Player Matchup

Thanatos
Thanatos
Silver III
DEATHSPIT6
Thanatos
Silver III
Level 65
God Stats
3W - 5L
1,408 SR
Queue Stats
35W - 53L
1,089 MMR
Solo
Ares
Ares
Silver IV
JabawakiS-
Ares
Silver IV
Level 118
God Stats
1W - 1L
1,717 SR
Queue Stats
19W - 32L
910 MMR
Solo
Nu Wa
Nu Wa
Silver III
Pelocho_11_BDP
Nu Wa
Silver III
Level 129
God Stats
10W - 6L
1,787 SR
Queue Stats
250W - 266L
914 MMR
Solo
Neith
Neith
Silver III
TheRealMava
Neith
Silver III
Level 85
God Stats
75W - 63L
1,582 SR
Queue Stats
444W - 467L
918 MMR
Solo
Sol
Sol
Silver IV
chekdjo
Sol
Silver IV
Level 157
God Stats
7W - 5L
1,582 SR
Queue Stats
108W - 132L
767 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,615 SR
920 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,502 SR
915 MMR
Scylla
Scylla
Silver I
MamadSy
Scylla
Silver I
Level 159
God Stats
54W - 38L
1,524 SR
Queue Stats
317W - 319L
1,113 MMR
Solo
Bellona
Bellona
Silver IV
OMGTZD
Bellona
Silver IV
Level 126
God Stats
6W - 3L
1,617 SR
Queue Stats
127W - 158L
781 MMR
Party 1
Anhur
Anhur
Silver III
Rish007
Anhur
Silver III
Level 67
God Stats
2W - 1L
1,754 SR
Queue Stats
30W - 44L
992 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
ZanCernelc555
Cu Chulainn
Silver V
Level 107
God Stats
2W - 1L
1,386 SR
Queue Stats
21W - 34L
965 MMR
Solo
Sylvanus
Sylvanus
Silver V
赤魅魍魉
Sylvanus
Silver V
Level 154
God Stats
1W - 3L
1,232 SR
Queue Stats
182W - 207L
723 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEATHSPIT6
Thanatos
16
7 / 2 / 1
9,148
538
8,927
14,497
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 6
8,556
503
6,663
16,180
17,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 3 / 3
7,947
467
7,784
8,117
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 5
9,385
552
11,454
12,586
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sol
15
0 / 4 / 0
9,219
542
10,559
15,704
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
Ao KuangAphroditeBacchus

VS

Bans
JanusArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MamadSy
Scylla
15
3 / 1 / 3
9,235
543
10,906
9,558
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
OMGTZD
Bellona
16
1 / 2 / 2
8,574
504
4,950
15,335
11,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Rish007
Anhur
16
3 / 3 / 1
9,335
549
7,442
13,459
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ZanCernelc555
Cu Chulainn
16
4 / 0 / 4
9,902
582
11,737
17,812
15,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
赤魅魍魉
Sylvanus
13
1 / 6 / 2
7,312
430
7,786
17,319
10,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
11
Kills
12
12
Deaths
12
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DEATHSPIT6
Thanatos
7
2
1
3.75
L
1
2
6
2
W
Scylla
MamadSy
Scylla
3
1
3
4.5
W
Bellona
OMGTZD
Bellona
1
2
2
1
L
0
3
3
0.5
W
Anhur
Rish007
Anhur
3
3
1
1.17
L
3
1
5
5.5
W
Cu Chulainn
ZanCernelc555
Cu Chulainn
4
0
4
6
L
Sol
0
4
0
0
W
Sylvanus
赤魅魍魉
Sylvanus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,387
Damage
42,821
67,084
Taken
73,483
39,689
Mitigated
46,261
28,606
Healing
22,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DEATHSPIT6
Thanatos
8,927
2,301
0
11,892
14,497
7,324
0
2,469
12,028
0
69,534
L
6,663
569
0
2,271
16,180
17,677
0
7,746
8,434
34,266
1,841
W
Scylla
MamadSy
Scylla
10,906
1,129
0
2,215
9,558
3,424
0
5,802
3,490
73,039
1,369
W
Bellona
OMGTZD
Bellona
4,950
992
134
3,289
15,335
11,375
1,480
2,693
12,484
0
74,708
L
7,784
2,169
0
750
8,117
2,916
0
6,043
2,074
53,963
759
W
Anhur
Rish007
Anhur
7,442
2,394
0
4,992
13,459
5,545
1,985
1,599
11,782
0
71,178
L
11,454
2,410
0
5,626
12,586
5,887
614
2,725
9,861
0
78,110
W
Cu Chulainn
ZanCernelc555
Cu Chulainn
11,737
1,806
0
5,415
17,812
15,717
555
7,526
10,200
230
80,238
L
Sol
10,559
3,940
0
8,067
15,704
5,885
623
0
15,704
69,443
14,854
W
Sylvanus
赤魅魍魉
Sylvanus
7,786
2,885
1,637
4,319
17,319
10,200
39
4,753
12,270
33,730
10,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,255
Gold Earned
44,358
484
Minions Killed
525
0
Camps Cleared
0
1,561,901
Distance Traveled
1,622,408
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,148
538
98
6
0
402,492
4
L
Ares
8,556
503
35
2
0
323,532
3
W
Scylla
9,235
543
129
8
0
334,226
2
W
Bellona
8,574
504
110
6
0
361,666
7
L
Nu Wa
7,947
467
107
6
0
260,465
0
W
Anhur
9,335
549
106
6
0
306,947
2
L
Neith
9,385
552
124
7
0
304,475
5
W
Cu Chulainn
9,902
582
123
7
0
346,334
0
L
Sol
9,219
542
120
7
0
270,937
2
W
Sylvanus
7,312
430
57
3
0
273,235
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role