Player Matchup

Jormungandr
Jormungandr
GoldenLegacy
Jormungandr
Level 107
God Stats
8W - 7L
1,500 SR
Queue Stats
20W - 19L
1,725 Elo+
Party 1
Xing Tian
Xing Tian
Klfhdhinvin
Xing Tian
Level 68
God Stats
11W - 6L
1,492 SR
Queue Stats
14W - 11L
1,431 Elo+
Solo
Izanami
Izanami
LoST x RollTide
Izanami
Level 92
God Stats
24W - 21L
1,717 SR
Queue Stats
57W - 63L
1,499 Elo+
Party 1
Team Averages
Level 89
1,570 SR
1,552 Elo+

VS

Team Averages
Level 79
1,449 SR
1,403 Elo+
Thoth
Thoth
FrozenHellix
Thoth
Level 34
God Stats
1W - 3L
1,517 SR
Queue Stats
305W - 287L
1,361 Elo+
Solo
Heimdallr
Heimdallr
Mighty__DeadPool
Heimdallr
Level 146
God Stats
51W - 44L
1,528 SR
Queue Stats
243W - 241L
1,463 Elo+
Solo
Athena
Athena
Scelerat3036
Athena
Level 56
God Stats
1W - 4L
1,302 SR
Queue Stats
222W - 241L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GoldenLegacy
Jormungandr
13
2 / 0 / 5
8,419
765
6,522
9,192
6,101
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Klfhdhinvin
Xing Tian
12
1 / 2 / 6
7,910
719
6,271
8,589
5,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 0 / 2
9,138
831
7,046
4,561
1,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,621
693
8,140
9,876
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
9
1 / 2 / 0
6,641
604
3,334
6,540
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
0 / 1 / 2
6,792
617
3,479
8,537
7,509
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Jormungandr
GoldenLegacy
Jormungandr
2
0
5
4.5
W
Xing Tian
Klfhdhinvin
Xing Tian
1
2
6
2
W
4
0
2
5
L
Heimdallr
1
2
0
0.5
L
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,839
Damage
14,953
22,342
Taken
24,953
13,847
Mitigated
13,884
2,633
Healing
3,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,140
391
0
625
9,876
3,765
0
4,657
4,692
28,618
1,215
W
Jormungandr
GoldenLegacy
Jormungandr
6,522
1,638
0
2,550
9,192
6,101
309
4,694
4,070
33,036
1,324
W
Xing Tian
Klfhdhinvin
Xing Tian
6,271
730
0
0
8,589
5,977
107
2,854
5,396
11,399
391
W
7,046
5,137
0
83
4,561
1,769
1,580
2,604
1,673
0
42,666
L
Heimdallr
3,334
2,374
0
825
6,540
2,610
0
2,945
3,337
0
12,879
L
Athena
3,479
844
0
1,960
8,537
7,509
0
3,815
4,400
11,594
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,467
Gold Earned
21,054
140
Minions Killed
86
0
Camps Cleared
0
671,128
Distance Traveled
522,349
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,621
693
54
5
0
184,015
0
W
Jormungandr
8,419
765
46
4
0
196,776
0
W
Xing Tian
7,910
719
19
2
0
241,057
0
W
Izanami
9,138
831
75
7
0
233,295
0
L
Heimdallr
6,641
604
13
1
0
149,959
1
L
Athena
6,792
617
19
2
0
188,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role