Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BJP
Sun Wukong
Level 125
God Stats
6W - 6L
1,723 SR
Queue Stats
231W - 268L
1,468 Elo+
Solo
Merlin
Merlin
Jclatworthy
Merlin
Level 101
God Stats
0W - 1L
1,233 SR
Queue Stats
9W - 11L
1,769 Elo+
Solo
Cthulhu
Cthulhu
Thiefvd
Cthulhu
Level 158
God Stats
2W - 2L
1,705 SR
Queue Stats
179W - 167L
1,538 Elo+
Solo
Team Averages
Level 118
1,532 SR
1,555 Elo+

VS

Team Averages
Level 99
1,526 SR
1,476 Elo+
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ElGirafe
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,291 Elo+
Solo
Chiron
Chiron
Maemy
Chiron
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
170W - 174L
1,452 Elo+
Solo
Hades
Hades
MicroD
Hades
Level 90
God Stats
2W - 0L
1,681 SR
Queue Stats
50W - 49L
1,472 Elo+
Solo
Fenrir
Fenrir
rabybapist
Fenrir
Level 84
God Stats
2W - 0L
1,666 SR
Queue Stats
106W - 52L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 1 / 0
5,139
1,028
3,220
3,129
2,282
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
9
0 / 4 / 0
4,834
967
4,949
10,826
6,623
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
BJP
Sun Wukong
9
2 / 3 / 0
5,809
1,162
2,903
6,327
5,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
8
0 / 3 / 0
4,674
935
1,480
3,618
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Thiefvd
Cthulhu
9
0 / 3 / 1
5,104
1,021
5,841
8,521
7,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 0 / 12
6,050
1,210
4,807
4,172
4,117
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vamana
ElGirafe
Vamana
10
2 / 0 / 10
5,892
1,178
5,756
4,329
2,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Chiron
Maemy
Chiron
11
3 / 0 / 10
5,883
1,177
5,199
3,514
1,627
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
MicroD
Hades
10
2 / 1 / 12
5,918
1,184
7,725
5,246
2,970
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
rabybapist
Fenrir
11
6 / 1 / 6
6,627
1,325
4,947
5,478
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
2
Kills
14
14
Deaths
2
1
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
Ymir
 
Ymir
0
4
0
0
W
Charon
 
Charon
1
0
12
7
L
Sun Wukong
BJP
Sun Wukong
2
3
0
0.67
W
Vamana
ElGirafe
Vamana
2
0
10
7
L
Merlin
0
3
0
0
W
Chiron
Maemy
Chiron
3
0
10
8
W
Hades
MicroD
Hades
2
1
12
8
L
Cthulhu
Thiefvd
Cthulhu
0
3
1
0.17
W
Fenrir
rabybapist
Fenrir
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,393
Damage
28,434
32,421
Taken
22,739
23,171
Mitigated
16,364
4,766
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,220
531
0
988
3,129
2,282
0
1,081
1,950
9,692
0
L
Ymir
 
Ymir
4,949
261
0
1,251
10,826
6,623
0
4,172
6,433
5,934
0
W
Charon
 
Charon
4,807
1,322
386
873
4,172
4,117
0
2,527
1,475
8,872
0
L
Sun Wukong
BJP
Sun Wukong
2,903
324
30
329
6,327
5,292
0
1,803
4,400
0
8,003
W
Vamana
ElGirafe
Vamana
5,756
2,271
227
1,782
4,329
2,519
0
2,921
1,286
0
11,821
L
Merlin
1,480
138
0
0
3,618
1,567
0
1,700
1,918
2,807
0
W
Chiron
Maemy
Chiron
5,199
1,645
3,486
1,498
3,514
1,627
318
2,094
1,334
0
12,705
W
Hades
MicroD
Hades
7,725
456
816
1,767
5,246
2,970
0
3,513
1,627
12,784
1,149
L
Cthulhu
Thiefvd
Cthulhu
5,841
516
1,194
974
8,521
7,407
0
3,144
5,276
10,811
0
W
Fenrir
rabybapist
Fenrir
4,947
1,290
1,389
1,792
5,478
5,131
0
3,785
1,527
0
7,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,560
Gold Earned
30,370
46
Minions Killed
71
0
Camps Cleared
0
472,619
Distance Traveled
567,769
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,139
1,028
21
4
0
105,433
0
L
Ymir
4,834
967
4
1
0
85,075
0
W
Charon
6,050
1,210
2
0
0
110,293
0
L
Sun Wukong
5,809
1,162
8
2
0
105,200
0
W
Vamana
5,892
1,178
17
3
0
129,522
0
L
Merlin
4,674
935
2
0
0
67,326
1
W
Chiron
5,883
1,177
19
4
0
106,432
0
W
Hades
5,918
1,184
24
5
0
113,964
0
L
Cthulhu
5,104
1,021
11
2
0
109,585
0
W
Fenrir
6,627
1,325
9
2
0
107,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role