Player Matchup

Da Ji
Da Ji
Amarthyst
Da Ji
Level 82
God Stats
3W - 6L
1,500 SR
Queue Stats
79W - 58L
1,559 Elo+
Party 1
Yemoja
Yemoja
DEADLYSIN35
Yemoja
Level 66
God Stats
3W - 4L
1,547 SR
Queue Stats
128W - 143L
1,465 Elo+
Solo
Hou Yi
Hou Yi
RatNut
Hou Yi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,524 Elo+
Party 2
Bellona
Bellona
Ryanal
Bellona
Level 24
God Stats
11W - 8L
1,276 SR
Queue Stats
22W - 34L
1,410 Elo+
Party 2
Vulcan
Vulcan
SalYoutations
Vulcan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 46L
1,680 Elo+
Party 1
Team Averages
Level 74
1,465 SR
1,527 Elo+

VS

Team Averages
Level 106
1,518 SR
1,485 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Coffeenia
Neith
Level 117
God Stats
231W - 240L
1,507 SR
Queue Stats
239W - 244L
1,506 Elo+
Solo
Chiron
Chiron
EmpressNeptune
Chiron
Level 135
God Stats
13W - 12L
1,670 SR
Queue Stats
40W - 59L
1,486 Elo+
Solo
Tiamat
Tiamat
OmegaxReaper
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,469 Elo+
Solo
Mercury
Mercury
PaintBoi_Nyhiem
Mercury
Level 88
God Stats
5W - 7L
1,410 SR
Queue Stats
114W - 111L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amarthyst
Da Ji
12
2 / 0 / 6
6,549
1,310
7,003
4,262
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
11
0 / 0 / 4
5,861
1,172
868
1,421
703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
RatNut
Hou Yi
11
1 / 0 / 5
6,391
1,278
3,001
1,312
515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
Ryanal
Bellona
11
0 / 1 / 2
5,714
1,143
1,925
3,512
2,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 1 / 3
7,227
1,445
8,811
2,611
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

381

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 0 / 2
6,048
1,210
3,800
7,896
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Coffeenia
Neith
10
0 / 0 / 0
5,251
1,050
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 1
6,205
1,241
2,605
1,921
657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
0 / 4 / 1
5,975
1,195
2,199
7,070
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
6,066
1,213
2,322
6,582
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
8
Kills
2
2
Deaths
8
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
2
1
W
Da Ji
Amarthyst
Da Ji
2
0
6
5
L
Neith
Coffeenia
Neith
0
0
0
0
W
Yemoja
0
0
4
2
L
1
0
1
1.5
L
Tiamat
0
4
1
0.13
L
1
4
1
0.38
W
Hou Yi
RatNut
Hou Yi
1
0
5
3.5
W
Bellona
Ryanal
Bellona
0
1
2
1
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
10,926
13,118
Taken
23,469
6,648
Mitigated
13,885
2,932
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,800
253
898
1,276
7,896
6,591
0
3,013
4,464
0
16,968
W
Da Ji
Amarthyst
Da Ji
7,003
1,927
0
0
4,262
1,789
0
1,351
2,911
0
9,484
L
Neith
Coffeenia
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
868
297
1,787
412
1,421
703
0
73
1,348
6,697
0
L
2,605
459
166
412
1,921
657
0
448
1,403
0
13,983
L
Tiamat
2,199
468
0
592
7,070
4,109
0
3,296
3,603
13,066
0
L
2,322
901
0
74
6,582
2,528
0
2,270
4,078
0
8,950
W
Hou Yi
RatNut
Hou Yi
3,001
966
0
257
1,312
515
0
0
1,312
0
8,960
W
Bellona
Ryanal
Bellona
1,925
270
0
196
3,512
2,632
0
486
3,026
0
4,923
W
8,811
2,506
0
280
2,611
1,009
0
289
2,322
27,544
697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,742
Gold Earned
29,545
95
Minions Killed
117
3
Camps Cleared
4
518,083
Distance Traveled
465,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,048
1,210
35
7
0
127,603
0
W
Da Ji
6,549
1,310
8
2
2
96,259
0
L
Neith
5,251
1,050
0
0
0
0
0
W
Yemoja
5,861
1,172
17
3
0
87,463
0
L
Chiron
6,205
1,241
35
7
0
122,743
0
L
Tiamat
5,975
1,195
35
7
1
101,896
0
L
Mercury
6,066
1,213
12
2
3
113,531
0
W
Hou Yi
6,391
1,278
15
3
1
106,345
0
W
Bellona
5,714
1,143
5
1
0
110,669
0
W
Vulcan
7,227
1,445
50
10
0
117,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role