Player Matchup

Ishtar
Ishtar
Gold IV
ABYSSSTACKER
Ishtar
Gold IV
Level 149
God Stats
18W - 23L
1,356 SR
Queue Stats
147W - 160L
1,437 MMR
Solo
Thanatos
Thanatos
Gold V
Desastreus
Thanatos
Gold V
Level 66
God Stats
3W - 1L
1,698 SR
Queue Stats
82W - 91L
1,441 MMR
Solo
Chronos
Chronos
Gold V
Ghriff
Chronos
Gold V
Level 157
God Stats
6W - 2L
1,611 SR
Queue Stats
40W - 39L
1,347 MMR
Solo
Ymir
Ymir
Silver I
LockyBalboa
Ymir
Silver I
Level 103
God Stats
13W - 7L
1,718 SR
Queue Stats
205W - 211L
1,337 MMR
Solo
Vamana
Vamana
Gold IV
PosPalSuelo
Vamana
Gold IV
Level 106
God Stats
2W - 0L
1,726 SR
Queue Stats
117W - 125L
1,354 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,622 SR
1,383 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,429 SR
1,381 MMR
Danzaburou
Danzaburou
Bronze III
Brynsulin
Danzaburou
Bronze III
Level 66
God Stats
0W - 3L
1,321 SR
Queue Stats
0W - 3L
1,355 MMR
Party 1
Zeus
Zeus
Bronze III
DjGopnik
Zeus
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,455 MMR
Solo
Amaterasu
Amaterasu
Gold V
LESERPENTBLANC
Amaterasu
Gold V
Level 140
God Stats
4W - 9L
1,399 SR
Queue Stats
605W - 616L
1,343 MMR
Solo
Ares
Ares
Bronze III
clay92
Ares
Bronze III
Level 61
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 3L
1,355 MMR
Party 1
Agni
Agni
Gold IV
slasherslash
Agni
Gold IV
Level 141
God Stats
107W - 96L
1,503 SR
Queue Stats
384W - 407L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
4 / 2 / 7
9,110
701
9,147
9,356
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Desastreus
Thanatos
14
5 / 1 / 7
7,988
614
6,638
9,949
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Ghriff
Chronos
13
1 / 1 / 4
7,683
591
8,816
6,986
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 1 / 5
8,036
618
6,098
10,943
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
16
4 / 0 / 6
9,639
741
6,435
10,874
8,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Zhong KuiOdinKukulkanAnhur

VS

Bans
Bake KujiraKumbhakarnaPoseidonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brynsulin
Danzaburou
11
0 / 5 / 3
6,510
501
3,909
10,604
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
11
1 / 3 / 2
6,358
489
5,119
7,437
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
LESERPENTBLANC
Amaterasu
7
0 / 2 / 0
5,238
403
2,605
6,061
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ares
clay92
Ares
9
1 / 6 / 1
5,778
444
3,180
18,162
14,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 3 / 1
7,112
547
6,725
10,002
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
19
Kills
5
5
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ishtar
4
2
7
3.75
L
Danzaburou
Brynsulin
Danzaburou
0
5
3
0.3
W
Thanatos
Desastreus
Thanatos
5
1
7
8.5
L
Zeus
1
3
2
0.67
W
Chronos
Ghriff
Chronos
1
1
4
3
L
Amaterasu
LESERPENTBLANC
Amaterasu
0
2
0
0
W
5
1
5
7.5
W
Vamana
4
0
6
7
L
Ares
clay92
Ares
1
6
1
0.25
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
21,538
48,108
Taken
52,266
31,466
Mitigated
28,360
21,379
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
9,147
5,741
0
2,739
9,356
4,200
771
2,595
6,761
0
72,487
L
Danzaburou
Brynsulin
Danzaburou
3,909
1,555
0
2,583
10,604
3,867
0
1,403
9,201
0
40,442
W
Thanatos
Desastreus
Thanatos
6,638
1,361
0
10,155
9,949
4,360
119
2,503
7,446
0
42,499
L
Zeus
5,119
546
0
1,390
7,437
2,763
0
2,816
4,621
44,583
850
W
Chronos
Ghriff
Chronos
8,816
3,953
0
1,017
6,986
3,237
1,366
4,420
2,566
68,619
436
L
Amaterasu
LESERPENTBLANC
Amaterasu
2,605
1,026
0
1,409
6,061
3,438
0
0
6,061
0
23,954
W
6,098
1,873
0
2,099
10,943
11,074
172
4,530
6,413
20,048
0
W
Vamana
6,435
3,672
0
5,369
10,874
8,595
2,776
1,010
9,683
0
83,643
L
Ares
clay92
Ares
3,180
156
164
2,894
18,162
14,298
0
8,646
9,516
13,494
0
L
6,725
180
0
1,620
10,002
3,994
0
1,976
8,026
59,562
1,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
30,996
474
Minions Killed
316
0
Camps Cleared
0
1,349,576
Distance Traveled
1,157,177
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,110
701
124
10
0
241,639
4
L
Danzaburou
6,510
501
59
5
0
234,133
0
W
Thanatos
7,988
614
71
5
0
303,003
1
L
Zeus
6,358
489
87
7
0
206,150
0
W
Chronos
7,683
591
116
9
0
269,203
0
L
Amaterasu
5,238
403
45
3
0
158,421
2
W
Ymir
8,036
618
22
2
0
266,649
5
W
Vamana
9,639
741
141
11
0
269,082
1
L
Ares
5,778
444
20
2
0
260,829
1
L
Agni
7,112
547
105
8
0
297,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role