kumbhakarna
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,134
Damage
46,839
58,789
Taken
64,817
63,694
Mitigated
59,088
21,396
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,854
2,256
493
3,654
14,639
7,251
1,120
7,834
6,338
92,768
2,178
L
Medusa
Nerdquake
Medusa
18,541
6,303
0
822
17,569
8,401
0
5,000
11,743
0
63,018
W
Tyr
Rágex
Tyr
14,889
2,350
0
8,602
23,090
33,815
327
7,252
14,905
0
40,835
W
Ne Zha
TyrusTuk
Ne Zha
17,391
2,111
0
8,647
21,060
22,628
930
8,378
12,006
0
52,421
L
Baron Samedi
akkertakjes
Baron Samedi
11,921
539
2,537
3,803
14,256
11,331
0
3,338
9,751
56,560
0
L
Kumbhakarna
fausto1997
Kumbhakarna
16,377
721
0
4,687
32,992
39,356
0
13,242
16,116
31,708
4,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
35,022
255
Minions Killed
213
0
Camps Cleared
0
1,095,313
Distance Traveled
991,453
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,209
748
166
9
0
372,799
0
L
Medusa
12,157
640
99
5
0
317,998
4
W
Tyr
13,303
700
46
2
0
349,962
0
W
Ne Zha
12,939
681
43
2
0
372,552
1
L
Baron Samedi
12,014
632
84
4
0
298,537
1
L
Kumbhakarna
10,851
571
30
2
0
374,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role