Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dyrazami
Amaterasu
Level 69
God Stats
0W - 4L
1,108 SR
Queue Stats
133W - 126L
1,448 Elo+
Solo
Odin
Odin
MrGerii
Odin
Level 80
God Stats
2W - 3L
1,613 SR
Queue Stats
130W - 119L
1,456 Elo+
Party 2
Aphrodite
Aphrodite
Ornadi10
Aphrodite
Level 67
God Stats
1W - 2L
1,245 SR
Queue Stats
138W - 123L
1,509 Elo+
Party 2
Anubis
Anubis
RareeJack
Anubis
Level 126
God Stats
1W - 3L
1,354 SR
Queue Stats
111W - 91L
1,544 Elo+
Solo
Team Averages
Level 80
1,364 SR
1,491 Elo+

VS

Team Averages
Level 98
1,516 SR
1,480 Elo+
Bacchus
Bacchus
 
Bacchus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Just_Parry
Sol
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,532 Elo+
Solo
The Morrigan
The Morrigan
PertinaxVI
The Morrigan
Level 88
God Stats
4W - 3L
1,743 SR
Queue Stats
118W - 110L
1,535 Elo+
Party 1
Poseidon
Poseidon
WonTooMany
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,385 Elo+
Party 1
Hel
Hel
xXCorelliXx
Hel
Level 101
God Stats
1W - 1L
1,337 SR
Queue Stats
119W - 118L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 3 / 3
7,362
736
7,386
8,000
4,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Amaterasu
Dyrazami
Amaterasu
15
1 / 3 / 6
7,110
711
5,463
13,476
18,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
MrGerii
Odin
14
0 / 3 / 7
6,914
691
7,395
11,582
12,361
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Ornadi10
Aphrodite
14
2 / 4 / 3
7,574
757
6,589
11,224
7,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
RareeJack
Anubis
13
2 / 7 / 2
7,412
741
6,072
9,390
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 2 / 13
9,717
972
10,230
13,746
18,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 9
8,582
858
11,916
10,555
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

The Morrigan
PertinaxVI
The Morrigan
15
3 / 0 / 15
9,404
940
10,064
3,877
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Poseidon
WonTooMany
Poseidon
16
3 / 1 / 11
9,626
963
8,676
7,083
3,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 2 / 10
8,400
840
8,250
10,223
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
7
Kills
20
20
Deaths
7
21
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
3
1.17
W
Bacchus
 
Bacchus
6
2
13
6.25
L
Amaterasu
Dyrazami
Amaterasu
1
3
6
1.33
W
5
2
9
4.75
L
Odin
MrGerii
Odin
0
3
7
1.17
L
Aphrodite
Ornadi10
Aphrodite
2
4
3
0.88
W
The Morrigan
PertinaxVI
The Morrigan
3
0
15
10.5
L
Anubis
RareeJack
Anubis
2
7
2
0.43
W
Poseidon
WonTooMany
Poseidon
3
1
11
8.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,905
Damage
49,136
53,672
Taken
45,484
48,063
Mitigated
32,450
18,321
Healing
28,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,386
753
0
71
8,000
4,637
0
7,282
718
0
10,874
W
Bacchus
 
Bacchus
10,230
604
659
2,649
13,746
18,754
66
4,734
8,736
16,472
0
L
Amaterasu
Dyrazami
Amaterasu
5,463
1,218
784
2,978
13,476
18,332
0
11,056
2,420
0
15,176
W
11,916
3,702
405
2,627
10,555
4,018
1,394
3,206
7,118
19,962
1,180
L
Odin
MrGerii
Odin
7,395
195
731
1,449
11,582
12,361
0
10,391
1,191
3,767
10,180
L
Aphrodite
Ornadi10
Aphrodite
6,589
726
6,781
4,701
11,224
7,520
0
10,326
898
23,290
0
W
The Morrigan
PertinaxVI
The Morrigan
10,064
1,467
2,335
2,411
3,877
2,120
589
789
3,040
21,799
2,979
L
Anubis
RareeJack
Anubis
6,072
141
175
651
9,390
5,213
0
7,838
1,505
18,680
374
W
Poseidon
WonTooMany
Poseidon
8,676
1,030
1,890
1,422
7,083
3,266
188
1,694
5,293
31,257
0
W
8,250
1,541
8,360
5,467
10,223
4,292
368
3,936
6,245
12,074
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,372
Gold Earned
45,729
91
Minions Killed
141
0
Camps Cleared
0
970,645
Distance Traveled
1,024,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,362
736
11
1
0
200,320
0
W
Bacchus
9,717
972
13
1
0
196,970
0
L
Amaterasu
7,110
711
15
2
0
229,722
0
W
Sol
8,582
858
21
2
0
187,808
0
L
Odin
6,914
691
5
1
0
198,302
0
L
Aphrodite
7,574
757
35
4
0
185,778
0
W
The Morrigan
9,404
940
49
5
0
214,056
0
L
Anubis
7,412
741
25
3
0
156,523
0
W
Poseidon
9,626
963
46
5
0
230,575
0
W
Hel
8,400
840
12
1
0
194,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role