Player Matchup

Lancelot
Lancelot
A8xily_
Lancelot
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 18L
1,395 Elo+
Party 2
Skadi
Skadi
Dashti__96
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,073 Elo+
Party 2
Surtr
Surtr
Simen_111
Surtr
Level 149
God Stats
16W - 9L
1,550 SR
Queue Stats
166W - 167L
1,524 Elo+
Solo
Ra
Ra
beckofmen
Ra
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 31L
1,661 Elo+
Solo
Cthulhu
Cthulhu
sauronq8
Cthulhu
Level 17
God Stats
6W - 7L
1,369 SR
Queue Stats
41W - 49L
1,305 Elo+
Party 2
Team Averages
Level 67
1,484 SR
1,392 Elo+

VS

Team Averages
Level 86
1,542 SR
1,454 Elo+
Hera
Hera
 
Hera
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Elcoh
Serqet
Level 140
God Stats
6W - 8L
1,496 SR
Queue Stats
55W - 43L
1,384 Elo+
Solo
Chaac
Chaac
MOTUB
Chaac
Level 45
God Stats
4W - 2L
1,399 SR
Queue Stats
196W - 223L
1,371 Elo+
Solo
Chang'e
Chang'e
mamute203
Chang'e
Level 149
God Stats
5W - 2L
1,815 SR
Queue Stats
184W - 181L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
A8xily_
Lancelot
8
1 / 6 / 1
5,199
433
4,134
11,760
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
8
0 / 5 / 0
5,062
422
3,348
7,312
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Surtr
Simen_111
Surtr
4
1 / 0 / 0
4,731
394
978
2,074
1,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 2 / 1
7,457
621
8,855
9,020
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
sauronq8
Cthulhu
8
0 / 1 / 0
5,588
466
4,905
12,340
5,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
4 / 4 / 4
7,274
606
6,951
6,978
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
 
Heimdallr
10
4 / 1 / 6
6,246
521
10,588
10,278
4,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
Elcoh
Serqet
12
2 / 2 / 3
6,751
563
3,604
10,488
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
MOTUB
Chaac
12
1 / 1 / 1
7,403
617
3,014
6,722
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
mamute203
Chang'e
11
3 / 0 / 7
7,203
600
7,042
9,416
6,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
8
Kills
14
14
Deaths
8
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
4
4
1.5
W
Heimdallr
 
Heimdallr
4
1
6
7
L
Lancelot
A8xily_
Lancelot
1
6
1
0.25
L
Skadi
0
5
0
0
W
Serqet
Elcoh
Serqet
2
2
3
1.75
W
Chaac
MOTUB
Chaac
1
1
1
1.5
L
Surtr
Simen_111
Surtr
1
0
0
1
L
6
2
1
3.25
W
Chang'e
mamute203
Chang'e
3
0
7
6.5
L
Cthulhu
sauronq8
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,220
Damage
31,199
42,506
Taken
43,882
17,130
Mitigated
22,176
11,286
Healing
18,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,951
1,536
0
1,221
6,978
2,335
0
3,547
3,387
32,777
851
W
Heimdallr
 
Heimdallr
10,588
4,910
0
3,651
10,278
4,175
0
4,042
6,165
0
41,713
L
Lancelot
A8xily_
Lancelot
4,134
1,168
0
443
11,760
4,658
0
3,167
8,089
0
22,491
L
Skadi
3,348
1,429
0
43
7,312
2,428
0
2,424
4,814
0
23,685
W
Serqet
Elcoh
Serqet
3,604
1,180
0
1,736
10,488
5,002
0
1,505
8,983
0
49,837
W
Chaac
MOTUB
Chaac
3,014
41
0
3,376
6,722
4,538
391
210
6,512
558
53,282
L
Surtr
Simen_111
Surtr
978
470
0
707
2,074
1,067
0
156
1,782
204
10,035
L
8,855
720
319
3,742
9,020
3,810
45
3,251
5,497
55,283
2,143
W
Chang'e
mamute203
Chang'e
7,042
1,282
2,655
5,397
9,416
6,126
0
4,014
5,329
26,968
1,021
L
Cthulhu
sauronq8
Cthulhu
4,905
438
1,292
4,740
12,340
5,167
0
4,059
7,866
29,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,037
Gold Earned
34,877
233
Minions Killed
327
0
Camps Cleared
0
1,274,751
Distance Traveled
1,223,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,274
606
64
5
0
243,211
0
W
Heimdallr
6,246
521
50
4
0
231,110
0
L
Lancelot
5,199
433
27
2
0
280,231
0
L
Skadi
5,062
422
37
3
0
233,796
0
W
Serqet
6,751
563
76
6
0
259,370
0
W
Chaac
7,403
617
97
8
0
249,184
0
L
Surtr
4,731
394
19
2
0
250,453
0
L
Ra
7,457
621
111
9
0
252,688
0
W
Chang'e
7,203
600
40
3
0
240,953
0
L
Cthulhu
5,588
466
39
3
0
257,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role