Player Matchup

Ao Kuang
Ao Kuang
Afrobeard
Ao Kuang
Level 163
God Stats
3W - 2L
1,638 SR
Queue Stats
277W - 283L
1,567 Elo+
Solo
Neith
Neith
EmiBeary
Neith
Level 155
God Stats
11W - 8L
1,755 SR
Queue Stats
222W - 209L
1,558 Elo+
Party 1
Pele
Pele
Heterochromia98
Pele
Level 144
God Stats
7W - 7L
1,615 SR
Queue Stats
215W - 213L
1,508 Elo+
Solo
Sobek
Sobek
Lichmuncher
Sobek
Level 157
God Stats
4W - 6L
1,636 SR
Queue Stats
210W - 192L
1,550 Elo+
Party 1
Chronos
Chronos
Pepernoot12
Chronos
Level 151
God Stats
28W - 15L
1,555 SR
Queue Stats
251W - 210L
1,537 Elo+
Solo
Team Averages
Level 154
1,640 SR
1,544 Elo+

VS

Team Averages
Level 135
1,542 SR
1,543 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Mr__Moustache76
Sol
Level 159
God Stats
7W - 6L
1,673 SR
Queue Stats
208W - 214L
1,555 Elo+
Solo
Izanami
Izanami
Sawadasan
Izanami
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 100L
1,560 Elo+
Solo
Vamana
Vamana
TheMarzz
Vamana
Level 142
God Stats
0W - 2L
1,324 SR
Queue Stats
191W - 163L
1,570 Elo+
Solo
Jormungandr
Jormungandr
daanieboy16
Jormungandr
Level 102
God Stats
6W - 5L
1,713 SR
Queue Stats
255W - 217L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Afrobeard
Ao Kuang
10
0 / 3 / 0
5,308
483
3,851
9,787
7,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
EmiBeary
Neith
13
6 / 1 / 1
7,017
638
6,391
7,189
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 2
6,321
575
3,900
10,575
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 5
6,517
592
4,611
9,387
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Pepernoot12
Chronos
13
0 / 0 / 2
7,178
653
3,417
5,149
1,777
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 2 / 0
6,440
585
3,856
10,606
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
3 / 4 / 0
6,019
547
4,488
7,919
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Sawadasan
Izanami
11
0 / 2 / 1
6,298
573
3,625
6,141
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
TheMarzz
Vamana
12
0 / 0 / 3
7,055
641
5,996
7,954
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
daanieboy16
Jormungandr
10
0 / 2 / 3
5,643
513
6,435
7,807
6,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
7
7
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
2
0
2
W
Ao Kuang
Afrobeard
Ao Kuang
0
3
0
0
W
Neith
EmiBeary
Neith
6
1
1
6.5
W
3
1
2
4
W
1
2
5
1.75
L
3
4
0
0.75
W
Chronos
Pepernoot12
Chronos
0
0
2
1
L
Izanami
Sawadasan
Izanami
0
2
1
0.25
L
Vamana
TheMarzz
Vamana
0
0
3
1.5
L
Jormungandr
daanieboy16
Jormungandr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,170
Damage
24,400
42,087
Taken
40,427
22,275
Mitigated
20,311
18,649
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,856
781
0
665
10,606
4,685
0
1,604
8,960
0
40,045
W
Ao Kuang
Afrobeard
Ao Kuang
3,851
376
0
3,719
9,787
7,233
0
0
8,900
27,833
0
W
Neith
EmiBeary
Neith
6,391
3,366
0
3,330
7,189
2,774
764
4,807
1,916
0
54,002
W
3,900
818
0
6,439
10,575
3,651
0
523
9,981
0
41,180
W
4,611
547
0
3,708
9,387
6,840
203
4,219
4,650
20,529
0
L
4,488
2,044
0
2,188
7,919
2,783
464
2,070
5,849
39,260
8,722
W
Chronos
Pepernoot12
Chronos
3,417
1,644
0
1,453
5,149
1,777
853
0
5,149
65,063
24
L
Izanami
Sawadasan
Izanami
3,625
2,531
0
1,005
6,141
2,220
0
2,557
3,584
0
51,438
L
Vamana
TheMarzz
Vamana
5,996
1,857
0
4,374
7,954
4,518
0
2,775
4,688
0
51,513
L
Jormungandr
daanieboy16
Jormungandr
6,435
1,827
0
750
7,807
6,105
0
2,340
5,467
26,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
31,455
364
Minions Killed
366
0
Camps Cleared
0
1,132,437
Distance Traveled
1,070,261
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,440
585
67
6
0
261,267
0
W
Ao Kuang
5,308
483
47
4
0
198,516
2
W
Neith
7,017
638
103
9
0
202,328
0
W
Pele
6,321
575
77
7
0
257,623
1
W
Sobek
6,517
592
16
1
0
241,165
4
L
Sol
6,019
547
64
6
0
188,634
2
W
Chronos
7,178
653
121
11
0
232,805
2
L
Izanami
6,298
573
89
8
0
200,731
3
L
Vamana
7,055
641
91
8
0
205,477
1
L
Jormungandr
5,643
513
55
5
0
214,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role