Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
BigGeeski_
Vamana
Gold IV
Level 143
God Stats
0W - 1L
1,275 SR
Queue Stats
36W - 42L
1,516 MMR
Solo
Eset
Eset
Gold II
Mxichiro
Eset
Gold II
Level 141
God Stats
2W - 3L
1,819 SR
Queue Stats
45W - 36L
1,600 MMR
Solo
Terra
Terra
Gold III
Norahhhh
Terra
Gold III
Level 122
God Stats
6W - 6L
1,765 SR
Queue Stats
60W - 62L
1,592 MMR
Solo
Sol
Sol
Gold III
SpookyKawaki
Sol
Gold III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 137L
1,525 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,572 SR
1,547 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,531 SR
1,539 MMR
Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold I
Nemesis518
Surtr
Gold I
Level 183
God Stats
5W - 3L
1,595 SR
Queue Stats
236W - 234L
1,590 MMR
Solo
Arachne
Arachne
Gold I
RustySenpai
Arachne
Gold I
Level 171
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 158L
1,588 MMR
Solo
Poseidon
Poseidon
Gold IV
alvaro201312
Poseidon
Gold IV
Level 108
God Stats
2W - 9L
1,559 SR
Queue Stats
252W - 262L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 4 / 0
5,439
604
3,921
9,663
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
BigGeeski_
Vamana
7
0 / 4 / 1
4,524
503
2,720
7,467
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eset
11
1 / 1 / 3
5,871
652
2,730
3,747
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Norahhhh
Terra
8
1 / 0 / 2
4,945
549
2,355
5,347
2,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
4,541
505
5,337
6,484
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AgniBastetBellonaThanatos

VS

Bans
JanusMaman BrigitteErlang ShenOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 2 / 1
4,857
540
3,629
6,147
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
 
Thor
9
1 / 0 / 1
4,769
530
2,340
6,129
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
11
4 / 0 / 1
6,497
722
7,539
6,572
4,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Arachne
RustySenpai
Arachne
9
4 / 2 / 2
5,211
579
3,763
8,433
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
alvaro201312
Poseidon
10
1 / 3 / 2
5,457
606
2,834
4,787
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
11
11
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
4
0
1
W
Cernunnos
 
Cernunnos
1
2
1
0.75
W
Thor
 
Thor
1
0
1
1.5
L
Vamana
BigGeeski_
Vamana
0
4
1
0.13
L
Eset
1
1
3
2.5
W
Surtr
4
0
1
4.5
L
Terra
Norahhhh
Terra
1
0
2
2
W
Arachne
RustySenpai
Arachne
4
2
2
2.5
L
1
2
0
0.5
W
Poseidon
alvaro201312
Poseidon
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,063
Damage
20,105
32,708
Taken
32,068
13,168
Mitigated
13,446
8,775
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,921
2,380
0
992
9,663
3,950
0
759
8,746
0
34,826
W
Cernunnos
 
Cernunnos
3,629
1,502
0
2,644
6,147
2,184
76
3,878
2,269
0
33,158
W
Thor
 
Thor
2,340
151
0
2,047
6,129
2,154
0
2,177
3,952
0
28,559
L
Vamana
BigGeeski_
Vamana
2,720
610
0
1,508
7,467
3,525
0
400
6,535
0
24,302
L
Eset
2,730
510
0
1,187
3,747
1,472
24
1,885
1,549
42,185
1,195
W
Surtr
7,539
3,412
0
2,689
6,572
4,217
0
393
5,775
1,209
43,472
L
Terra
Norahhhh
Terra
2,355
533
868
1,884
5,347
2,551
0
0
5,306
20,472
0
W
Arachne
RustySenpai
Arachne
3,763
2,586
0
1,563
8,433
3,540
0
1,545
6,888
0
27,013
L
5,337
2,948
0
2,336
6,484
1,670
0
0
6,484
25,572
2,224
W
Poseidon
alvaro201312
Poseidon
2,834
382
0
1,091
4,787
1,351
0
2,265
2,522
37,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
26,791
273
Minions Killed
294
0
Camps Cleared
0
858,397
Distance Traveled
833,405
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,439
604
56
6
0
177,599
0
W
Cernunnos
4,857
540
45
5
0
148,455
1
W
Thor
4,769
530
56
6
0
177,037
1
L
Vamana
4,524
503
52
6
0
135,066
0
L
Eset
5,871
652
90
10
0
171,831
1
W
Surtr
6,497
722
68
8
0
176,455
0
L
Terra
4,945
549
32
4
0
212,053
1
W
Arachne
5,211
579
44
5
0
182,713
0
L
Sol
4,541
505
43
5
0
161,848
0
W
Poseidon
5,457
606
81
9
0
148,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role