Player Matchup

Surtr
Surtr
 
Surtr
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Gravepleb
Ra
Level 156
God Stats
11W - 9L
1,674 SR
Queue Stats
331W - 309L
1,519 Elo+
Solo
Hercules
Hercules
SlaadM
Hercules
Level 122
God Stats
12W - 12L
1,568 SR
Queue Stats
433W - 429L
1,478 Elo+
Solo
Izanami
Izanami
blusterfiend17
Izanami
Level 107
God Stats
12W - 13L
1,517 SR
Queue Stats
67W - 84L
1,502 Elo+
Solo
Bellona
Bellona
shortdogg707
Bellona
Level 227
God Stats
16W - 24L
1,411 SR
Queue Stats
106W - 137L
1,477 Elo+
Solo
Team Averages
Level 157
1,534 SR
1,495 Elo+

VS

Team Averages
Level 106
1,430 SR
1,547 Elo+
Sol
Sol
Cometruby
Sol
Level 129
God Stats
2W - 1L
1,527 SR
Queue Stats
86W - 78L
1,531 Elo+
Solo
Lancelot
Lancelot
DoctorMurks
Lancelot
Level 105
God Stats
18W - 12L
1,551 SR
Queue Stats
133W - 90L
1,609 Elo+
Solo
Chaac
Chaac
Kolz07
Chaac
Level 125
God Stats
5W - 4L
1,288 SR
Queue Stats
23W - 24L
1,467 Elo+
Party 1
Vamana
Vamana
MrLongChops
Vamana
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,627 Elo+
Party 1
Anubis
Anubis
Poggie
Anubis
Level 116
God Stats
1W - 2L
1,285 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
1 / 2 / 0
3,767
628
3,430
5,915
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 0
4,645
774
3,062
4,284
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
SlaadM
Hercules
6
2 / 2 / 1
3,972
662
3,343
6,841
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

2
1 / 1 / 0
3,264
544
772
950
144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
shortdogg707
Bellona
7
1 / 1 / 1
4,379
730
647
4,036
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,467
745
4,326
4,709
1,357
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
DoctorMurks
Lancelot
7
1 / 0 / 2
3,858
643
2,025
3,839
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Kolz07
Chaac
6
1 / 1 / 4
4,498
750
2,441
5,013
2,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
6
0 / 2 / 1
3,644
607
820
3,740
2,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Poggie
Anubis
8
3 / 2 / 1
4,591
765
3,681
4,695
1,989
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
6
Kills
7
7
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
W
2
1
0
2
W
Lancelot
DoctorMurks
Lancelot
1
0
2
2
L
1
1
0
1
W
Chaac
Kolz07
Chaac
1
1
4
3
W
Vamana
0
2
1
0.25
W
Anubis
Poggie
Anubis
3
2
1
1.75
L
Hercules
SlaadM
Hercules
2
2
1
1.25
L
1
1
0
1
L
Bellona
shortdogg707
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,254
Damage
13,293
22,026
Taken
21,996
11,037
Mitigated
8,996
7,949
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,430
1,794
0
2,060
5,915
2,229
0
1,520
4,359
457
22,943
W
4,326
1,687
0
2,519
4,709
1,357
0
2,188
2,465
29,721
1,837
W
Lancelot
DoctorMurks
Lancelot
2,025
510
0
2,237
3,839
1,232
378
534
3,305
0
16,436
L
3,062
565
192
1,664
4,284
1,679
0
3,066
1,218
32,473
0
W
Chaac
Kolz07
Chaac
2,441
1,005
0
2,170
5,013
2,352
33
455
4,558
0
16,981
W
Vamana
820
187
0
926
3,740
2,066
60
38
3,702
0
13,713
W
Anubis
Poggie
Anubis
3,681
410
0
2,145
4,695
1,989
145
0
4,695
24,892
595
L
Hercules
SlaadM
Hercules
3,343
1,219
0
2,460
6,841
3,982
0
2,813
4,028
0
8,821
L
772
604
26
87
950
144
0
277
673
0
4,640
L
Bellona
shortdogg707
Bellona
647
23
0
1,460
4,036
3,003
0
0
3,859
0
19,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,027
Gold Earned
21,058
158
Minions Killed
168
0
Camps Cleared
0
585,778
Distance Traveled
633,968
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,767
628
38
6
0
134,550
0
W
Sol
4,467
745
50
8
0
111,171
0
W
Lancelot
3,858
643
39
7
0
147,618
0
L
Ra
4,645
774
58
10
0
138,590
0
W
Chaac
4,498
750
24
4
0
147,089
0
W
Vamana
3,644
607
17
3
0
117,619
0
W
Anubis
4,591
765
38
6
0
110,471
0
L
Hercules
3,972
662
5
1
0
152,126
1
L
Izanami
3,264
544
9
2
0
37,110
0
L
Bellona
4,379
730
48
8
0
123,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role