Player Matchup

Eset
Eset
Diamond II
 
Eset
Diamond II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum IV
JaYco_94
Sylvanus
Platinum IV
Level 240
God Stats
90W - 65L
1,717 SR
Queue Stats
483W - 473L
1,937 MMR
Solo
Bellona
Bellona
Platinum II
Nezbu
Bellona
Platinum II
Level 148
God Stats
0W - 2L
1,291 SR
Queue Stats
20W - 11L
1,961 MMR
Solo
Chiron
Chiron
Platinum I
Rhinoceruption
Chiron
Platinum I
Level 253
God Stats
3W - 2L
1,751 SR
Queue Stats
77W - 58L
1,917 MMR
Solo
Kali
Kali
Masters
kiddíng
Kali
Masters
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 320L
2,234 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 185
1,552 SR
1,910 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,585 SR
1,889 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
Aerᴓ
Thor
Platinum I
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
185W - 185L
2,014 MMR
Solo
Neith
Neith
Platinum II
Thee Peasant
Neith
Platinum II
Level 201
God Stats
12W - 6L
1,713 SR
Queue Stats
151W - 154L
2,004 MMR
Solo
Geb
Geb
Diamond V
jb03
Geb
Diamond V
Level 157
God Stats
29W - 18L
1,687 SR
Queue Stats
296W - 258L
2,011 MMR
Solo
Cthulhu
Cthulhu
Platinum III
sT Fuseey
Cthulhu
Platinum III
Level 142
God Stats
23W - 22L
1,527 SR
Queue Stats
580W - 581L
1,916 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 0 / 0
5,645
565
1,236
2,017
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
JaYco_94
Sylvanus
8
1 / 2 / 0
4,926
493
3,091
5,658
2,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Nezbu
Bellona
8
1 / 4 / 0
5,092
509
2,120
7,196
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 2
5,329
533
4,865
8,021
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
9
0 / 1 / 0
4,817
482
2,025
8,188
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SusanoAwilixThothOdin

VS

Bans
ThanatosAresKuzenboVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 2
6,240
624
2,209
2,764
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Aerᴓ
Thor
11
4 / 0 / 0
6,184
618
4,350
7,278
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 1
5,792
579
4,633
4,994
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Geb
jb03
Geb
10
2 / 1 / 3
5,734
573
2,982
8,272
4,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
sT Fuseey
Cthulhu
12
1 / 0 / 1
6,921
692
2,729
4,471
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
0
0
0
W
Merlin
 
Merlin
1
0
2
2
W
Thor
Aerᴓ
Thor
4
0
0
4
L
Sylvanus
JaYco_94
Sylvanus
1
2
0
0.5
L
Bellona
Nezbu
Bellona
1
4
0
0.25
L
1
2
2
1
W
1
2
1
0.75
W
Geb
jb03
Geb
2
1
3
3.5
L
Kali
0
1
0
0
W
Cthulhu
sT Fuseey
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,337
Damage
16,903
31,080
Taken
27,779
15,166
Mitigated
14,258
7,382
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,236
198
0
0
2,017
677
0
885
1,132
55,024
0
W
Merlin
 
Merlin
2,209
209
0
507
2,764
967
0
541
2,182
58,567
1,062
W
Thor
Aerᴓ
Thor
4,350
975
0
2,996
7,278
2,701
0
1,113
6,165
0
40,419
L
Sylvanus
JaYco_94
Sylvanus
3,091
882
652
1,668
5,658
2,995
0
1,566
4,092
15,365
3,363
L
Bellona
Nezbu
Bellona
2,120
733
0
1,280
7,196
4,802
0
2,330
4,548
0
22,167
L
4,865
2,459
221
1,788
8,021
2,811
0
1,399
6,622
0
38,562
W
4,633
2,018
0
1,520
4,994
1,943
405
806
4,188
0
44,144
W
Geb
jb03
Geb
2,982
491
1,143
2,174
8,272
4,944
0
2,069
6,161
9,919
894
L
Kali
2,025
702
0
1,773
8,188
3,881
0
1,034
7,068
0
35,320
W
Cthulhu
sT Fuseey
Cthulhu
2,729
145
0
750
4,471
3,703
0
117
4,150
42,163
1,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,809
Gold Earned
30,871
325
Minions Killed
361
0
Camps Cleared
0
937,956
Distance Traveled
983,491
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,645
565
115
12
0
188,656
0
W
Merlin
6,240
624
106
11
0
190,173
2
W
Thor
6,184
618
73
7
0
218,539
1
L
Sylvanus
4,926
493
26
3
0
166,092
0
L
Bellona
5,092
509
48
5
0
185,878
0
L
Chiron
5,329
533
68
7
0
170,425
1
W
Neith
5,792
579
76
8
0
162,243
2
W
Geb
5,734
573
12
1
0
217,249
3
L
Kali
4,817
482
68
7
0
226,905
0
W
Cthulhu
6,921
692
94
9
0
195,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role