Player Matchup

Chang'e
Chang'e
Mak1722
Chang'e
Level 95
God Stats
3W - 2L
1,803 SR
Queue Stats
27W - 34L
1,418 Elo+
Party 2
Nut
Nut
RogueiXiWizard
Nut
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 95L
1,526 Elo+
Solo
Atlas
Atlas
SlickLucifer
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,441 Elo+
Party 2
Team Averages
Level 87
1,601 SR
1,462 Elo+

VS

Team Averages
Level 94
1,510 SR
1,458 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BrianAdler
Nemesis
Level 79
God Stats
18W - 18L
1,529 SR
Queue Stats
96W - 108L
1,539 Elo+
Party 1
Ymir
Ymir
HoodieZuko
Ymir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mak1722
Chang'e
13
1 / 0 / 6
7,296
730
6,881
5,709
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 3 / 3
7,869
787
7,348
8,141
2,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 3
7,232
723
6,739
13,376
10,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
3 / 2 / 2
7,735
774
7,238
11,142
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
BrianAdler
Nemesis
12
3 / 4 / 0
7,295
730
7,809
9,657
4,830
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 4
6,760
676
5,302
8,238
9,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
6
6
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
2
2
2
L
Nemesis
BrianAdler
Nemesis
3
4
0
0.75
L
0
1
4
2
W
Chang'e
Mak1722
Chang'e
1
0
6
4
W
4
3
3
1.83
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,968
Damage
20,349
27,226
Taken
29,037
15,065
Mitigated
21,599
12,380
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,238
2,396
0
2,362
11,142
7,727
0
3,567
7,561
0
41,833
L
Nemesis
BrianAdler
Nemesis
7,809
3,027
0
2,272
9,657
4,830
0
4,815
4,798
0
20,535
L
5,302
1,175
263
2,351
8,238
9,042
0
4,397
3,790
14,211
1,295
W
Chang'e
Mak1722
Chang'e
6,881
689
4,488
5,252
5,709
1,826
0
551
4,954
21,958
806
W
7,348
4,153
0
2,350
8,141
2,588
20
1,132
6,637
0
22,830
W
6,739
2,742
0
290
13,376
10,651
0
2,918
9,740
16,566
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,397
Gold Earned
21,790
103
Minions Killed
125
0
Camps Cleared
0
550,314
Distance Traveled
567,516
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,735
774
76
8
0
206,672
0
L
Nemesis
7,295
730
28
3
0
184,510
0
L
Ymir
6,760
676
21
2
0
176,334
1
W
Chang'e
7,296
730
47
5
0
195,673
2
W
Nut
7,869
787
30
3
0
169,293
7
W
Atlas
7,232
723
26
3
0
185,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role