Player Matchup

Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CapitanPatillas
Cthulhu
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
Remcop
Kuzenbo
Level 155
God Stats
6W - 0L
1,699 SR
Queue Stats
145W - 60L
1,681 Elo+
Solo
Heimdallr
Heimdallr
gibanicazesirom
Heimdallr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 171L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
hramstce
Danzaburou
Level 84
God Stats
12W - 5L
1,747 SR
Queue Stats
208W - 209L
1,480 Elo+
Party 1
Team Averages
Level 127
1,589 SR
1,520 Elo+

VS

Team Averages
Level 112
1,443 SR
1,399 Elo+
Hercules
Hercules
Creepy死
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,460 Elo+
Solo
Chang'e
Chang'e
KeironHall24
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,155 Elo+
Solo
Cthulhu
Cthulhu
TAS Carton
Cthulhu
Level 126
God Stats
29W - 26L
1,335 SR
Queue Stats
1,009W - 1,061L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
kallistoi
Cu Chulainn
Level 122
God Stats
2W - 2L
1,564 SR
Queue Stats
60W - 61L
1,515 Elo+
Solo
Thanatos
Thanatos
鸿蒙天帝
Thanatos
Level 138
God Stats
0W - 1L
1,313 SR
Queue Stats
9W - 16L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 1 / 9
8,519
852
9,854
8,595
5,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 6
8,844
884
8,528
13,661
15,761
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Remcop
Kuzenbo
15
1 / 2 / 9
9,004
900
9,629
14,257
19,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
gibanicazesirom
Heimdallr
13
3 / 2 / 8
8,431
843
9,944
9,260
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
hramstce
Danzaburou
14
3 / 2 / 8
8,430
843
16,561
12,137
7,278
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Creepy死
Hercules
14
2 / 1 / 5
7,611
761
6,548
10,133
9,779
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
KeironHall24
Chang'e
13
3 / 3 / 3
7,673
767
4,735
8,511
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
TAS Carton
Cthulhu
14
1 / 3 / 5
7,688
769
17,147
15,340
17,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
kallistoi
Cu Chulainn
15
3 / 2 / 5
7,931
793
11,250
18,709
13,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
鸿蒙天帝
Thanatos
12
1 / 4 / 4
6,927
693
5,491
9,879
4,312
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
13
Kills
10
10
Deaths
13
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
9
6.5
W
4
3
6
2.33
L
Hercules
Creepy死
Hercules
2
1
5
4.5
L
Chang'e
KeironHall24
Chang'e
3
3
3
1.5
W
Kuzenbo
Remcop
Kuzenbo
1
2
9
2.75
L
Cthulhu
TAS Carton
Cthulhu
1
3
5
1.17
W
Heimdallr
gibanicazesirom
Heimdallr
3
2
8
3.5
W
Danzaburou
hramstce
Danzaburou
3
2
8
3.5
L
Cu Chulainn
kallistoi
Cu Chulainn
3
2
5
2.75
L
Thanatos
鸿蒙天帝
Thanatos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,516
Damage
45,171
57,910
Taken
62,572
53,621
Mitigated
48,963
24,057
Healing
29,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,854
448
10,040
4,252
8,595
5,587
207
3,796
4,489
23,191
712
W
8,528
701
1,082
1,355
13,661
15,761
365
2,716
10,644
15,953
1,764
L
Hercules
Creepy死
Hercules
6,548
1,224
1,096
1,794
10,133
9,779
0
3,849
6,199
0
10,206
L
Chang'e
KeironHall24
Chang'e
4,735
520
8,284
3,367
8,511
3,502
54
3,363
5,067
11,745
437
W
Kuzenbo
Remcop
Kuzenbo
9,629
2,802
476
2,720
14,257
19,398
55
5,064
8,083
16,219
0
L
Cthulhu
TAS Carton
Cthulhu
17,147
249
1,011
2,004
15,340
17,541
0
4,648
10,570
30,435
1,293
W
Heimdallr
gibanicazesirom
Heimdallr
9,944
2,307
625
922
9,260
5,597
1,175
2,947
6,092
0
18,415
W
Danzaburou
hramstce
Danzaburou
16,561
7,845
290
2,295
12,137
7,278
1,525
4,582
7,084
0
28,371
L
Cu Chulainn
kallistoi
Cu Chulainn
11,250
439
634
6,835
18,709
13,829
0
8,466
10,152
0
19,522
L
Thanatos
鸿蒙天帝
Thanatos
5,491
815
883
3,997
9,879
4,312
0
6,187
3,692
0
13,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
37,830
119
Minions Killed
87
0
Camps Cleared
0
932,054
Distance Traveled
1,038,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,519
852
37
4
0
188,080
0
W
Cthulhu
8,844
884
35
4
0
188,827
0
L
Hercules
7,611
761
9
1
0
242,989
0
L
Chang'e
7,673
767
15
2
0
187,530
0
W
Kuzenbo
9,004
900
9
1
0
188,595
0
L
Cthulhu
7,688
769
31
3
0
210,068
0
W
Heimdallr
8,431
843
18
2
0
188,817
0
W
Danzaburou
8,430
843
20
2
0
177,735
0
L
Cu Chulainn
7,931
793
12
1
0
212,827
0
L
Thanatos
6,927
693
20
2
0
184,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role