Player Matchup

Bacchus
Bacchus
Topio
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,259 Elo+
Party 1
Kukulkan
Kukulkan
x1Down5Upx
Kukulkan
Level 48
God Stats
25W - 24L
1,494 SR
Queue Stats
58W - 69L
1,599 Elo+
Solo
Artemis
Artemis
yoyo625
Artemis
Level 119
God Stats
1W - 4L
1,165 SR
Queue Stats
16W - 16L
1,259 Elo+
Party 1
Team Averages
Level 92
1,386 SR
1,372 Elo+

VS

Team Averages
Level 107
1,536 SR
1,643 Elo+
Poseidon
Poseidon
ARESANDRES
Poseidon
Level 43
God Stats
359W - 353L
1,408 SR
Queue Stats
380W - 383L
1,738 Elo+
Solo
Serqet
Serqet
R1k369
Serqet
Level 156
God Stats
0W - 1L
1,739 SR
Queue Stats
14W - 11L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
im-rank21
Baron Samedi
Level 121
God Stats
0W - 1L
1,461 SR
Queue Stats
9W - 8L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Topio
Bacchus
17
4 / 4 / 7
11,794
694
10,336
19,370
25,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
x1Down5Upx
Kukulkan
17
2 / 2 / 5
11,722
690
10,331
6,716
2,945
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
yoyo625
Artemis
18
7 / 2 / 6
12,744
750
17,069
13,881
5,529
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ARESANDRES
Poseidon
16
0 / 8 / 6
11,099
653
4,553
12,593
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
R1k369
Serqet
16
3 / 3 / 2
10,963
645
9,555
20,211
15,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
im-rank21
Baron Samedi
17
5 / 2 / 2
12,252
721
9,471
10,763
8,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
8
8
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ARESANDRES
Poseidon
0
8
6
0.38
L
Serqet
R1k369
Serqet
3
3
2
1.33
W
Bacchus
Topio
Bacchus
4
4
7
1.88
L
Baron Samedi
im-rank21
Baron Samedi
5
2
2
3
W
Kukulkan
x1Down5Upx
Kukulkan
2
2
5
2.25
W
Artemis
yoyo625
Artemis
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,736
Damage
23,579
39,967
Taken
43,567
33,701
Mitigated
29,782
5,958
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ARESANDRES
Poseidon
4,553
385
0
200
12,593
5,227
0
6,289
6,186
33,224
0
L
Serqet
R1k369
Serqet
9,555
1,545
0
8,113
20,211
15,727
0
8,730
10,627
190
26,808
W
Bacchus
Topio
Bacchus
10,336
730
0
2,272
19,370
25,227
428
7,765
7,848
17,468
1,286
L
Baron Samedi
im-rank21
Baron Samedi
9,471
875
521
2,323
10,763
8,828
0
3,980
6,591
46,506
0
W
Kukulkan
x1Down5Upx
Kukulkan
10,331
494
0
1,514
6,716
2,945
184
1,564
4,610
87,813
0
W
Artemis
yoyo625
Artemis
17,069
10,563
0
2,172
13,881
5,529
2,261
4,940
7,254
0
51,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,260
Gold Earned
34,314
220
Minions Killed
179
0
Camps Cleared
0
895,399
Distance Traveled
727,309
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,099
653
60
4
0
245,483
0
L
Serqet
10,963
645
33
2
0
284,925
7
W
Bacchus
11,794
694
15
1
0
312,752
6
L
Baron Samedi
12,252
721
86
5
0
196,901
0
W
Kukulkan
11,722
690
128
8
0
300,829
0
W
Artemis
12,744
750
77
5
0
281,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role