Player Matchup

Ares
Ares
BeastExotic
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 31L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Berga53
Erlang Shen
Level 158
God Stats
2W - 7L
1,517 SR
Queue Stats
237W - 225L
1,606 Elo+
Solo
Artemis
Artemis
Clowneria
Artemis
Level 112
God Stats
5W - 4L
1,741 SR
Queue Stats
81W - 71L
1,524 Elo+
Solo
Awilix
Awilix
Jezn
Awilix
Level 129
God Stats
2W - 4L
1,456 SR
Queue Stats
174W - 153L
1,541 Elo+
Party 2
Vulcan
Vulcan
iWoolerz
Vulcan
Level 127
God Stats
1W - 2L
1,291 SR
Queue Stats
132W - 126L
1,515 Elo+
Party 2
Team Averages
Level 122
1,501 SR
1,537 Elo+

VS

Team Averages
Level 139
1,703 SR
1,533 Elo+
Ares
Ares
Axsell13
Ares
Level 140
God Stats
7W - 4L
1,491 SR
Queue Stats
35W - 30L
1,483 Elo+
Solo
Chronos
Chronos
BushyTushie
Chronos
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,629 Elo+
Party 1
Izanami
Izanami
SheeHision
Izanami
Level 86
God Stats
8W - 2L
1,903 SR
Queue Stats
57W - 60L
1,464 Elo+
Party 3
Scylla
Scylla
TheCallidus
Scylla
Level 158
God Stats
3W - 3L
1,727 SR
Queue Stats
67W - 56L
1,610 Elo+
Party 1
Loki
Loki
j0sSeLiN
Loki
Level 147
God Stats
4W - 0L
1,896 SR
Queue Stats
98W - 104L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 3
5,963
426
4,969
14,168
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Berga53
Erlang Shen
14
0 / 2 / 2
7,554
540
5,207
11,809
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Clowneria
Artemis
11
3 / 5 / 3
7,100
507
8,834
8,948
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
Jezn
Awilix
12
3 / 2 / 2
6,762
483
4,880
9,666
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
iWoolerz
Vulcan
13
1 / 2 / 2
7,246
518
5,025
4,914
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 2 / 10
8,103
579
6,487
10,251
8,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
BushyTushie
Chronos
15
1 / 2 / 1
8,795
628
5,573
8,484
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
SheeHision
Izanami
14
3 / 1 / 6
8,709
622
6,740
9,127
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
7 / 0 / 1
8,910
636
4,537
4,021
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
14
7 / 3 / 5
8,394
600
7,696
12,963
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
19
19
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
1
2
10
3
L
1
8
3
0.31
L
Erlang Shen
Berga53
Erlang Shen
0
2
2
0.5
W
Chronos
BushyTushie
Chronos
1
2
1
0.75
L
Artemis
Clowneria
Artemis
3
5
3
0.9
L
Awilix
Jezn
Awilix
3
2
2
2
W
Izanami
SheeHision
Izanami
3
1
6
6
W
Scylla
7
0
1
7.5
L
Vulcan
iWoolerz
Vulcan
1
2
2
1
W
Loki
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,915
Damage
31,033
49,505
Taken
44,846
24,770
Mitigated
23,809
14,313
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,487
462
0
1,823
10,251
8,482
0
3,426
6,825
21,066
0
L
4,969
969
0
1,149
14,168
8,957
0
4,745
9,293
16,027
0
L
Erlang Shen
Berga53
Erlang Shen
5,207
931
0
5,981
11,809
6,766
0
5,110
5,939
0
58,311
W
Chronos
BushyTushie
Chronos
5,573
2,353
0
3,915
8,484
4,838
637
0
8,484
62,323
5,196
L
Artemis
Clowneria
Artemis
8,834
3,092
0
2,021
8,948
3,167
0
1,985
6,963
0
41,634
L
Awilix
Jezn
Awilix
4,880
1,284
0
4,581
9,666
3,942
0
2,060
7,562
0
49,389
W
Izanami
SheeHision
Izanami
6,740
5,005
0
3,516
9,127
3,779
467
2,483
6,644
0
78,118
W
Scylla
4,537
336
0
1,013
4,021
1,637
0
1,436
2,585
68,370
1,777
L
Vulcan
iWoolerz
Vulcan
5,025
2,390
0
581
4,914
1,938
0
1,521
3,273
53,884
1,736
W
Loki
7,696
2,640
0
6,407
12,963
5,073
0
2,434
10,529
0
60,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
42,911
351
Minions Killed
498
0
Camps Cleared
0
1,362,147
Distance Traveled
1,392,866
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,103
579
13
1
0
311,044
0
L
Ares
5,963
426
7
1
0
268,479
3
L
Erlang Shen
7,554
540
103
7
0
270,686
0
W
Chronos
8,795
628
118
8
0
221,594
0
L
Artemis
7,100
507
59
4
0
249,459
10
L
Awilix
6,762
483
80
6
0
317,225
4
W
Izanami
8,709
622
141
10
0
269,564
3
W
Scylla
8,910
636
142
10
0
305,651
0
L
Vulcan
7,246
518
102
7
0
256,298
1
W
Loki
8,394
600
84
6
0
285,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role