Player Matchup

Serqet
Serqet
Aleixsmite2002
Serqet
Level 67
God Stats
0W - 3L
1,184 SR
Queue Stats
10W - 18L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
JonyQuin
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,270 Elo+
Party 2
Sylvanus
Sylvanus
nicogs2000
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,394 Elo+
Party 2
Team Averages
Level 80
1,395 SR
1,351 Elo+

VS

Team Averages
Level 46
1,502 SR
1,478 Elo+
Mulan
Mulan
EnIIx987
Mulan
Level 26
God Stats
35W - 25L
1,374 SR
Queue Stats
112W - 111L
1,488 Elo+
Party 1
Neith
Neith
HaZecrow420
Neith
Level 77
God Stats
53W - 49L
1,546 SR
Queue Stats
62W - 70L
1,462 Elo+
Solo
Scylla
Scylla
Natsukiss
Scylla
Level 35
God Stats
16W - 8L
1,587 SR
Queue Stats
135W - 126L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,254
590
5,292
12,642
7,509
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
JonyQuin
Kukulkan
13
2 / 7 / 2
8,847
632
11,163
10,857
4,485
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
nicogs2000
Sylvanus
13
2 / 4 / 1
9,301
664
3,635
12,978
13,264
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EnIIx987
Mulan
16
7 / 1 / 12
11,463
819
10,707
11,959
14,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 0 / 6
11,215
801
12,754
11,420
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Natsukiss
Scylla
15
6 / 3 / 12
11,019
787
9,414
8,425
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
19
19
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Mulan
EnIIx987
Mulan
7
1
12
13
W
6
0
6
9
L
Kukulkan
JonyQuin
Kukulkan
2
7
2
0.43
W
Scylla
Natsukiss
Scylla
6
3
12
4
L
Sylvanus
nicogs2000
Sylvanus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
32,875
36,477
Taken
31,804
25,258
Mitigated
21,898
2,065
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,292
473
0
555
12,642
7,509
0
1,805
10,363
0
19,413
W
Mulan
EnIIx987
Mulan
10,707
1,491
0
2,033
11,959
14,170
663
3,693
8,173
513
26,001
W
12,754
5,039
85
6,341
11,420
4,458
565
6,809
4,047
0
61,504
L
Kukulkan
JonyQuin
Kukulkan
11,163
998
0
230
10,857
4,485
0
3,632
6,950
39,679
272
W
Scylla
Natsukiss
Scylla
9,414
1,372
0
1,377
8,425
3,270
899
4,349
3,695
37,576
0
L
Sylvanus
nicogs2000
Sylvanus
3,635
923
656
624
12,978
13,264
0
4,035
8,516
19,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,402
Gold Earned
33,697
130
Minions Killed
177
0
Camps Cleared
0
678,702
Distance Traveled
801,577
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,254
590
34
2
0
252,000
0
W
Mulan
11,463
819
21
2
0
281,163
0
W
Neith
11,215
801
101
7
0
268,254
0
L
Kukulkan
8,847
632
60
4
0
207,161
0
W
Scylla
11,019
787
55
4
0
252,160
5
L
Sylvanus
9,301
664
36
3
0
219,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role