Player Matchup

Medusa
Medusa
Tsunemorii
Medusa
Level 129
God Stats
25W - 24L
1,496 SR
Queue Stats
368W - 373L
1,493 Elo+
Party 1
Ra
Ra
shenzy22
Ra
Level 59
God Stats
14W - 9L
1,626 SR
Queue Stats
207W - 211L
1,489 Elo+
Party 1
Bacchus
Bacchus
zSlei
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,529 Elo+
Solo
Team Averages
Level 103
1,541 SR
1,504 Elo+

VS

Team Averages
Level 91
1,514 SR
1,469 Elo+
Chiron
Chiron
 
Chiron
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AzuLImpulse
Osiris
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 21L
1,483 Elo+
Party 2
Persephone
Persephone
RevolutionZ4
Persephone
Level 69
God Stats
9W - 5L
1,542 SR
Queue Stats
35W - 27L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tsunemorii
Medusa
10
1 / 2 / 1
6,859
686
6,693
7,110
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
7,081
708
3,832
8,132
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
zSlei
Bacchus
10
1 / 4 / 1
6,783
678
4,066
11,868
13,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 2 / 4
8,339
834
8,488
7,956
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
12
2 / 1 / 6
7,718
772
6,849
10,119
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
RevolutionZ4
Persephone
13
4 / 0 / 5
8,572
857
6,916
3,754
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
10
10
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
2
4
3
W
Osiris
2
1
6
5
W
Persephone
RevolutionZ4
Persephone
4
0
5
6.5
L
Medusa
Tsunemorii
Medusa
1
2
1
0.75
L
1
4
0
0.25
L
Bacchus
zSlei
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,591
Damage
22,253
27,110
Taken
21,829
19,392
Mitigated
13,968
4,568
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,488
2,610
294
3,629
7,956
3,150
1,303
2,307
5,281
0
34,686
W
Osiris
6,849
1,855
0
3,413
10,119
9,593
456
3,474
6,363
0
13,971
W
Persephone
RevolutionZ4
Persephone
6,916
111
0
1,257
3,754
1,225
698
1,296
2,329
26,011
156
L
Medusa
Tsunemorii
Medusa
6,693
1,681
0
490
7,110
2,704
0
1,888
4,925
0
26,314
L
3,832
578
1,376
1,786
8,132
3,468
0
2,643
5,307
18,821
560
L
Bacchus
zSlei
Bacchus
4,066
377
0
916
11,868
13,220
58
2,529
8,980
6,560
679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,723
Gold Earned
24,629
91
Minions Killed
105
0
Camps Cleared
0
506,815
Distance Traveled
600,842
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,339
834
47
5
0
188,950
4
W
Osiris
7,718
772
16
2
0
213,973
0
W
Persephone
8,572
857
42
4
0
197,919
0
L
Medusa
6,859
686
36
4
0
156,036
0
L
Ra
7,081
708
48
5
0
142,742
0
L
Bacchus
6,783
678
7
1
0
208,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role