Player Matchup

Kukulkan
Kukulkan
CheekyPiza
Kukulkan
Level 144
God Stats
90W - 91L
1,501 SR
Queue Stats
219W - 236L
1,472 Elo+
Party 3
Ao Kuang
Ao Kuang
ChrisJeTaime
Ao Kuang
Level 171
God Stats
85W - 61L
1,559 SR
Queue Stats
163W - 155L
1,516 Elo+
Party 1
Bacchus
Bacchus
Kirayung
Bacchus
Level 107
God Stats
3W - 1L
1,479 SR
Queue Stats
117W - 143L
1,496 Elo+
Party 3
Cupid
Cupid
Mugiwara974
Cupid
Level 180
God Stats
42W - 38L
1,453 SR
Queue Stats
154W - 142L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
Nalite1304
Erlang Shen
Level 128
God Stats
8W - 4L
1,285 SR
Queue Stats
206W - 228L
1,458 Elo+
Party 3
Team Averages
Level 146
1,456 SR
1,489 Elo+

VS

Team Averages
Level 77
1,665 SR
1,564 Elo+
Camazotz
Camazotz
GaldorStrauss
Camazotz
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Solo
Bellona
Bellona
Gibbagodx
Bellona
Level 27
God Stats
8W - 3L
1,672 SR
Queue Stats
33W - 20L
1,600 Elo+
Party 4
Medusa
Medusa
Hecate2742
Medusa
Level 131
God Stats
9W - 5L
1,692 SR
Queue Stats
98W - 97L
1,545 Elo+
Party 2
Janus
Janus
Yaam1
Janus
Level 107
God Stats
1W - 1L
1,798 SR
Queue Stats
75W - 63L
1,553 Elo+
Party 2
Eset
Eset
caaIee
Eset
Level 91
God Stats
41W - 22L
1,665 SR
Queue Stats
190W - 149L
1,623 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CheekyPiza
Kukulkan
17
0 / 1 / 1
10,400
650
3,007
4,809
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
ChrisJeTaime
Ao Kuang
15
8 / 3 / 5
9,190
574
11,203
16,500
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Kirayung
Bacchus
13
2 / 1 / 6
8,409
526
4,479
11,264
9,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 3 / 6
8,654
541
12,408
15,123
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Nalite1304
Erlang Shen
17
4 / 1 / 2
10,027
627
11,989
21,239
15,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GaldorStrauss
Camazotz
14
1 / 3 / 1
7,624
477
3,848
16,226
7,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Gibbagodx
Bellona
14
2 / 2 / 0
8,367
523
10,201
12,890
17,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Hecate2742
Medusa
14
4 / 4 / 1
8,285
518
10,341
12,901
6,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Yaam1
Janus
14
2 / 2 / 2
7,945
497
6,314
8,109
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
caaIee
Eset
12
0 / 4 / 2
7,152
447
8,095
13,029
10,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
9
9
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CheekyPiza
Kukulkan
0
1
1
0.5
W
Ao Kuang
ChrisJeTaime
Ao Kuang
8
3
5
3.5
L
Camazotz
GaldorStrauss
Camazotz
1
3
1
0.5
L
Bellona
Gibbagodx
Bellona
2
2
0
1
L
Medusa
Hecate2742
Medusa
4
4
1
1.13
W
Bacchus
Kirayung
Bacchus
2
1
6
5
W
1
3
6
1.33
W
Erlang Shen
Nalite1304
Erlang Shen
4
1
2
5
L
Janus
Yaam1
Janus
2
2
2
1.5
L
Eset
caaIee
Eset
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,086
Damage
38,799
68,935
Taken
63,155
40,473
Mitigated
46,400
31,402
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CheekyPiza
Kukulkan
3,007
212
0
676
4,809
2,175
0
1,445
3,244
115,162
486
W
Ao Kuang
ChrisJeTaime
Ao Kuang
11,203
3,124
0
3,940
16,500
7,331
348
3,030
13,222
49,571
0
L
Camazotz
GaldorStrauss
Camazotz
3,848
1,028
0
4,346
16,226
7,531
0
3,714
12,512
0
67,170
L
Bellona
Gibbagodx
Bellona
10,201
3,380
0
2,294
12,890
17,854
0
2,507
10,383
0
58,729
L
Medusa
Hecate2742
Medusa
10,341
4,109
0
1,362
12,901
6,619
118
3,756
9,145
0
69,206
W
Bacchus
Kirayung
Bacchus
4,479
712
1,802
2,893
11,264
9,647
0
2,933
8,295
22,379
1,043
W
12,408
7,468
259
7,153
15,123
5,701
553
4,989
9,984
0
73,711
W
Erlang Shen
Nalite1304
Erlang Shen
11,989
6,405
0
14,679
21,239
15,619
292
2,171
18,372
0
80,967
L
Janus
Yaam1
Janus
6,314
284
0
660
8,109
3,648
0
4,992
3,117
54,249
410
L
Eset
caaIee
Eset
8,095
1,082
270
2,630
13,029
10,748
105
3,545
9,484
34,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
39,373
526
Minions Killed
457
0
Camps Cleared
0
1,581,820
Distance Traveled
1,555,685
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,400
650
212
13
0
325,676
1
W
Ao Kuang
9,190
574
56
4
0
326,442
0
L
Camazotz
7,624
477
94
6
0
354,037
4
L
Bellona
8,367
523
101
6
0
321,545
1
L
Medusa
8,285
518
114
7
0
295,997
0
W
Bacchus
8,409
526
20
1
0
326,425
2
W
Cupid
8,654
541
110
7
0
285,150
0
W
Erlang Shen
10,027
627
128
8
0
318,127
6
L
Janus
7,945
497
106
7
0
290,497
0
L
Eset
7,152
447
42
3
0
293,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role